OpenSceneGraph/applications/present3D/SDLIntegration.h

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef SDLINTEGRATION
#define SDLINTEGRATION
#include <SDL.h>
#include <SDL_events.h>
#include <SDL_joystick.h>
#include <vector>
#include <map>
class SDLIntegration
{
public:
SDLIntegration();
~SDLIntegration();
typedef std::vector<int> ValueList;
typedef std::map<int, int> ButtonMap;
void update(osgViewer::Viewer& viewer);
void addMouseButtonMapping(int joystickButton, int mouseButton)
{
_mouseButtonMap[joystickButton] = mouseButton;
}
int getMouseButtonMapping(int joystickButton)
{
ButtonMap::const_iterator itr = _mouseButtonMap.find(joystickButton);
if (itr != _mouseButtonMap.end()) return itr->second;
else return -1;
}
void addKeyMapping(int joystickButton, int key)
{
_keyMap[joystickButton] = key;
}
int getKeyMapping(int joystickButton)
{
ButtonMap::const_iterator itr = _keyMap.find(joystickButton);
if (itr != _keyMap.end()) return itr->second;
else return -1;
}
protected:
void capture(ValueList& axisValues, ValueList& buttonValues) const;
SDL_Joystick* _joystick;
int _numAxes;
int _numBalls;
int _numHats;
int _numButtons;
bool _verbose;
ValueList _axisValues;
ValueList _buttonValues;
ButtonMap _mouseButtonMap;
ButtonMap _keyMap;
};
#endif