OpenSceneGraph/examples/osgposter/osgposter.cpp

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/* -*-c++-*- OpenSceneGraph example, osgposter.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osg/ArgumentParser>
#include <osg/Texture2D>
#include <osg/Switch>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/StateSetManipulator>
#include <osgViewer/Renderer>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerEventHandlers>
#include <iostream>
#include "PosterPrinter.h"
/* Computing view matrix helpers */
template<class T>
class FindTopMostNodeOfTypeVisitor : public osg::NodeVisitor
{
public:
FindTopMostNodeOfTypeVisitor()
: osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_foundNode(0)
{}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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void apply( osg::Node& node )
{
T* result = dynamic_cast<T*>( &node );
if ( result ) _foundNode = result;
else traverse( node );
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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T* _foundNode;
};
template<class T>
T* findTopMostNodeOfType( osg::Node* node )
{
if ( !node ) return 0;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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FindTopMostNodeOfTypeVisitor<T> fnotv;
node->accept( fnotv );
return fnotv._foundNode;
}
/* Computing view matrix functions */
void computeViewMatrix( osg::Camera* camera, const osg::Vec3d& eye, const osg::Vec3d& hpr )
{
osg::Matrixd matrix;
matrix.makeTranslate( eye );
matrix.preMult( osg::Matrixd::rotate( hpr[0], 0.0, 1.0, 0.0) );
matrix.preMult( osg::Matrixd::rotate( hpr[1], 1.0, 0.0, 0.0) );
matrix.preMult( osg::Matrixd::rotate( hpr[2], 0.0, 0.0, 1.0) );
camera->setViewMatrix( osg::Matrixd::inverse(matrix) );
}
void computeViewMatrixOnEarth( osg::Camera* camera, osg::Node* scene,
const osg::Vec3d& latLongHeight, const osg::Vec3d& hpr )
{
osg::CoordinateSystemNode* csn = findTopMostNodeOfType<osg::CoordinateSystemNode>(scene);
if ( !csn ) return;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Compute eye point in world coordiantes
osg::Vec3d eye;
csn->getEllipsoidModel()->convertLatLongHeightToXYZ(
latLongHeight.x(), latLongHeight.y(), latLongHeight.z(), eye.x(), eye.y(), eye.z() );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Build matrix for computing target vector
osg::Matrixd target_matrix =
osg::Matrixd::rotate( -hpr.x(), osg::Vec3d(1,0,0),
-latLongHeight.x(), osg::Vec3d(0,1,0),
latLongHeight.y(), osg::Vec3d(0,0,1) );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Compute tangent vector
osg::Vec3d tangent = target_matrix.preMult( osg::Vec3d(0,0,1) );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Compute non-inclined, non-rolled up vector
osg::Vec3d up( eye );
up.normalize();
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Incline by rotating the target- and up vector around the tangent/up-vector
// cross-product
osg::Vec3d up_cross_tangent = up ^ tangent;
osg::Matrixd incline_matrix = osg::Matrixd::rotate( hpr.y(), up_cross_tangent );
osg::Vec3d target = incline_matrix.preMult( tangent );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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// Roll by rotating the up vector around the target vector
osg::Matrixd roll_matrix = incline_matrix * osg::Matrixd::rotate( hpr.z(), target );
up = roll_matrix.preMult( up );
camera->setViewMatrixAsLookAt( eye, eye+target, up );
}
/* CustomRenderer: Do culling only while loading PagedLODs */
class CustomRenderer : public osgViewer::Renderer
{
public:
CustomRenderer( osg::Camera* camera )
: osgViewer::Renderer(camera), _cullOnly(true)
{
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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void setCullOnly(bool on) { _cullOnly = on; }
virtual void operator ()( osg::GraphicsContext* )
{
if ( _graphicsThreadDoesCull )
{
if (_cullOnly) cull();
else cull_draw();
}
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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virtual void cull()
{
osgUtil::SceneView* sceneView = _sceneView[0].get();
if ( !sceneView || _done || _graphicsThreadDoesCull )
return;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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updateSceneView( sceneView );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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osgViewer::View* view = dynamic_cast<osgViewer::View*>( _camera->getView() );
if ( view )
sceneView->setFusionDistance( view->getFusionDistanceMode(), view->getFusionDistanceValue() );
sceneView->inheritCullSettings( *(sceneView->getCamera()) );
sceneView->cull();
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
bool _cullOnly;
};
/* PrintPosterHandler: A gui handler for interactive high-res capturing */
class PrintPosterHandler : public osgGA::GUIEventHandler
{
public:
PrintPosterHandler( PosterPrinter* printer )
: _printer(printer), _started(false) {}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
bool handle( const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa )
{
osgViewer::View* view = dynamic_cast<osgViewer::View*>( &aa );
if ( !view ) return false;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
switch( ea.getEventType() )
{
case osgGA::GUIEventAdapter::FRAME:
if ( view->getDatabasePager() )
{
// Wait until all paged nodes are processed
if ( view->getDatabasePager()->getRequestsInProgress() )
break;
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
if ( _printer.valid() )
{
_printer->frame( view->getFrameStamp(), view->getSceneData() );
if ( _started && _printer->done() )
{
osg::Switch* root = dynamic_cast<osg::Switch*>( view->getSceneData() );
if ( root )
{
// Assume child 0 is the loaded model and 1 is the poster camera
// Switch them in time to prevent dual traversals of subgraph
root->setValue( 0, true );
