288 lines
11 KiB
C
288 lines
11 KiB
C
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/* -*- c -*- */
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#ifndef INCLUDED_LIB3DS_CHUNK_H
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#define INCLUDED_LIB3DS_CHUNK_H
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/*
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* The 3D Studio File Format Library
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* Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
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* All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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*/
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#ifndef INCLUDED_LIB3DS_TYPES_H
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#include <types.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum _Lib3dsChunks {
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LIB3DS_NULL_CHUNK =0x0000,
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LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/
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LIB3DS_SMAGIC =0x2D2D,
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LIB3DS_LMAGIC =0x2D3D,
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LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/
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LIB3DS_MATMAGIC =0x3DFF,
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LIB3DS_CMAGIC =0xC23D, /*PRJ file*/
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LIB3DS_M3D_VERSION =0x0002,
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LIB3DS_M3D_KFVERSION =0x0005,
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LIB3DS_COLOR_F =0x0010,
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LIB3DS_COLOR_24 =0x0011,
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LIB3DS_LIN_COLOR_24 =0x0012,
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LIB3DS_LIN_COLOR_F =0x0013,
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LIB3DS_INT_PERCENTAGE =0x0030,
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LIB3DS_FLOAT_PERCENTAGE =0x0031,
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LIB3DS_MDATA =0x3D3D,
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LIB3DS_MESH_VERSION =0x3D3E,
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LIB3DS_MASTER_SCALE =0x0100,
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LIB3DS_LO_SHADOW_BIAS =0x1400,
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LIB3DS_HI_SHADOW_BIAS =0x1410,
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LIB3DS_SHADOW_MAP_SIZE =0x1420,
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LIB3DS_SHADOW_SAMPLES =0x1430,
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LIB3DS_SHADOW_RANGE =0x1440,
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LIB3DS_SHADOW_FILTER =0x1450,
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LIB3DS_RAY_BIAS =0x1460,
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LIB3DS_O_CONSTS =0x1500,
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LIB3DS_AMBIENT_LIGHT =0x2100,
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LIB3DS_BIT_MAP =0x1100,
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LIB3DS_SOLID_BGND =0x1200,
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LIB3DS_V_GRADIENT =0x1300,
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LIB3DS_USE_BIT_MAP =0x1101,
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LIB3DS_USE_SOLID_BGND =0x1201,
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LIB3DS_USE_V_GRADIENT =0x1301,
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LIB3DS_FOG =0x2200,
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LIB3DS_FOG_BGND =0x2210,
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LIB3DS_LAYER_FOG =0x2302,
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LIB3DS_DISTANCE_CUE =0x2300,
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LIB3DS_DCUE_BGND =0x2310,
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LIB3DS_USE_FOG =0x2201,
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LIB3DS_USE_LAYER_FOG =0x2303,
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LIB3DS_USE_DISTANCE_CUE =0x2301,
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LIB3DS_MAT_ENTRY =0xAFFF,
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LIB3DS_MAT_NAME =0xA000,
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LIB3DS_MAT_AMBIENT =0xA010,
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LIB3DS_MAT_DIFFUSE =0xA020,
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LIB3DS_MAT_SPECULAR =0xA030,
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LIB3DS_MAT_SHININESS =0xA040,
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LIB3DS_MAT_SHIN2PCT =0xA041,
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LIB3DS_MAT_TRANSPARENCY =0xA050,
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LIB3DS_MAT_XPFALL =0xA052,
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LIB3DS_MAT_USE_XPFALL =0xA240,
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LIB3DS_MAT_REFBLUR =0xA053,
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LIB3DS_MAT_SHADING =0xA100,
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LIB3DS_MAT_USE_REFBLUR =0xA250,
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LIB3DS_MAT_SELF_ILLUM =0xA080,
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LIB3DS_MAT_TWO_SIDE =0xA081,
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LIB3DS_MAT_DECAL =0xA082,
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LIB3DS_MAT_ADDITIVE =0xA083,
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LIB3DS_MAT_WIRE =0xA085,
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LIB3DS_MAT_FACEMAP =0xA088,
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LIB3DS_MAT_PHONGSOFT =0xA08C,
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LIB3DS_MAT_WIREABS =0xA08E,
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LIB3DS_MAT_WIRE_SIZE =0xA087,
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LIB3DS_MAT_TEXMAP =0xA200,
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LIB3DS_MAT_SXP_TEXT_DATA =0xA320,
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LIB3DS_MAT_TEXMASK =0xA33E,
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LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A,
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LIB3DS_MAT_TEX2MAP =0xA33A,
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LIB3DS_MAT_SXP_TEXT2_DATA =0xA321,
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LIB3DS_MAT_TEX2MASK =0xA340,
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LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C,
