2006-07-18 23:21:48 +08:00
|
|
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
2006-03-08 23:40:02 +08:00
|
|
|
*
|
|
|
|
* This library is open source and may be redistributed and/or modified under
|
|
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* OpenSceneGraph Public License for more details.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef OSGGA_EVENTQUEUE
|
|
|
|
#define OSGGA_EVENTQUEUE 1
|
|
|
|
|
|
|
|
#include <osgGA/GUIEventAdapter>
|
|
|
|
|
|
|
|
#include <osg/ref_ptr>
|
|
|
|
#include <osg/Timer>
|
|
|
|
|
|
|
|
#include <OpenThreads/Mutex>
|
|
|
|
#include <list>
|
|
|
|
|
|
|
|
namespace osgGA {
|
|
|
|
|
|
|
|
/**
|
|
|
|
* EventQueue implementation for collecting and adapting windowing events
|
|
|
|
*/
|
|
|
|
class OSGGA_EXPORT EventQueue : public osg::Referenced
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
|
2006-03-13 21:19:37 +08:00
|
|
|
EventQueue(GUIEventAdapter::MouseYOrientation mouseYOrientation=GUIEventAdapter::Y_INCREASING_DOWNWARDS);
|
2006-03-08 23:40:02 +08:00
|
|
|
|
|
|
|
typedef std::list< osg::ref_ptr<GUIEventAdapter> > Events;
|
|
|
|
|
|
|
|
/** Set events.*/
|
|
|
|
void setEvents(Events& events);
|
|
|
|
|
|
|
|
/** Take the entire event queue leaving the EventQueue' event queue empty.*/
|
|
|
|
bool takeEvents(Events& events);
|
|
|
|
|
|
|
|
/** Take a copy the entire event queue leaving the EventQueue' event queue intact.*/
|
|
|
|
bool copyEvents(Events& events) const;
|
|
|
|
|
|
|
|
/** Add events to end of event queue.*/
|
|
|
|
void appendEvents(Events& events);
|
|
|
|
|
|
|
|
/** Add an event to the end of the event queue.*/
|
|
|
|
void addEvent(GUIEventAdapter* event);
|
|
|
|
|
|
|
|
|
|
|
|
/** method for adapting window resize event, placing this event on the back of the event queue. */
|
|
|
|
void windowResize(float Xmin, float Ymin, float Xmax, float Ymax);
|
|
|
|
|
|
|
|
/** method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */
|
|
|
|
void mouseScroll(GUIEventAdapter::ScrollingMotion sm);
|
2006-07-04 22:18:44 +08:00
|
|
|
|
|
|
|
/** method for adapting mouse scroll wheel events, placing this event on the back of the event queue. */
|
|
|
|
void mouseScroll2D(float x, float y);
|
|
|
|
|
|
|
|
/** method for adapting pen pressure events, placing this event on the back og the event queue.*/
|
|
|
|
void penPressure(float pressure);
|
|
|
|
|
|
|
|
/** method for adapting pen proximity events, placing this event on the back og the event queue.*/
|
|
|
|
void penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering);
|
2006-03-08 23:40:02 +08:00
|
|
|
|
2006-03-14 21:18:21 +08:00
|
|
|
/** method for updating in response to a mouse warp. Note, just moves the mouse position without creating a new event for it.*/
|
|
|
|
void mouseWarp(float x, float y);
|
|
|
|
|
2006-03-08 23:40:02 +08:00
|
|
|
/** method for adapting mouse motion events whilst mouse buttons are pressed, placing this event on the back of the event queue.*/
|
|
|
|
void mouseMotion(float x, float y);
|
|
|
|
|
|
|
|
/** method for adapting mouse button pressed events, placing this event on the back of the event queue.*/
|
|
|
|
void mouseButtonPress(float x, float y, unsigned int button);
|
2006-07-27 20:32:40 +08:00
|
|
|
|
|
|
|
/** method for adapting mouse button pressed events, placing this event on the back of the event queue.*/
|
|
|
|
void mouseDoubleButtonPress(float x, float y, unsigned int button);
|
2006-03-08 23:40:02 +08:00
|
|
|
|
|
|
|
/** method for adapting mouse button release events, placing this event on the back of the event queue.*/
|
|
|
|
void mouseButtonRelease(float x, float y, unsigned int button);
|
|
|
|
|
|
|
|
/** method for adapting keyboard press events.*/
|
|
|
|
void keyPress(GUIEventAdapter::KeySymbol key);
|
|
|
|
|
|
|
|
/** method for adapting keyboard press events.*/
|
|
|
|
void keyRelease(GUIEventAdapter::KeySymbol key);
|
|
|
|
|
|
|
|
/** method for adapting frame events.*/
|
|
|
|
void frame(double t);
|
|
|
|
|
|
|
|
|
|
|
|
void setStartTick(osg::Timer_t tick) { _startTick = tick; }
|
|
|
|
osg::Timer_t getStartTick() const { return _startTick; }
|
|
|
|
|
|
|
|
double getTime() const { return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()); }
|
|
|
|
|
2006-03-15 23:49:21 +08:00
|
|
|
/** convinience method for create an event ready to fill in. Clones the getCurrentEventState() to produce a up to date event state. */
|
|
|
|
GUIEventAdapter* createEvent();
|
|
|
|
|
2006-03-08 23:40:02 +08:00
|
|
|
GUIEventAdapter* getCurrentEventState() { return _accumulateEventState.get(); }
|
|
|
|
const GUIEventAdapter* getCurrentEventState() const { return _accumulateEventState.get(); }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
virtual ~EventQueue();
|
|
|
|
|
|
|
|
/** Prevent unwanted copy operator.*/
|
|
|
|
EventQueue& operator = (const EventQueue&) { return *this; }
|
|
|
|
|
|
|
|
osg::ref_ptr<GUIEventAdapter> _accumulateEventState;
|
|
|
|
|
|
|
|
osg::Timer_t _startTick;
|
|
|
|
mutable OpenThreads::Mutex _eventQueueMutex;
|
|
|
|
Events _eventQueue;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|