root->setValue( 1, false );
}
_started = false;
}
}
break;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
case osgGA::GUIEventAdapter::KEYDOWN:
if ( ea.getKey()=='p' || ea.getKey()=='P' )
{
if ( _printer.valid() )
{
osg::Switch* root = dynamic_cast<osg::Switch*>( view->getSceneData() );
if ( root )
{
// Assume child 0 is the loaded model and 1 is the poster camera
root->setValue( 0, false );
root->setValue( 1, true );
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
_printer->init( view->getCamera() );
_started = true;
}
return true;
}
break;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
default:
break;
}
return false;
}
protected:
osg::ref_ptr<PosterPrinter> _printer;
bool _started;
};
/* The main entry */
int main( int argc, char** argv )
{
osg::ArgumentParser arguments( &argc, argv );
osg::ApplicationUsage* usage = arguments.getApplicationUsage();
usage->setDescription( arguments.getApplicationName() +
" is the example which demonstrates how to render high-resolution images (posters).");
usage->setCommandLineUsage( arguments.getApplicationName() + " [options] scene_file" );
usage->addCommandLineOption( "-h or --help", "Display this information." );
usage->addCommandLineOption( "--color <r> <g> <b>", "The background color." );
usage->addCommandLineOption( "--ext <ext>", "The output tiles' extension (Default: bmp)." );
usage->addCommandLineOption( "--poster <filename>", "The output poster's name (Default: poster.bmp)." );
usage->addCommandLineOption( "--tilesize <w> <h>", "Size of each image tile (Default: 640 480)." );
usage->addCommandLineOption( "--finalsize <w> <h>", "Size of the poster (Default: 6400 4800)." );
usage->addCommandLineOption( "--enable-output-poster", "Output the final poster file (Default)." );
usage->addCommandLineOption( "--disable-output-poster", "Don't output the final poster file." );
Resolved warnings reported by g++ 4.6's -Wunused-but-set-variable. Warnings were: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp: In member function ‘void PrimitiveShapeVisitor::createHalfSphere(unsigned int, unsigned int, float, int, float, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1409:11: warning: variable ‘nzBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1410:11: warning: variable ‘nRatioBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In function ‘osgUtil::Triangle_list osgUtil::fillHole(osg::Vec3Array*, std::vector<unsigned int, std::allocator<unsigned int> >)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:569:27: warning: variable ‘ptest’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In member function ‘bool osgUtil::DelaunayTriangulator::triangulate()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:979:45: warning: variable ‘curp’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp: In member function ‘void osgUtil::RenderStage::runCameraSetUp(osg::RenderInfo&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp:631:18: warning: variable ‘stencilAttached’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp: In member function ‘void FadeTextPolytopeData::buildPolytope()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:74:20: warning: variable ‘edge23’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:75:20: warning: variable ‘edge30’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp: In member function ‘void osgText::Text::computeBackdropPositions(unsigned int) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp:747:10: warning: variable ‘is_valid_size’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp: In member function ‘virtual bool osgGA::NodeTrackerManipulator::performMovementLeftMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:257:21: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:259:21: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp: In member function ‘virtual bool osgGA::TerrainManipulator::performMovementMiddleMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:217:11: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:219:11: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp: In member function ‘virtual void osgVolume::FixedFunctionTechnique::init()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp:124:30: warning: variable ‘tf’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp: In member function ‘virtual void osgParticle::FluidProgram::execute(double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp:38:23: warning: variable ‘velBefore’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp: In member function ‘virtual void osgShadow::ParallelSplitShadowMap::cull(osgUtil::CullVisitor&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp:593:22: warning: variable ‘bb’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp: In member function ‘virtual void osgTerrain::GeometryTechnique::generateGeometry(osgTerrain::GeometryTechnique::BufferData&, osgTerrain::Locator*, const osg::Vec3d&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:777:12: warning: variable ‘i_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:778:12: warning: variable ‘j_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘osg::Image* ReadDDSFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:314:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘bool WriteDDSFile(const osg::Image*, std::ostream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:721:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp: In static member function ‘static bool HDRLoader::load(const char*, bool, HDRLoaderResult&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp:101:10: warning: variable ‘cmd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp: In function ‘osg::Image* ReadVTFFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp:360:23: warning: variable ‘base’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp: In function ‘int