OpenSceneGraph/applications/present3D/SpellChecker.h

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef SPELLCHCKER_H
#define SPELLCHCKER_H
#include <osgDB/XmlParser>
namespace p3d
{
class SpellChecker
{
public:
SpellChecker();
void checkP3dXml(const std::string& filename) const;
void checkXml(osgDB::XmlNode* xmlNode) const;
void checkWords(const std::string& words) const;
bool isCorrect(const std::string& word) const;
typedef std::list<std::string> WordList;
WordList suggest(const std::string& word) const;
};
class XmlPatcher
{
public:
XmlPatcher();
void stripP3dXml(const std::string& filename, std::ostream& fout) const;
void stripXml(osgDB::XmlNode* xmlNode, std::ostream& fout) const;
osgDB::XmlNode* simplifyP3dXml(const std::string& filename) const;
osgDB::XmlNode* simplifyXml(osgDB::XmlNode* xmlNode) const;
osgDB::XmlNode* mergeP3dXml(const std::string& lhs_filename, const std::string& rhs_filename) const;
osgDB::XmlNode* mergeXml(osgDB::XmlNode* lhs_node, osgDB::XmlNode* rhs_node) const;
};
}
#endif