OpenSceneGraph/CMakeModules/FindNVTT.cmake

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# Locate nvidia-texture-tools
# This module defines
# NVTT_LIBRARY
# NVTT_FOUND, if false, do not try to link to nvtt
# NVTT_INCLUDE_DIR, where to find the headers
#
FIND_PATH(NVTT_INCLUDE_DIR nvtt/nvtt.h
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES include
)
# NVTT
FIND_LIBRARY(NVTT_LIBRARY_RELEASE
NAMES nvtt
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVTT_LIBRARY_DEBUG
NAMES nvtt_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVIMAGE
FIND_LIBRARY(NVIMAGE_LIBRARY_RELEASE
NAMES nvimage
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVIMAGE_LIBRARY_DEBUG
NAMES nvimage_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVMATH
FIND_LIBRARY(NVMATH_LIBRARY_RELEASE
NAMES nvmath
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVMATH_LIBRARY_DEBUG
NAMES nvmath_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVCORE
FIND_LIBRARY(NVCORE_LIBRARY_RELEASE
NAMES nvcore
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVCORE_LIBRARY_DEBUG
NAMES nvcore_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# NVTHREAD
FIND_LIBRARY(NVTHREAD_LIBRARY_RELEASE
NAMES nvthread
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVTHREAD_LIBRARY_DEBUG
NAMES nvthread_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# SQUISH
FIND_LIBRARY(NVSQUISH_LIBRARY_RELEASE
NAMES squish
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVSQUISH_LIBRARY_DEBUG
NAMES squish_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC6H
FIND_LIBRARY(NVBC6H_LIBRARY_RELEASE
NAMES bc6h
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC6H_LIBRARY_DEBUG
NAMES bc6h_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
# BC7
FIND_LIBRARY(NVBC7_LIBRARY_RELEASE
NAMES bc7
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
FIND_LIBRARY(NVBC7_LIBRARY_DEBUG
NAMES bc7_d
PATHS
/usr/local
/usr
$ENV{NVTT_DIR}
${3rdPartyRoot}
PATH_SUFFIXES lib64 lib lib/shared lib/static lib64/static
)
IF (WIN32)
SET(LIBS_TO_SETUP "NVTT" "NVCORE" "NVMATH" "NVIMAGE" "NVTHREAD" "NVBC7" "NVBC6H" "NVSQUISH")
ELSE()
SET(LIBS_TO_SETUP "NVTT" "NVCORE" "NVMATH" "NVIMAGE")
ENDIF()
FOREACH(LIB ${LIBS_TO_SETUP})
IF(${LIB}_LIBRARY_DEBUG)
SET(${LIB}_LIBRARIES optimized ${${LIB}_LIBRARY_RELEASE} debug ${${LIB}_LIBRARY_DEBUG})
ELSE(${LIB}_LIBRARY_DEBUG)
SET(${LIB}_LIBRARY_DEBUG ${${LIB}_LIBRARY_RELEASE})
SET(${LIB}_LIBRARIES optimized ${${LIB}_LIBRARY_RELEASE} debug ${${LIB}_LIBRARY_DEBUG})
ENDIF(${LIB}_LIBRARY_DEBUG)
ENDFOREACH(LIB ${LIBS_TO_SETUP})
SET(NVTT_LIBRARIES
${NVTT_LIBRARIES}
${NVCORE_LIBRARIES}
${NVMATH_LIBRARIES}
${NVIMAGE_LIBRARIES}
${NVTHREAD_LIBRARIES}
${NVBC7_LIBRARIES}
${NVBC6H_LIBRARIES}
${NVSQUISH_LIBRARIES}
)
SET(NVTT_FOUND "NO")
IF(NVTT_LIBRARY_RELEASE AND NVTT_INCLUDE_DIR)
SET(NVTT_FOUND "YES" )
ENDIF(NVTT_LIBRARY_RELEASE AND NVTT_INCLUDE_DIR)