putdata(jas_stream_t*, jas_image_t*, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp:41:13: warning: variable ‘linelen’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp: In member function ‘void ConvertToInventor::processGeometry(const osg::Geometry*, ConvertToInventor::InventorState*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp:1639:10: warning: variable ‘ok’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp: In member function ‘virtual SbBool SoVRMLImageTextureOsg::readInstance(SoInput*, short unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp:1264:16: warning: variable ‘retval’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Face::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:369:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Mesh::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:942:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp: In member function ‘virtual osgDB::ReaderWriter::ReadResult FLTReaderWriter::readNode(std::istream&, const Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp:427:40: warning: variable ‘pos’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp: In member function ‘void ive::ShapeAttributeList::write(ive::DataOutputStream*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp:31:48: warning: variable ‘it’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp: In member function ‘void ac3d::Geode::ProcessGeometry(std::ostream&, unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:35: warning: variable ‘fRep_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:43: warning: variable ‘fRep_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:35: warning: variable ‘fOffset_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:46: warning: variable ‘fOffset_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:932:38: warning: variable ‘primLength’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp: In member function ‘virtual bool trpgGeometry::Write(trpgWriteBuffer&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp:615:19: warning: variable ‘u’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp: In member function ‘int trpgMatTable::AddMaterial(const trpgMaterial&, bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp:103:10: warning: variable ‘spaceInTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp: In member function ‘virtual bool trpgr_Archive::ReadHeader(bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp:261:14: warning: variable ‘headerHasTexTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp: In member function ‘ZRESULT TUnzip::Get(int, ZIPENTRY*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:8: warning: variable ‘hidden’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:22: warning: variable ‘system’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:36: warning: variable ‘archive’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp: In member function ‘virtual bool ZipArchive::getFileNames(osgDB::Archive::FileNameList&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp:91:37: warning: variable ‘iterEnd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp: In member function ‘osgDB::ReaderWriter::ReadResult ReaderWriterPVR::readPVRStream(std::istream&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp:155:14: warning: variable ‘hasAlpha’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* create3DSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:737:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1130:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1118:15: warning: variable ‘dx’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp: In member function ‘virtual void osgViewer::GraphicsWindowX11::checkEvents()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp:1181:10: warning: variable ‘destroyWindowRequested’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp: In member function ‘bool osgProducer::CameraConfig::parseFile(const string&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp:2247:13: warning: variable ‘result’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp: In member function ‘bool osgQt::QGraphicsViewAdapter::handlePointerEvent(int, int, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp:344:17: warning: variable ‘viewportGeometry’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Node* createDistortionSubgraph(osg::Node*, const Vec4&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:125:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:126:19: warning: variable ‘texcoord’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Geometry* createDomeDistortionMesh(const Vec3&, const Vec3&, const Vec3&, osg::ArgumentParser&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:358:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp:253:31: warning: variable ‘outputTiles’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp:669:10: warning: variable ‘readParameter’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp: In member function ‘virtual void osgText::Layout::layout(osgText::TextNode&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp:80:11: warning: variable ‘characterHeightScale’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp:678:38: warning: variable ‘internalFormatMode’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool windowMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:27:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool widgetMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:35:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp: In member function ‘osg::Node* ReaderWriterP3DXML::parseXmlGraph(osgDB::XmlNode*, bool, osgDB::Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp:2121:10: warning: variable ‘readSlide’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp:639:10: warning: variable ‘sizesSpecified’ set but not used [-Wunused-but-set-variable]
2011-06-22 20:30:01 +08:00
