OpenSceneGraph/src/osg/ClipPlane.cpp

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#include <osg/ClipPlane>
#include <osg/Notify>
using namespace osg;
ClipPlane::ClipPlane()
{
_clipPlane[0] = 0.0;
_clipPlane[1] = 0.0;
_clipPlane[2] = 0.0;
_clipPlane[3] = 0.0;
_clipPlaneNum = 0;
}
ClipPlane::~ClipPlane()
{
}
void ClipPlane::setClipPlane(const Vec4& plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
void ClipPlane::setClipPlane(const Plane& plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
void ClipPlane::setClipPlane(const double* plane)
{
if (plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
else
{
notify(WARN)<<"Warning: ClipPlane::setClipPlane() passed NULL plane array, ignoring operation."<<endl;
}
}
void ClipPlane::getClipPlane(Vec4& plane) const
{
plane[0] = (float)_clipPlane[0];
plane[1] = (float)_clipPlane[1];
plane[2] = (float)_clipPlane[2];
plane[3] = (float)_clipPlane[3];
}
void ClipPlane::getClipPlane(Plane& plane) const
{
plane[0] = _clipPlane[0];
plane[1] = _clipPlane[1];
plane[2] = _clipPlane[2];
plane[3] = _clipPlane[3];
}
void ClipPlane::getClipPlane(double* plane) const
{
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plane[0] = _clipPlane[0];
plane[1] = _clipPlane[1];
plane[2] = _clipPlane[2];
plane[3] = _clipPlane[3];
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}
void ClipPlane::setClipPlaneNum(const unsigned int num)
{
_clipPlaneNum = num;
}
const unsigned int ClipPlane::getClipPlaneNum() const
{
return _clipPlaneNum;
}
void ClipPlane::apply(State&) const
{
glClipPlane((GLenum)(GL_CLIP_PLANE0+_clipPlaneNum),_clipPlane);
}