2011-06-09 22:11:04 +08:00
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#include "OsgMainApp.hpp"
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OsgMainApp::OsgMainApp(){
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_lodScale = 1.0f;
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_prevFrame = 0;
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_initialized = false;
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_clean_scene = false;
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}
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OsgMainApp::~OsgMainApp(){
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}
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void OsgMainApp::loadModels(){
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if(_vModelsToLoad.size()==0) return;
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osg::notify(osg::ALWAYS)<<"There are "<<_vModelsToLoad.size()<<" models to load"<<std::endl;
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Model newModel;
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for(unsigned int i=0; i<_vModelsToLoad.size(); i++){
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newModel = _vModelsToLoad[i];
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osg::notify(osg::ALWAYS)<<"Loading: "<<newModel.filename<<std::endl;
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2017-11-29 02:51:31 +08:00
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(newModel.filename);
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2011-06-09 22:11:04 +08:00
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if (loadedModel == 0) {
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osg::notify(osg::ALWAYS)<<"Model not loaded"<<std::endl;
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} else {
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osg::notify(osg::ALWAYS)<<"Model loaded"<<std::endl;
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_vModels.push_back(newModel);
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loadedModel->setName(newModel.name);
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osg::Shader * vshader = new osg::Shader(osg::Shader::VERTEX, gVertexShader );
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osg::Shader * fshader = new osg::Shader(osg::Shader::FRAGMENT, gFragmentShader );
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osg::Program * prog = new osg::Program;
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prog->addShader ( vshader );
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prog->addShader ( fshader );
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loadedModel->getOrCreateStateSet()->setAttribute ( prog );
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_root->addChild(loadedModel);
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}
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}
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osgViewer::Viewer::Windows windows;
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_viewer->getWindows(windows);
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for(osgViewer::Viewer::Windows::iterator itr = windows.begin();itr != windows.end();++itr)
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{
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(*itr)->getState()->setUseModelViewAndProjectionUniforms(true);
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(*itr)->getState()->setUseVertexAttributeAliasing(true);
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}
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_viewer->setSceneData(NULL);
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_viewer->setSceneData(_root.get());
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_manipulator->getNode();
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_viewer->home();
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_viewer->getDatabasePager()->clear();
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_viewer->getDatabasePager()->registerPagedLODs(_root.get());
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_viewer->getDatabasePager()->setUpThreads(3, 1);
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_viewer->getDatabasePager()->setTargetMaximumNumberOfPageLOD(2);
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_viewer->getDatabasePager()->setUnrefImageDataAfterApplyPolicy(true, true);
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_vModelsToLoad.clear();
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}
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void OsgMainApp::deleteModels(){
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if(_vModelsToDelete.size()==0) return;
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osg::notify(osg::ALWAYS)<<"There are "<<_vModelsToDelete.size()<<" models to delete"<<std::endl;
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Model modelToDelete;
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for(unsigned int i=0; i<_vModelsToDelete.size(); i++){
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modelToDelete = _vModelsToDelete[i];
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osg::notify(osg::ALWAYS)<<"Deleting: "<<modelToDelete.name<<std::endl;
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for(unsigned int j=_root->getNumChildren(); j>0; j--){
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osg::ref_ptr<osg::Node> children = _root->getChild(j-1);
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if(children->getName() == modelToDelete.name){
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_root->removeChild(children);
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}
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}
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}
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_vModelsToDelete.clear();
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osg::notify(osg::ALWAYS)<<"finished"<<std::endl;
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}
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//Initialization function
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void OsgMainApp::initOsgWindow(int x,int y,int width,int height){
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__android_log_write(ANDROID_LOG_ERROR, "OSGANDROID",
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"Initializing geometry");
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//Pending
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_notifyHandler = new OsgAndroidNotifyHandler();
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_notifyHandler->setTag("Osg Viewer");
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osg::setNotifyHandler(_notifyHandler);
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osg::notify(osg::ALWAYS)<<"Testing"<<std::endl;
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_viewer = new osgViewer::Viewer();
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2020-01-06 14:48:34 +08:00
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osgViewer::GraphicsWindowEmbedded* window = _viewer->setUpViewerAsEmbeddedInWindow(x, y, width, height);
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_viewer->getEventQueue()->setGraphicsContext(window);
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_viewer->getEventQueue()->syncWindowRectangleWithGraphicsContext();
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2011-06-09 22:11:04 +08:00
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_viewer->setThreadingModel(osgViewer::ViewerBase::SingleThreaded);
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_root = new osg::Group();
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_viewer->realize();
