2007-12-22 01:33:00 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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2007-12-21 21:07:54 +08:00
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#ifndef OSGUTIL_OPERATIONARRAYFUNCTOR
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#define OSGUTIL_OPERATIONARRAYFUNCTOR 1
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#include <osg/Array>
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#include <osgUtil/ConvertVec>
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// ** template ArrayVisitor to handle all method in one template.
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// ** Only use when process done on each array could be templated
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namespace osgUtil {
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template <class T>
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class OperationArrayFunctor : public osg::ArrayVisitor, public T
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{
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public:
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virtual void apply(osg::Array&) {}
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// virtual void apply(osg::ByteArray& array) { T::process<osg::ByteArray>(array); }
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// virtual void apply(osg::ShortArray& array) { T::process(array); }
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// virtual void apply(osg::IntArray& array) { T::process<osg::IntArray>(array); }
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// virtual void apply(osg::UByteArray& array) { T::process<osg::UByteArray>(array); }
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// virtual void apply(osg::UShortArray& array) { T::process<osg::UShortArray>(array); }
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// virtual void apply(osg::UIntArray& array) { T::process<osg::UIntArray>(array); }
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// virtual void apply(osg::FloatArray& array) { T::process<osg::FloatArray>(array); }
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// virtual void apply(osg::DoubleArray& array) { T::process<osg::DoubleArray>(array); }
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virtual void apply(osg::Vec2Array & array) { T::process(array); }
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virtual void apply(osg::Vec3Array& array) { T::process(array); }
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virtual void apply(osg::Vec4Array& array) { T::process(array); }
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virtual void apply(osg::Vec4ubArray& array) { T::process(array); }
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virtual void apply(osg::Vec2bArray& array) { T::process(array); }
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virtual void apply(osg::Vec3bArray& array) { T::process(array); }
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virtual void apply(osg::Vec4bArray& array) { T::process(array); }
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virtual void apply(osg::Vec2sArray& array) { T::process(array); }
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virtual void apply(osg::Vec3sArray& array) { T::process(array); }
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virtual void apply(osg::Vec4sArray& array) { T::process(array); }
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virtual void apply(osg::Vec2dArray& array) { T::process(array); }
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virtual void apply(osg::Vec3dArray& array) { T::process(array); }
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virtual void apply(osg::Vec4dArray& array) { T::process(array); }
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};
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struct AddRangeOperator
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{
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template <typename ArrayType>
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void process(ArrayType & array)
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{
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typedef typename ArrayType::ElementDataType ElementDataType;
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ElementDataType convertedVector;
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2007-12-27 05:39:29 +08:00
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osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
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2007-12-21 21:07:54 +08:00
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typename ArrayType::iterator it = array.begin();
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std::advance(it, _begin);
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typename ArrayType::iterator end = it;
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std::advance(end, _count);
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for (; it < end; ++it)
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(*it) += convertedVector;
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}
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unsigned int _begin;
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unsigned int _count;
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2007-12-27 05:39:29 +08:00
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osg::Vec3d _vector;
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2007-12-21 21:07:54 +08:00
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};
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typedef OperationArrayFunctor<AddRangeOperator> AddRangeFunctor;
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struct MultiplyRangeOperator
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{
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template <typename ArrayType>
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void process(ArrayType & array)
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{
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typedef typename ArrayType::ElementDataType ElementDataType;
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ElementDataType convertedVector;
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2007-12-27 05:39:29 +08:00
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osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
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2007-12-21 21:07:54 +08:00
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typename ArrayType::iterator it = array.begin();
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std::advance(it, _begin);
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typename ArrayType::iterator end = it;
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std::advance(end, _count);
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for (; it < end; ++it)
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(*it) *= convertedVector;
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}
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unsigned int _begin;
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unsigned int _count;
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2007-12-27 05:39:29 +08:00
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osg::Vec3d _vector;
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2007-12-21 21:07:54 +08:00
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};
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typedef OperationArrayFunctor<MultiplyRangeOperator> MultiplyRangeFunctor;
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} // end osgUtil namespace
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#endif // ** OPERATIONARRAYFUNCTOR ** //
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