45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ClipControl>
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#include <osg/GLExtensions>
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#include <osg/State>
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using namespace osg;
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ClipControl::ClipControl(Origin origin, DepthMode depthMode):
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_origin(origin),
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_depthMode(depthMode)
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{
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}
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ClipControl::ClipControl(const ClipControl& clipControl, const CopyOp& copyop):
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StateAttribute(clipControl, copyop),
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_origin(clipControl._origin),
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_depthMode(clipControl._depthMode)
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{
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}
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ClipControl::~ClipControl()
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{
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}
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void ClipControl::apply(State& state) const
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{
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const GLExtensions* extensions = state.get<GLExtensions>();
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if (!extensions->isClipControlSupported) return;
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extensions->glClipControl((GLenum)_origin, (GLenum)_depthMode);
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}
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