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_viewer->addEventHandler(new osgViewer::StatsHandler);
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_viewer->addEventHandler(new osgGA::StateSetManipulator(_viewer->getCamera()->getOrCreateStateSet()));
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_viewer->addEventHandler(new osgViewer::ThreadingHandler);
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_viewer->addEventHandler(new osgViewer::LODScaleHandler);
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_manipulator = new osgGA::KeySwitchMatrixManipulator;
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_manipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
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_manipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
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_manipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
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_manipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
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_manipulator->addMatrixManipulator( '5', "Orbit", new osgGA::OrbitManipulator() );
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_manipulator->addMatrixManipulator( '6', "FirstPerson", new osgGA::FirstPersonManipulator() );
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_manipulator->addMatrixManipulator( '7', "Spherical", new osgGA::SphericalManipulator() );
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_viewer->setCameraManipulator( _manipulator.get() );
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_viewer->getViewerStats()->collectStats("scene", true);
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_initialized = true;
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}
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//Draw
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void OsgMainApp::draw(){
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//Every load o remove has to be done before any drawing
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loadModels();
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deleteModels();
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_viewer->frame();
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}
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//Events
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void OsgMainApp::mouseButtonPressEvent(float x,float y,int button){
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_viewer->getEventQueue()->mouseButtonPress(x, y, button);
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}
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void OsgMainApp::mouseButtonReleaseEvent(float x,float y,int button){
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_viewer->getEventQueue()->mouseButtonRelease(x, y, button);
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}
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void OsgMainApp::mouseMoveEvent(float x,float y){
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_viewer->getEventQueue()->mouseMotion(x, y);
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}
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void OsgMainApp::keyboardDown(int key){
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_viewer->getEventQueue()->keyPress(key);
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}
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void OsgMainApp::keyboardUp(int key){
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_viewer->getEventQueue()->keyRelease(key);
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}
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//Loading and unloading
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void OsgMainApp::loadObject(std::string filePath){
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Model newModel;
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newModel.filename = filePath;
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newModel.name = filePath;
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int num = 0;
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for(unsigned int i=0;i<_vModels.size();i++){
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if(_vModels[i].name==newModel.name)
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return;
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}
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_vModelsToLoad.push_back(newModel);
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}
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void OsgMainApp::loadObject(std::string name,std::string filePath){
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Model newModel;
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newModel.filename = filePath;
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newModel.name = name;
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for(unsigned int i=0;i<_vModels.size();i++){
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if(_vModels[i].name==newModel.name){
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osg::notify(osg::ALWAYS)<<"Name already used"<<std::endl;
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return;
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}
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}
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_vModelsToLoad.push_back(newModel);
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}
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void OsgMainApp::unLoadObject(int number){
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if(_vModels.size() <= number){
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osg::notify(osg::FATAL)<<"Index number error"<<std::endl;
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return;
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}
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Model modelToDelete = _vModels[number];
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_vModels.erase(_vModels.begin()+number);
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_vModelsToDelete.push_back(modelToDelete);
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}
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void OsgMainApp::clearScene(){
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_vModelsToDelete = _vModels;
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_vModels.clear();
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}
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//Other Functions
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int OsgMainApp::getNumberObjects(){
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return _vModels.size();
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}
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std::string OsgMainApp::getObjectName(int number){
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return _vModels[number].name;
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}
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void OsgMainApp::setClearColor(osg::Vec4f color){
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osg::notify(osg::ALWAYS)<<"Setting Clear Color"<<std::endl;
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_viewer->getCamera()->setClearColor(color);
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}
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osg::Vec4f OsgMainApp::getClearColor(){
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osg::notify(osg::ALWAYS)<<"Getting Clear Color"<<std::endl;
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return _viewer->getCamera()->getClearColor();
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}
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