OpenSceneGraph/src/osgPlugins/flt/RoadRecords.cpp

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// RoadRecords.cpp
#include "flt.h"
#include "Registry.h"
#include "RoadRecords.h"
using namespace flt;
////////////////////////////////////////////////////////////////////
//
// RoadSegmentRecord
//
////////////////////////////////////////////////////////////////////
RegisterRecordProxy<RoadSegmentRecord> g_RoadSegmentProxy;
RoadSegmentRecord::RoadSegmentRecord()
{
}
// virtual
RoadSegmentRecord::~RoadSegmentRecord()
{
}
////////////////////////////////////////////////////////////////////
//
// RoadConstructionRecord
//
////////////////////////////////////////////////////////////////////
RegisterRecordProxy<RoadConstructionRecord> g_RoadConstructionProxy;
RoadConstructionRecord::RoadConstructionRecord()
{
}
// virtual
RoadConstructionRecord::~RoadConstructionRecord()
{
}
////////////////////////////////////////////////////////////////////
//
// RoadPathRecord
//
////////////////////////////////////////////////////////////////////
RegisterRecordProxy<RoadPathRecord> g_RoadPathProxy;
RoadPathRecord::RoadPathRecord()
{
}
// virtual
RoadPathRecord::~RoadPathRecord()
{
}