2005-04-15 05:41:28 +08:00
|
|
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
|
2003-01-22 00:45:36 +08:00
|
|
|
*
|
|
|
|
* This library is open source and may be redistributed and/or modified under
|
|
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
|
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
|
|
* included with this distribution, and on the openscenegraph.org website.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* OpenSceneGraph Public License for more details.
|
|
|
|
*/
|
2002-05-09 18:31:03 +08:00
|
|
|
|
|
|
|
#ifndef OSGGA_FLIGHTMANIPULATOR
|
|
|
|
#define OSGGA_FLIGHTMANIPULATOR 1
|
|
|
|
|
2003-05-19 23:15:17 +08:00
|
|
|
#include <osgGA/MatrixManipulator>
|
|
|
|
#include <osg/Quat>
|
2002-05-09 18:31:03 +08:00
|
|
|
|
|
|
|
namespace osgGA{
|
|
|
|
|
2002-08-28 22:27:18 +08:00
|
|
|
/**
|
2003-05-19 23:15:17 +08:00
|
|
|
FlightManipulator is a MatrixManipulator which provides flight simulator-like
|
2002-08-28 22:27:18 +08:00
|
|
|
updating of the camera position & orientation. By default, the left mouse
|
|
|
|
button accelerates, the right mouse button decelerates, and the middle mouse
|
|
|
|
button (or left and right simultaneously) stops dead.
|
|
|
|
*/
|
|
|
|
|
2003-05-19 23:15:17 +08:00
|
|
|
class OSGGA_EXPORT FlightManipulator : public MatrixManipulator
|
2002-05-09 18:31:03 +08:00
|
|
|
{
|
2002-10-21 21:02:30 +08:00
|
|
|
public:
|
2002-05-09 18:31:03 +08:00
|
|
|
|
2002-08-28 22:27:18 +08:00
|
|
|
FlightManipulator();
|
2002-05-09 18:31:03 +08:00
|
|
|
|
2003-03-30 06:07:03 +08:00
|
|
|
virtual const char* className() const { return "Flight"; }
|
2003-02-19 18:43:02 +08:00
|
|
|
|
2003-05-19 23:15:17 +08:00
|
|
|
/** set the position of the matrix manipulator using a 4x4 Matrix.*/
|
2003-09-06 06:35:34 +08:00
|
|
|
virtual void setByMatrix(const osg::Matrixd& matrix);
|
2003-05-19 23:15:17 +08:00
|
|
|
|
|
|
|
/** set the position of the matrix manipulator using a 4x4 Matrix.*/
|
2003-09-06 06:35:34 +08:00
|
|
|
virtual void setByInverseMatrix(const osg::Matrixd& matrix) { setByMatrix(osg::Matrixd::inverse(matrix)); }
|
2003-05-19 23:15:17 +08:00
|
|
|
|
|
|
|
/** get the position of the manipulator as 4x4 Matrix.*/
|
2003-09-06 06:35:34 +08:00
|
|
|
virtual osg::Matrixd getMatrix() const;
|
2003-05-19 23:15:17 +08:00
|
|
|
|
|
|
|
/** get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.*/
|
2003-09-06 06:35:34 +08:00
|
|
|
virtual osg::Matrixd getInverseMatrix() const;
|
2003-05-19 23:15:17 +08:00
|
|
|
|
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
virtual void setNode(osg::Node*);
|
|
|
|
|
|
|
|
virtual const osg::Node* getNode() const;
|
|
|
|
|
|
|
|
virtual osg::Node* getNode();
|
|
|
|
|
|
|
|
virtual void home(const GUIEventAdapter& ea,GUIActionAdapter& us);
|
2002-08-28 22:27:18 +08:00
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
virtual void init(const GUIEventAdapter& ea,GUIActionAdapter& us);
|
|
|
|
|
2002-08-28 22:27:18 +08:00
|
|
|
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
|
2002-05-09 18:31:03 +08:00
|
|
|
|
2003-02-19 18:43:02 +08:00
|
|
|
/** Get the keyboard and mouse usage of this manipulator.*/
|
|
|
|
virtual void getUsage(osg::ApplicationUsage& usage) const;
|
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
enum YawControlMode {
|
2002-08-28 22:27:18 +08:00
|
|
|
YAW_AUTOMATICALLY_WHEN_BANKED,
|
|
|
|
NO_AUTOMATIC_YAW
|
2002-05-09 18:31:03 +08:00
|
|
|
};
|
|
|
|
|
2002-08-28 22:27:18 +08:00
|
|
|
/** Configure the Yaw control for the flight model. */
|
2002-05-09 18:31:03 +08:00
|
|
|
void setYawControlMode(YawControlMode ycm) { _yawMode = ycm; }
|
|
|
|
|
2002-10-21 21:02:30 +08:00
|
|
|
protected:
|
2002-05-09 18:31:03 +08:00
|
|
|
|
2003-03-26 20:50:30 +08:00
|
|
|
virtual ~FlightManipulator();
|
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
/** Reset the internal GUIEvent stack.*/
|
|
|
|
void flushMouseEventStack();
|
|
|
|
/** Add the current mouse GUIEvent to internal stack.*/
|
|
|
|
void addMouseEvent(const GUIEventAdapter& ea);
|
|
|
|
|
2003-05-19 23:15:17 +08:00
|
|
|
void computePosition(const osg::Vec3& eye,const osg::Vec3& lv,const osg::Vec3& up);
|
2002-08-30 04:41:19 +08:00
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
/** For the give mouse movement calculate the movement of the camera.
|
|
|
|
Return true is camera has moved and a redraw is required.*/
|
|
|
|
bool calcMovement();
|
|
|
|
|
2002-08-30 04:41:19 +08:00
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
// Internal event stack comprising last three mouse events.
|
|
|
|
osg::ref_ptr<const GUIEventAdapter> _ga_t1;
|
|
|
|
osg::ref_ptr<const GUIEventAdapter> _ga_t0;
|
|
|
|
|
|
|
|
osg::ref_ptr<osg::Node> _node;
|
|
|
|
|
2004-05-20 18:15:48 +08:00
|
|
|
double _modelScale;
|
2004-06-08 20:31:33 +08:00
|
|
|
double _acceleration;
|
2004-05-20 18:15:48 +08:00
|
|
|
double _velocity;
|
2002-08-28 22:27:18 +08:00
|
|
|
|
2002-05-09 18:31:03 +08:00
|
|
|
YawControlMode _yawMode;
|
2002-08-30 04:41:19 +08:00
|
|
|
|
2004-05-20 18:15:48 +08:00
|
|
|
osg::Vec3d _eye;
|
2002-08-30 04:41:19 +08:00
|
|
|
osg::Quat _rotation;
|
2004-05-20 18:15:48 +08:00
|
|
|
double _distance;
|
2002-05-09 18:31:03 +08:00
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|