//usage->addCommandLineOption( "--enable-output-tiles", "Output all tile files." );
//usage->addCommandLineOption( "--disable-output-tiles", "Don't output all tile files (Default)." );
usage->addCommandLineOption( "--use-fb", "Use Frame Buffer for rendering tiles (Default, recommended).");
usage->addCommandLineOption( "--use-fbo", "Use Frame Buffer Object for rendering tiles.");
usage->addCommandLineOption( "--use-pbuffer","Use Pixel Buffer for rendering tiles.");
usage->addCommandLineOption( "--use-pbuffer-rtt","Use Pixel Buffer RTT for rendering tiles.");
usage->addCommandLineOption( "--inactive", "Inactive capturing mode." );
usage->addCommandLineOption( "--camera-eye <x> <y> <z>", "Set eye position in inactive mode." );
usage->addCommandLineOption( "--camera-latlongheight <lat> <lon> <h>", "Set eye position on earth in inactive mode." );
usage->addCommandLineOption( "--camera-hpr <h> <p> <r>", "Set eye rotation in inactive mode." );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
if ( arguments.read("-h") || arguments.read("--help") )
{
usage->write( std::cout );
return 1;
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Poster arguments
bool activeMode = true;
Resolved warnings reported by g++ 4.6's -Wunused-but-set-variable. Warnings were: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp: In member function ‘void PrimitiveShapeVisitor::createHalfSphere(unsigned int, unsigned int, float, int, float, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1409:11: warning: variable ‘nzBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1410:11: warning: variable ‘nRatioBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In function ‘osgUtil::Triangle_list osgUtil::fillHole(osg::Vec3Array*, std::vector<unsigned int, std::allocator<unsigned int> >)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:569:27: warning: variable ‘ptest’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In member function ‘bool osgUtil::DelaunayTriangulator::triangulate()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:979:45: warning: variable ‘curp’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp: In member function ‘void osgUtil::RenderStage::runCameraSetUp(osg::RenderInfo&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp:631:18: warning: variable ‘stencilAttached’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp: In member function ‘void FadeTextPolytopeData::buildPolytope()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:74:20: warning: variable ‘edge23’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:75:20: warning: variable ‘edge30’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp: In member function ‘void osgText::Text::computeBackdropPositions(unsigned int) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp:747:10: warning: variable ‘is_valid_size’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp: In member function ‘virtual bool osgGA::NodeTrackerManipulator::performMovementLeftMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:257:21: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:259:21: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp: In member function ‘virtual bool osgGA::TerrainManipulator::performMovementMiddleMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:217:11: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:219:11: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp: In member function ‘virtual void osgVolume::FixedFunctionTechnique::init()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp:124:30: warning: variable ‘tf’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp: In member function ‘virtual void osgParticle::FluidProgram::execute(double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp:38:23: warning: variable ‘velBefore’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp: In member function ‘virtual void osgShadow::ParallelSplitShadowMap::cull(osgUtil::CullVisitor&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp:593:22: warning: variable ‘bb’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp: In member function ‘virtual void osgTerrain::GeometryTechnique::generateGeometry(osgTerrain::GeometryTechnique::BufferData&, osgTerrain::Locator*, const osg::Vec3d&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:777:12: warning: variable ‘i_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:778:12: warning: variable ‘j_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘osg::Image* ReadDDSFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:314:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘bool WriteDDSFile(const osg::Image*, std::ostream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:721:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp: In static member function ‘static bool HDRLoader::load(const char*, bool, HDRLoaderResult&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp:101:10: warning: variable ‘cmd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp: In function ‘osg::Image* ReadVTFFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp:360:23: warning: variable ‘base’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp: In function ‘int putdata(jas_stream_t*, jas_image_t*, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp:41:13: warning: variable ‘linelen’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp: In member function ‘void ConvertToInventor::processGeometry(const osg::Geometry*, ConvertToInventor::InventorState*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp:1639:10: warning: variable ‘ok’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp: In member function ‘virtual SbBool SoVRMLImageTextureOsg::readInstance(SoInput*, short unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp:1264:16: warning: variable ‘retval’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Face::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:369:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Mesh::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:942:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp: In member function ‘virtual osgDB::ReaderWriter::ReadResult FLTReaderWriter::readNode(std::istream&, const Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp:427:40: warning: variable ‘pos’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp: In member function ‘void ive::ShapeAttributeList::write(ive::DataOutputStream*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp:31:48: warning: variable ‘it’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp: In member function ‘void ac3d::Geode::ProcessGeometry(std::ostream&, unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:35: warning: variable ‘fRep_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:43: warning: variable ‘fRep_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:35: warning: variable ‘fOffset_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:46: warning: variable ‘fOffset_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:932:38: warning: variable ‘primLength’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp: In member function ‘virtual bool trpgGeometry::Write(trpgWriteBuffer&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp:615:19: warning: variable ‘u’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp: In member function ‘int trpgMatTable::AddMaterial(const trpgMaterial&, bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp:103:10: warning: variable ‘spaceInTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp: In member function ‘virtual bool trpgr_Archive::ReadHeader(bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp:261:14: warning: variable ‘headerHasTexTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp: In member function ‘ZRESULT TUnzip::Get(int, ZIPENTRY*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:8: warning: variable ‘hidden’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:22: warning: variable ‘system’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:36: warning: variable ‘archive’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp: In member function ‘virtual bool ZipArchive::getFileNames(osgDB::Archive::FileNameList&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp:91:37: warning: variable ‘iterEnd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp: In member function ‘osgDB::ReaderWriter::ReadResult ReaderWriterPVR::readPVRStream(std::istream&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp:155:14: warning: variable ‘hasAlpha’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* create3DSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:737:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1130:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1118:15: warning: variable ‘dx’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp: In member function ‘virtual void osgViewer::GraphicsWindowX11::checkEvents()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp:1181:10: warning: variable ‘destroyWindowRequested’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp: In member function ‘bool osgProducer::CameraConfig::parseFile(const string&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp:2247:13: warning: variable ‘result’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp: In member function ‘bool osgQt::QGraphicsViewAdapter::handlePointerEvent(int, int, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp:344:17: warning: variable ‘viewportGeometry’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Node* createDistortionSubgraph(osg::Node*, const Vec4&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:125:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:126:19: warning: variable ‘texcoord’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Geometry* createDomeDistortionMesh(const Vec3&, const Vec3&, const Vec3&, osg::ArgumentParser&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:358:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp:253:31: warning: variable ‘outputTiles’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp:669:10: warning: variable ‘readParameter’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp: In member function ‘virtual void osgText::Layout::layout(osgText::TextNode&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp:80:11: warning: variable ‘characterHeightScale’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp:678:38: warning: variable ‘internalFormatMode’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool windowMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:27:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool widgetMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:35:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp: In member function ‘osg::Node* ReaderWriterP3DXML::parseXmlGraph(osgDB::XmlNode*, bool, osgDB::Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp:2121:10: warning: variable ‘readSlide’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp:639:10: warning: variable ‘sizesSpecified’ set but not used [-Wunused-but-set-variable]
2011-06-22 20:30:01 +08:00
bool outputPoster = true;
//bool outputTiles = false;
int tileWidth = 640, tileHeight = 480;
int posterWidth = 640*2, posterHeight = 480*2;
std::string posterName = "poster.bmp", extName = "bmp";
osg::Vec4 bgColor(0.2f, 0.2f, 0.6f, 1.0f);
osg::Camera::RenderTargetImplementation renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
while ( arguments.read("--inactive") ) { activeMode = false; }
while ( arguments.read("--color", bgColor.r(), bgColor.g(), bgColor.b()) ) {}
while ( arguments.read("--tilesize", tileWidth, tileHeight) ) {}
while ( arguments.read("--finalsize", posterWidth, posterHeight) ) {}
while ( arguments.read("--poster", posterName) ) {}