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LIB3DS_MAT_OPACMAP =0xA210,
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LIB3DS_MAT_SXP_OPAC_DATA =0xA322,
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LIB3DS_MAT_OPACMASK =0xA342,
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LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E,
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LIB3DS_MAT_BUMPMAP =0xA230,
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LIB3DS_MAT_SXP_BUMP_DATA =0xA324,
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LIB3DS_MAT_BUMPMASK =0xA344,
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LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330,
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LIB3DS_MAT_SPECMAP =0xA204,
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LIB3DS_MAT_SXP_SPEC_DATA =0xA325,
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LIB3DS_MAT_SPECMASK =0xA348,
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LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332,
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LIB3DS_MAT_SHINMAP =0xA33C,
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LIB3DS_MAT_SXP_SHIN_DATA =0xA326,
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LIB3DS_MAT_SHINMASK =0xA346,
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LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334,
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LIB3DS_MAT_SELFIMAP =0xA33D,
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LIB3DS_MAT_SXP_SELFI_DATA =0xA328,
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LIB3DS_MAT_SELFIMASK =0xA34A,
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LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336,
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LIB3DS_MAT_REFLMAP =0xA220,
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LIB3DS_MAT_REFLMASK =0xA34C,
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LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338,
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LIB3DS_MAT_ACUBIC =0xA310,
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LIB3DS_MAT_MAPNAME =0xA300,
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LIB3DS_MAT_MAP_TILING =0xA351,
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LIB3DS_MAT_MAP_TEXBLUR =0xA353,
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LIB3DS_MAT_MAP_USCALE =0xA354,
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LIB3DS_MAT_MAP_VSCALE =0xA356,
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LIB3DS_MAT_MAP_UOFFSET =0xA358,
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LIB3DS_MAT_MAP_VOFFSET =0xA35A,
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LIB3DS_MAT_MAP_ANG =0xA35C,
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LIB3DS_MAT_MAP_COL1 =0xA360,
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LIB3DS_MAT_MAP_COL2 =0xA362,
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LIB3DS_MAT_MAP_RCOL =0xA364,
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LIB3DS_MAT_MAP_GCOL =0xA366,
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LIB3DS_MAT_MAP_BCOL =0xA368,
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LIB3DS_NAMED_OBJECT =0x4000,
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LIB3DS_N_DIRECT_LIGHT =0x4600,
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LIB3DS_DL_OFF =0x4620,
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LIB3DS_DL_OUTER_RANGE =0x465A,
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LIB3DS_DL_INNER_RANGE =0x4659,
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LIB3DS_DL_MULTIPLIER =0x465B,
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LIB3DS_DL_EXCLUDE =0x4654,
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LIB3DS_DL_ATTENUATE =0x4625,
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LIB3DS_DL_SPOTLIGHT =0x4610,
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LIB3DS_DL_SPOT_ROLL =0x4656,
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LIB3DS_DL_SHADOWED =0x4630,
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LIB3DS_DL_LOCAL_SHADOW2 =0x4641,
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LIB3DS_DL_SEE_CONE =0x4650,
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LIB3DS_DL_SPOT_RECTANGULAR =0x4651,
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LIB3DS_DL_SPOT_ASPECT =0x4657,
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LIB3DS_DL_SPOT_PROJECTOR =0x4653,
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LIB3DS_DL_SPOT_OVERSHOOT =0x4652,
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LIB3DS_DL_RAY_BIAS =0x4658,
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LIB3DS_DL_RAYSHAD =0x4627,
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LIB3DS_N_CAMERA =0x4700,
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LIB3DS_CAM_SEE_CONE =0x4710,
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LIB3DS_CAM_RANGES =0x4720,
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LIB3DS_OBJ_HIDDEN =0x4010,
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LIB3DS_OBJ_VIS_LOFTER =0x4011,
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LIB3DS_OBJ_DOESNT_CAST =0x4012,
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LIB3DS_OBJ_DONT_RECVSHADOW =0x4017,
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LIB3DS_OBJ_MATTE =0x4013,
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LIB3DS_OBJ_FAST =0x4014,
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LIB3DS_OBJ_PROCEDURAL =0x4015,
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LIB3DS_OBJ_FROZEN =0x4016,
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LIB3DS_N_TRI_OBJECT =0x4100,
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LIB3DS_POINT_ARRAY =0x4110,
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LIB3DS_POINT_FLAG_ARRAY =0x4111,
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LIB3DS_FACE_ARRAY =0x4120,
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LIB3DS_MSH_MAT_GROUP =0x4130,
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LIB3DS_SMOOTH_GROUP =0x4150,
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LIB3DS_MSH_BOXMAP =0x4190,
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LIB3DS_TEX_VERTS =0x4140,
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LIB3DS_MESH_MATRIX =0x4160,
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LIB3DS_MESH_COLOR =0x4165,
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LIB3DS_MESH_TEXTURE_INFO =0x4170,
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LIB3DS_KFDATA =0xB000,
