2007-07-24 22:02:53 +08:00
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#include "FOX_OSG_MDIView.h"
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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// Map
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FXDEFMAP(FOX_OSG_MDIView) FOX_OSG_MDIView_Map[] = {
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//________Message_Type_________ ___ID___ ________Message_Handler________
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FXMAPFUNC(SEL_CHORE, FOX_OSG_MDIView::ID_CHORE, FOX_OSG_MDIView::OnIdle)
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};
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FXIMPLEMENT(FOX_OSG_MDIView, FXMDIChild, FOX_OSG_MDIView_Map, ARRAYNUMBER(FOX_OSG_MDIView_Map))
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FOX_OSG_MDIView::FOX_OSG_MDIView(FXMDIClient *p, const FXString &name,
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FXIcon *ic, FXPopup *pup, FXuint opt,
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FXint x, FXint y, FXint w, FXint h)
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: FXMDIChild(p, name, ic, pup, opt, x, y, w, h)
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{
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// A visual to drag OpenGL in double-buffered mode; note the glvisual is
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// shared between all windows which need the same depths and numbers of buffers
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// Thus, while the first visual may take some time to initialize, each subsequent
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// window can be created very quickly; we need to determine grpaphics hardware
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// characteristics only once.
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FXGLVisual* glVisual=new FXGLVisual(getApp(),VISUAL_DOUBLEBUFFER|VISUAL_STEREO);
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2007-07-24 22:30:31 +08:00
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m_gwFox = new GraphicsWindowFOX(this, glVisual, NULL, 0, LAYOUT_FILL_X|LAYOUT_FILL_Y, x, y, w, h );
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2007-07-24 22:02:53 +08:00
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osgViewer::Viewer *viewer = new osgViewer::Viewer;
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viewer->getCamera()->setGraphicsContext(m_gwFox);
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viewer->getCamera()->setViewport(0,0,w,h);
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viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
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// load the scene.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFile("cow.osg");
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if (!loadedModel)
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{
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return ;
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}
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// add the stats handler
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viewer->addEventHandler(new osgViewer::StatsHandler);
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viewer->setSceneData(loadedModel.get());
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viewer->setCameraManipulator(new osgGA::TrackballManipulator);
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SetViewer(viewer);
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getApp()->addChore(this,ID_CHORE);
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}
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FOX_OSG_MDIView::~FOX_OSG_MDIView()
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{
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}
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long FOX_OSG_MDIView::OnIdle(FXObject *sender, FXSelector sel, void* ptr)
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{
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m_osgViewer->frame();
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getApp()->addChore(this, ID_CHORE);
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return 1;
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}
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void FOX_OSG_MDIView::SetViewer(osgViewer::Viewer* viewer)
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{
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m_osgViewer = viewer;
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}
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