OpenSceneGraph/examples/osgwidgetnotebook/osgwidgetnotebook.cpp

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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
// $Id: osgwidgetnotebook.cpp 45 2008-04-23 16:46:11Z cubicool $
#include <osg/io_utils>
#include <osgGA/TrackballManipulator>
#include <osgGA/StateSetManipulator>
#include <osgViewer/ViewerEventHandlers>
#include <osgWidget/Util>
#include <osgWidget/WindowManager>
#include <osgWidget/Box>
#include <osgWidget/Canvas>
#include <osgWidget/Label>
#include <osgWidget/Label>
#include <osgWidget/ViewerEventHandlers>
const unsigned int MASK_2D = 0xF0000000;
class Notebook: public osgWidget::Box {
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osg::ref_ptr<osgWidget::Box> _tabs;
osg::ref_ptr<osgWidget::Canvas> _windows;
public:
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// NOTE: This whole thing is just a hack to demonstrate a concept. The real
// implementation would need to be much cleaner.
bool callbackTabPressed(osgWidget::Event& ev) {
osgWidget::Canvas::Vector& objs = _windows->getObjects();
for(unsigned int i = 0; i < objs.size(); i++) objs[i]->setLayer(
osgWidget::Widget::LAYER_MIDDLE,
i * 2
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);
_windows->getByName(ev.getWidget()->getName())->setLayer(
osgWidget::Widget::LAYER_MIDDLE,
objs.size() * 2
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);
_windows->resize();
return true;
}
Notebook(const std::string& name):
osgWidget::Box(name, osgWidget::Box::VERTICAL) {
_tabs = new osgWidget::Box("tabs", osgWidget::Box::HORIZONTAL);
_windows = new osgWidget::Canvas("canvas");
for(unsigned int i = 0; i < 4; i++) {
std::stringstream ss;
// Setup everything for our Tab...
ss << "Tab_" << i;
osgWidget::Label* label1 = new osgWidget::Label(ss.str());
label1->setFont("fonts/VeraMono.ttf");
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label1->setFontSize(20);
label1->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
label1->setColor(0.0f, i / 4.0f, 0.3f, 1.0f);
label1->setLabel(ss.str());
label1->addSize(20.0f, 20.0f);
label1->setShadow(0.1f);
label1->setCanFill(true);
_tabs->addWidget(label1);
// Setup everything for the Window corresponding to the Tab
// in the Canvas down below.
std::stringstream descr;
descr
<< "This is some text" << std::endl
<< "for the Tab_" << i << " tab." << std::endl
<< "Press the button up top" << std::endl
<< "And this should go to the next Window!" << std::endl
;
osgWidget::Label* label2 = new osgWidget::Label(ss.str());
label2->setFont("fonts/Vera.ttf");
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label2->setFontSize(15);
label2->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
label2->setColor(0.0f, i / 4.0f, 0.3f, 1.0f);
label2->setLabel(descr.str());
label2->setLayer(osgWidget::Widget::LAYER_MIDDLE, i * 2);
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label2->addSize(50.0f, 50.0f);
_windows->addWidget(label2, 0.0f, 0.0f);
label1->setEventMask(osgWidget::EVENT_MOUSE_PUSH);
label1->addCallback(new osgWidget::Callback(
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&Notebook::callbackTabPressed,
this,
osgWidget::EVENT_MOUSE_PUSH
));
}
osgWidget::Label* label = new osgWidget::Label("label");
label->setFont("fonts/arial.ttf");
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label->setFontSize(15);
label->setFontColor(1.0f, 1.0f, 1.0f, 1.0f);
label->setLabel("Drag the window here...");
label->addSize(20.0f, 20.0f);
label->setShadow(0.08f);
label->setCanFill(true);
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addWidget(label);
addWidget(_tabs->embed());
addWidget(_windows->embed());
}
};
void bound(osg::Node* node) {
osg::BoundingSphere bs = node->getBound();
osgWidget::warn() << "center: " << bs.center() << " radius: " << bs.radius() << std::endl;
}
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int main(int, char**)
{
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osgViewer::Viewer viewer;
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osgWidget::WindowManager* wm = new osgWidget::WindowManager(
&viewer,
1280.0f,
720.0f,
MASK_2D //,
//osgWidget::WindowManager::WM_USE_RENDERBINS
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);
Notebook* notebook1 = new Notebook("notebook1");
Notebook* notebook2 = new Notebook("notebook2");
notebook2->setOrigin(100.0f, 100.0f);
notebook1->attachMoveCallback();
notebook2->attachMoveCallback();
wm->addChild(notebook1);
wm->addChild(notebook2);
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return osgWidget::createExample(viewer, wm);
}