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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
< HTML >
< HEAD >
< TITLE > class SG_EXPORT osg::TexGen< / TITLE >
< META NAME = "GENERATOR" CONTENT = "DOC++ 3.4.8" >
< / HEAD >
< BODY BGCOLOR = "#ffffff" >
< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::TexGen< / A > < / H2 > < / H2 > < BLOCKQUOTE > TexGen - encapsulates the OpenGL glTexGen (texture coordinate generation) state< / BLOCKQUOTE >
< HR >
< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 125 >
< param name = classes value = "CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CTexGen,MTexGen.html" >
< param name = before value = "M,M,M,M" >
< param name = after value = "Md_SPSP,Md_SP,Md_,M" >
< param name = indent value = "0,1,2,3" >
< param name = arrowdir value = "down" >
< / APPLET >
< HR >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.100.1" > TexGen< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.100.2" > TexGen< / A > < / B > (const <!1> < A HREF = "TexGen.html#DOC.2.100.2" > TexGen< / A > & texgen, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)
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< DD > < I > Copy constructor using CopyOp to manage deep vs shallow copy< / I >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.100.3" > META_StateAttribute< / A > < / B > (<!1> < A HREF = "TexGen.html" > TexGen< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.92.6.29" > TEXGEN< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual int < B > < A HREF = "#DOC.2.100.4" > compare< / A > < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const
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< DD > < I > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs< / I >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.100.5" > setStateSetModes< / A > < / B > (<!1> < A HREF = "StateSet.html" > StateSet< / A > & ds, const <!1> < A HREF = "StateAttribute.html#DOC.2.92.2" > GLModeValue< / A > value) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.100.6" > apply< / A > < / B > (<!1> < A HREF = "State.html" > State< / A > & state) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.100.8" > setMode< / A > < / B > ( const <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > mode )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > < B > < A HREF = "#DOC.2.100.9" > getMode< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.100.11" > setPlane< / A > < / B > (const <!1> < A HREF = "TexGen.html#DOC.2.100.10" > Coord< / A > which, const <!1> < A HREF = "Vec4.html" > Vec4< / A > & plane)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "Vec4.html" > Vec4< / A > & < B > < A HREF = "#DOC.2.100.12" > getPlane< / A > < / B > (const <!1> < A HREF = "TexGen.html#DOC.2.100.10" > Coord< / A > which) const
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.100.7" > Mode< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.100.10" > Coord< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > < B > < A HREF = "#DOC.2.100.14" > _mode< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Vec4.html" > Vec4< / A > < B > < A HREF = "#DOC.2.100.15" > _plane_s< / A > < / B >
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< DD > < I > additional texgen coefficents for GL_OBJECT_PLANE or GL_EYE_PLANE,< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Vec4.html" > Vec4< / A > < B > < A HREF = "#DOC.2.100.16" > _plane_t< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Vec4.html" > Vec4< / A > < B > < A HREF = "#DOC.2.100.17" > _plane_r< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Vec4.html" > Vec4< / A > < B > < A HREF = "#DOC.2.100.18" > _plane_q< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.100.13" > ~TexGen< / A > < / B > ( void )
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "StateAttribute.html" > StateAttribute< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > cloneType< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > clone< / B > (const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & ) const
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< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const <!1> < A HREF = "Object.html" > Object< / A > * obj) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual const <!1> < A HREF = "StateAttribute.html#DOC.2.92.5" > Type< / A > < B > getType< / B > () const
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< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator < < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator == < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator != < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > compile< / B > (<!1> < A HREF = "State.html" > State< / A > & ) const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > typedef GLenum < B > GLMode< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > GLModeValue< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > OverrideValue< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > Values< / B >
< DT >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > Type< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > Types< / B >
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Object.html" > Object< / A > :< / H3 >
< DL >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setDataVariance< / B > (const <!1> < A HREF = "Object.html#DOC.2.74.7" > DataVariance< / A > dv)
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Object.html#DOC.2.74.7" > DataVariance< / A > < B > getDataVariance< / B > () const
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > DataVariance< / B >
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Object.html#DOC.2.74.7" > DataVariance< / A > < B > _dataVariance< / B >
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< / DL > < / P >
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< / DL >
< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > & )
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref_nodelete< / B > () const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline const int < B > referenceCount< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
< / DL > < / P >
< / DL >
< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< BLOCKQUOTE > TexGen - encapsulates the OpenGL glTexGen (texture coordinate generation) state< / BLOCKQUOTE >
< DL >
< A NAME = "TexGen" > < / A >
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< A NAME = "DOC.2.100.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TexGen()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "TexGen" > < / A >
