2003-01-22 00:45:36 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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2001-10-22 05:27:40 +08:00
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#include <osg/GL>
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#include <osg/TexMat>
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2001-01-11 00:32:10 +08:00
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using namespace osg;
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2001-09-20 05:08:56 +08:00
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TexMat::TexMat()
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2001-01-11 00:32:10 +08:00
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{
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}
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2001-09-20 05:08:56 +08:00
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TexMat::~TexMat()
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2001-01-11 00:32:10 +08:00
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{
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}
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2001-09-20 05:08:56 +08:00
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void TexMat::apply(State&) const
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2001-01-11 00:32:10 +08:00
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{
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glMatrixMode( GL_TEXTURE );
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2003-09-06 04:48:42 +08:00
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glLoadMatrix(_matrix.ptr());
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2003-09-03 01:19:18 +08:00
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glMatrixMode( GL_MODELVIEW );
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2001-01-11 00:32:10 +08:00
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}
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