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LIB3DS_KFHDR =0xB00A,
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LIB3DS_KFSEG =0xB008,
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LIB3DS_KFCURTIME =0xB009,
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LIB3DS_AMBIENT_NODE_TAG =0xB001,
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LIB3DS_OBJECT_NODE_TAG =0xB002,
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LIB3DS_CAMERA_NODE_TAG =0xB003,
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LIB3DS_TARGET_NODE_TAG =0xB004,
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LIB3DS_LIGHT_NODE_TAG =0xB005,
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LIB3DS_L_TARGET_NODE_TAG =0xB006,
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LIB3DS_SPOTLIGHT_NODE_TAG =0xB007,
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LIB3DS_NODE_ID =0xB030,
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LIB3DS_NODE_HDR =0xB010,
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LIB3DS_PIVOT =0xB013,
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LIB3DS_INSTANCE_NAME =0xB011,
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LIB3DS_MORPH_SMOOTH =0xB015,
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LIB3DS_BOUNDBOX =0xB014,
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LIB3DS_POS_TRACK_TAG =0xB020,
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LIB3DS_COL_TRACK_TAG =0xB025,
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LIB3DS_ROT_TRACK_TAG =0xB021,
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LIB3DS_SCL_TRACK_TAG =0xB022,
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LIB3DS_MORPH_TRACK_TAG =0xB026,
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LIB3DS_FOV_TRACK_TAG =0xB023,
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LIB3DS_ROLL_TRACK_TAG =0xB024,
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LIB3DS_HOT_TRACK_TAG =0xB027,
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LIB3DS_FALL_TRACK_TAG =0xB028,
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LIB3DS_HIDE_TRACK_TAG =0xB029,
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LIB3DS_POLY_2D = 0x5000,
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LIB3DS_SHAPE_OK = 0x5010,
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LIB3DS_SHAPE_NOT_OK = 0x5011,
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LIB3DS_SHAPE_HOOK = 0x5020,
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LIB3DS_PATH_3D = 0x6000,
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LIB3DS_PATH_MATRIX = 0x6005,
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LIB3DS_SHAPE_2D = 0x6010,
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LIB3DS_M_SCALE = 0x6020,
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LIB3DS_M_TWIST = 0x6030,
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LIB3DS_M_TEETER = 0x6040,
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LIB3DS_M_FIT = 0x6050,
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LIB3DS_M_BEVEL = 0x6060,
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LIB3DS_XZ_CURVE = 0x6070,
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LIB3DS_YZ_CURVE = 0x6080,
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LIB3DS_INTERPCT = 0x6090,
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LIB3DS_DEFORM_LIMIT = 0x60A0,
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LIB3DS_USE_CONTOUR = 0x6100,
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LIB3DS_USE_TWEEN = 0x6110,
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LIB3DS_USE_SCALE = 0x6120,
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LIB3DS_USE_TWIST = 0x6130,
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LIB3DS_USE_TEETER = 0x6140,
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LIB3DS_USE_FIT = 0x6150,
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LIB3DS_USE_BEVEL = 0x6160,
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LIB3DS_DEFAULT_VIEW = 0x3000,
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LIB3DS_VIEW_TOP = 0x3010,
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LIB3DS_VIEW_BOTTOM = 0x3020,
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LIB3DS_VIEW_LEFT = 0x3030,
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LIB3DS_VIEW_RIGHT = 0x3040,
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LIB3DS_VIEW_FRONT = 0x3050,
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LIB3DS_VIEW_BACK = 0x3060,
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LIB3DS_VIEW_USER = 0x3070,
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LIB3DS_VIEW_CAMERA = 0x3080,
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LIB3DS_VIEW_WINDOW = 0x3090,
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LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000,
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LIB3DS_VIEWPORT_DATA_OLD = 0x7010,
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LIB3DS_VIEWPORT_LAYOUT = 0x7001,
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LIB3DS_VIEWPORT_DATA = 0x7011,
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LIB3DS_VIEWPORT_DATA_3 = 0x7012,
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LIB3DS_VIEWPORT_SIZE = 0x7020,
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LIB3DS_NETWORK_VIEW = 0x7030
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} Lib3dsChunks;
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typedef struct _Lib3dsChunk {
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Lib3dsWord chunk;
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Lib3dsDword size;
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Lib3dsDword end;
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Lib3dsDword cur;
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} Lib3dsChunk;
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extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown);
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extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, FILE *f);
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extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, FILE *f);
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extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk);
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extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk);
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#ifdef __cplusplus
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};
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#endif
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#endif
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