while ( arguments.read("--ext", extName) ) {}
while ( arguments.read("--enable-output-poster") ) { outputPoster = true; }
while ( arguments.read("--disable-output-poster") ) { outputPoster = false; }
Resolved warnings reported by g++ 4.6's -Wunused-but-set-variable. Warnings were: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp: In member function ‘void PrimitiveShapeVisitor::createHalfSphere(unsigned int, unsigned int, float, int, float, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1409:11: warning: variable ‘nzBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osg/ShapeDrawable.cpp:1410:11: warning: variable ‘nRatioBase’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In function ‘osgUtil::Triangle_list osgUtil::fillHole(osg::Vec3Array*, std::vector<unsigned int, std::allocator<unsigned int> >)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:569:27: warning: variable ‘ptest’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp: In member function ‘bool osgUtil::DelaunayTriangulator::triangulate()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/DelaunayTriangulator.cpp:979:45: warning: variable ‘curp’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp: In member function ‘void osgUtil::RenderStage::runCameraSetUp(osg::RenderInfo&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgUtil/RenderStage.cpp:631:18: warning: variable ‘stencilAttached’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp: In member function ‘void FadeTextPolytopeData::buildPolytope()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:74:20: warning: variable ‘edge23’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/FadeText.cpp:75:20: warning: variable ‘edge30’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp: In member function ‘void osgText::Text::computeBackdropPositions(unsigned int) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgText/Text.cpp:747:10: warning: variable ‘is_valid_size’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp: In member function ‘virtual bool osgGA::NodeTrackerManipulator::performMovementLeftMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:257:21: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/NodeTrackerManipulator.cpp:259:21: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp: In member function ‘virtual bool osgGA::TerrainManipulator::performMovementMiddleMouseButton(double, double, double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:217:11: warning: variable ‘lookVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgGA/TerrainManipulator.cpp:219:11: warning: variable ‘upVector’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp: In member function ‘virtual void osgVolume::FixedFunctionTechnique::init()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgVolume/FixedFunctionTechnique.cpp:124:30: warning: variable ‘tf’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp: In member function ‘virtual void osgParticle::FluidProgram::execute(double)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgParticle/FluidProgram.cpp:38:23: warning: variable ‘velBefore’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp: In member function ‘virtual void osgShadow::ParallelSplitShadowMap::cull(osgUtil::CullVisitor&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgShadow/ParallelSplitShadowMap.cpp:593:22: warning: variable ‘bb’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp: In member function ‘virtual void osgTerrain::GeometryTechnique::generateGeometry(osgTerrain::GeometryTechnique::BufferData&, osgTerrain::Locator*, const osg::Vec3d&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:777:12: warning: variable ‘i_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgTerrain/GeometryTechnique.cpp:778:12: warning: variable ‘j_sampleFactor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘osg::Image* ReadDDSFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:314:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp: In function ‘bool WriteDDSFile(const osg::Image*, std::ostream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/dds/ReaderWriterDDS.cpp:721:10: warning: variable ‘is3dImage’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp: In static member function ‘static bool HDRLoader::load(const char*, bool, HDRLoaderResult&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/hdr/hdrloader.cpp:101:10: warning: variable ‘cmd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp: In function ‘osg::Image* ReadVTFFile(std::istream&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/vtf/ReaderWriterVTF.cpp:360:23: warning: variable ‘base’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp: In function ‘int putdata(jas_stream_t*, jas_image_t*, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/jp2/ReaderWriterJP2.cpp:41:13: warning: variable ‘linelen’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp: In member function ‘void ConvertToInventor::processGeometry(const osg::Geometry*, ConvertToInventor::InventorState*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertToInventor.cpp:1639:10: warning: variable ‘ok’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp: In member function ‘virtual SbBool SoVRMLImageTextureOsg::readInstance(SoInput*, short unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/Inventor/ConvertFromInventor.cpp:1264:16: warning: variable ‘retval’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Face::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:369:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp: In member function ‘virtual void flt::Mesh::readRecord(flt::RecordInputStream&, flt::Document&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/GeometryRecords.cpp:942:19: warning: variable ‘secondaryPackedColor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp: In member function ‘virtual osgDB::ReaderWriter::ReadResult