OpenSceneGraph/include/osgUI/ColorPalette

57 lines
1.5 KiB
Plaintext
Raw Normal View History

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_COLORPALETTE
#define OSGUI_COLORPALETTE
#include <osg/Object>
#include <osg/Vec4>
#include <osgUI/Export>
namespace osgUI
{
class OSGUI_EXPORT ColorPalette : public osg::Object
{
public:
ColorPalette();
ColorPalette(const ColorPalette& cp, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgUI, ColorPalette);
typedef std::vector<osg::Vec4f> Colors;
void setColors(const Colors& colors) { _colors = colors; }
Colors& getColors() { return _colors; }
const Colors& getColors() const { return _colors; }
typedef std::vector<std::string> Names;
void setNames(const Names& names) { _names = names; }
Names& getNames() { return _names; }
const Names& getNames() const { return _names; }
protected:
virtual ~ColorPalette() {}
Colors _colors;
Names _names;
};
}
#endif