OpenSceneGraph/examples/osgwidgetstyled/osgwidgetstyled.cpp

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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
// $Id: osgwidgetshader.cpp 28 2008-03-26 15:26:48Z cubicool $
#include <osgWidget/Util>
#include <osgWidget/WindowManager>
#include <osgWidget/StyleManager>
#include <osgWidget/Box>
const unsigned int MASK_2D = 0xF0000000;
const std::string& STYLE1 =
"color 0 0 0 128\n"
"padding 5\n"
;
const std::string& STYLE2 =
"color 1.0 0.5 0.0\n"
;
const std::string& STYLE3 =
"fill true\n"
;
const std::string& STYLE4 =
"pos 100.0 100.0\n"
"size 600 600\n"
;
class CustomStyled: public osgWidget::Widget {
};
class CustomStyle: public osgWidget::Style {
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virtual bool applyStyle(osgWidget::Widget* w, osgWidget::Reader /*r*/) {
CustomStyled* cs = dynamic_cast<CustomStyled*>(w);
if(!cs) return false;
osgWidget::warn() << "Here, okay." << std::endl;
return true;
}
};
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int main(int, char**)
{
osgViewer::Viewer viewer;
osgWidget::WindowManager* wm = new osgWidget::WindowManager(
&viewer,
1280.0f,
1024.0f,
MASK_2D
);
osgWidget::Box* box = new osgWidget::Box("box", osgWidget::Box::VERTICAL);
osgWidget::Widget* widget1 = new osgWidget::Widget("w1", 200.0f, 200.0f);
osgWidget::Widget* widget2 = new osgWidget::Widget("w2", 100.0f, 100.0f);
osgWidget::Widget* widget3 = new osgWidget::Widget("w3", 0.0f, 0.0f);
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// CustomStyled* cs = new CustomStyled();
// Yep.
wm->getStyleManager()->addStyle(new osgWidget::Style("widget.style1", STYLE1));
wm->getStyleManager()->addStyle(new osgWidget::Style("widget.style2", STYLE2));
wm->getStyleManager()->addStyle(new osgWidget::Style("spacer", STYLE3));
wm->getStyleManager()->addStyle(new osgWidget::Style("window", STYLE4));
// wm->getStyleManager()->addStyle(new CustomStyle("widget", ""));
widget1->setStyle("widget.style1");
widget2->setStyle("widget.style2");
widget3->setStyle("spacer");
box->setStyle("window");
box->addWidget(widget1);
box->addWidget(widget2);
box->addWidget(widget3);
wm->addChild(box);
// box->resizePercent(0.0f, 100.0f);
return osgWidget::createExample(viewer, wm);
}