OpenSceneGraph/src/osgPlugins/osgParticle/IO_RandomRateCounter.cpp

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#include <osgParticle/RandomRateCounter>
#include <iostream>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool RandomRateCounter_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool RandomRateCounter_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy RandomRateCounter_Proxy
(
new osgParticle::RandomRateCounter,
"RandomRateCounter",
"Object Counter VariableRateCounter RandomRateCounter",
RandomRateCounter_readLocalData,
RandomRateCounter_writeLocalData
);
bool RandomRateCounter_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool RandomRateCounter_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}