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< A NAME = "DOC.2.100.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TexGen(const <!1> < A HREF = "TexGen.html#DOC.2.100.2" > TexGen< / A > & texgen, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)< / B > < / TT >
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< DD > Copy constructor using CopyOp to manage deep vs shallow copy
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "META_StateAttribute" > < / A >
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< A NAME = "DOC.2.100.3" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > META_StateAttribute(<!1> < A HREF = "TexGen.html" > TexGen< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.92.6.29" > TEXGEN< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "compare" > < / A >
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< A NAME = "DOC.2.100.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual int compare(const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const < / B > < / TT >
< DD > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "setStateSetModes" > < / A >
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< A NAME = "DOC.2.100.5" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void setStateSetModes(<!1> < A HREF = "StateSet.html" > StateSet< / A > & ds, const <!1> < A HREF = "StateAttribute.html#DOC.2.92.2" > GLModeValue< / A > value) const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.100.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "State.html" > State< / A > & state) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "Mode" > < / A >
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< A NAME = "DOC.2.100.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum Mode< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "OBJECT_LINEAR" > < / A >
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< A NAME = "DOC.2.100.7.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > OBJECT_LINEAR< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "EYE_LINEAR" > < / A >
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< A NAME = "DOC.2.100.7.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > EYE_LINEAR< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "SPHERE_MAP" > < / A >
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< A NAME = "DOC.2.100.7.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > SPHERE_MAP< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "NORMAL_MAP" > < / A >
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< A NAME = "DOC.2.100.7.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > NORMAL_MAP< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "REFLECTION_MAP" > < / A >
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< A NAME = "DOC.2.100.7.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > REFLECTION_MAP< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P > < / DL >
< A NAME = "setMode" > < / A >
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< A NAME = "DOC.2.100.8" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setMode( const <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > mode )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getMode" > < / A >
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< A NAME = "DOC.2.100.9" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > getMode() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "Coord" > < / A >
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< A NAME = "DOC.2.100.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum Coord< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "S" > < / A >
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< A NAME = "DOC.2.100.10.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > S< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "T" > < / A >
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< A NAME = "DOC.2.100.10.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > T< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "R" > < / A >
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< A NAME = "DOC.2.100.10.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > R< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "Q" > < / A >
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< A NAME = "DOC.2.100.10.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Q< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< A NAME = "setPlane" > < / A >
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< A NAME = "DOC.2.100.11" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setPlane(const <!1> < A HREF = "TexGen.html#DOC.2.100.10" > Coord< / A > which, const <!1> < A HREF = "Vec4.html" > Vec4< / A > & plane)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getPlane" > < / A >
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< A NAME = "DOC.2.100.12" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "Vec4.html" > Vec4< / A > & getPlane(const <!1> < A HREF = "TexGen.html#DOC.2.100.10" > Coord< / A > which) const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "~TexGen" > < / A >
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< A NAME = "DOC.2.100.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~TexGen( void )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_mode" > < / A >
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< A NAME = "DOC.2.100.14" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "TexGen.html#DOC.2.100.7" > Mode< / A > _mode< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "_plane_s" > < / A >
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< A NAME = "DOC.2.100.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Vec4.html" > Vec4< / A > _plane_s< / B > < / TT >
< DD > additional texgen coefficents for GL_OBJECT_PLANE or GL_EYE_PLANE,
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_plane_t" > < / A >
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< A NAME = "DOC.2.100.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Vec4.html" > Vec4< / A > _plane_t< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_plane_r" > < / A >
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< A NAME = "DOC.2.100.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Vec4.html" > Vec4< / A > _plane_r< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_plane_q" > < / A >
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< A NAME = "DOC.2.100.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Vec4.html" > Vec4< / A > _plane_q< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
< / BODY >
< / HTML >