OpenSceneGraph/src/osgUtil/VisualsRequirementsVisitor.cpp

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2001-09-20 05:19:47 +08:00
#if defined(_MSC_VER)
#pragma warning( disable : 4786 )
#endif
#include <stdio.h>
#include <list>
#include <set>
#include <osg/GeoSet>
#include <osgUtil/VisualsRequirementsVisitor>
using namespace osg;
using namespace osgUtil;
VisualsRequirementsVisitor::VisualsRequirementsVisitor()
{
setTraversalMode(NodeVisitor::TRAVERSE_ALL_CHILDREN);
_requiresDoubleBuffer = true;
_requiresRBG = true;
_requiresDepthBuffer = true;
_minimumNumberAlphaBits = 0;
_minimumNumberStencilBits = 0;
}
void VisualsRequirementsVisitor::applyStateSet(StateSet& stateset)
{
if (stateset.getMode(GL_STENCIL_TEST) & StateAttribute::ON)
{
_minimumNumberStencilBits = 1;
}
if (stateset.getAttribute(StateAttribute::STENCIL))
{
_minimumNumberStencilBits = 1;
}
}
void VisualsRequirementsVisitor::apply(Node& node)
{
osg::StateSet* stateset = node.getStateSet();
if (stateset) applyStateSet(*stateset);
traverse(node);
}
void VisualsRequirementsVisitor::apply(Geode& geode)
{
osg::StateSet* geode_stateset = geode.getStateSet();
if (geode_stateset) applyStateSet(*geode_stateset);
for(int i = 0; i < geode.getNumDrawables(); i++ )
{
osg::StateSet* stateset = geode.getDrawable(i)->getStateSet();
if (stateset) applyStateSet(*stateset);
}
}
void VisualsRequirementsVisitor::apply(Impostor& impostor)
{
_minimumNumberAlphaBits = 1;
apply((Node&)impostor);
}