FLTReaderWriter::readNode(std::istream&, const Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/OpenFlight/ReaderWriterFLT.cpp:427:40: warning: variable ‘pos’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp: In member function ‘void ive::ShapeAttributeList::write(ive::DataOutputStream*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ive/ShapeAttributeList.cpp:31:48: warning: variable ‘it’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp: In member function ‘void ac3d::Geode::ProcessGeometry(std::ostream&, unsigned int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:35: warning: variable ‘fRep_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:806:43: warning: variable ‘fRep_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:35: warning: variable ‘fOffset_s’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:807:46: warning: variable ‘fOffset_t’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/ac/Geode.cpp:932:38: warning: variable ‘primLength’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp: In member function ‘virtual bool trpgGeometry::Write(trpgWriteBuffer&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_geom.cpp:615:19: warning: variable ‘u’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp: In member function ‘int trpgMatTable::AddMaterial(const trpgMaterial&, bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_material.cpp:103:10: warning: variable ‘spaceInTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp: In member function ‘virtual bool trpgr_Archive::ReadHeader(bool)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/txp/trpage_rarchive.cpp:261:14: warning: variable ‘headerHasTexTable’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp: In member function ‘ZRESULT TUnzip::Get(int, ZIPENTRY*)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:8: warning: variable ‘hidden’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:22: warning: variable ‘system’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/unzip.cpp:4055:36: warning: variable ‘archive’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp: In member function ‘virtual bool ZipArchive::getFileNames(osgDB::Archive::FileNameList&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/zip/ZipArchive.cpp:91:37: warning: variable ‘iterEnd’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp: In member function ‘osgDB::ReaderWriter::ReadResult ReaderWriterPVR::readPVRStream(std::istream&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/pvr/ReaderWriterPVR.cpp:155:14: warning: variable ‘hasAlpha’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* create3DSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:737:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp: In function ‘osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const Vec3&, const Vec3&, const Vec3&, double, double, osg::Image*, const Matrix&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1130:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/View.cpp:1118:15: warning: variable ‘dx’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp: In member function ‘virtual void osgViewer::GraphicsWindowX11::checkEvents()’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgViewer/GraphicsWindowX11.cpp:1181:10: warning: variable ‘destroyWindowRequested’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp: In member function ‘bool osgProducer::CameraConfig::parseFile(const string&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/cfg/ConfigParser.cpp:2247:13: warning: variable ‘result’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp: In member function ‘bool osgQt::QGraphicsViewAdapter::handlePointerEvent(int, int, int)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgQt/QGraphicsViewAdapter.cpp:344:17: warning: variable ‘viewportGeometry’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Node* createDistortionSubgraph(osg::Node*, const Vec4&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:125:19: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:126:19: warning: variable ‘texcoord’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp: In function ‘osg::Geometry* createDomeDistortionMesh(const Vec3&, const Vec3&, const Vec3&, osg::ArgumentParser&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgdistortion/osgdistortion.cpp:358:15: warning: variable ‘cursor’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgposter/osgposter.cpp:253:31: warning: variable ‘outputTiles’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgthreadedterrain/osgthreadedterrain.cpp:669:10: warning: variable ‘readParameter’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp: In member function ‘virtual void osgText::Layout::layout(osgText::TextNode&) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgtext3D/TextNode.cpp:80:11: warning: variable ‘characterHeightScale’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgvolume/osgvolume.cpp:678:38: warning: variable ‘internalFormatMode’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool windowMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:27:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp: In function ‘bool widgetMouseOver(osgWidget::Event&)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/examples/osgwidgetcanvas/osgwidgetcanvas.cpp:35:24: warning: variable ‘xy’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp: In member function ‘osg::Node* ReaderWriterP3DXML::parseXmlGraph(osgDB::XmlNode*, bool, osgDB::Options*) const’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/src/osgPlugins/p3d/ReaderWriterP3D.cpp:2121:10: warning: variable ‘readSlide’ set but not used [-Wunused-but-set-variable] /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp: In function ‘int main(int, char**)’: /home/stephan/Dev/LibSources/OpenSceneGraph-3.0.0-rc2/applications/present3D/present3D.cpp:639:10: warning: variable ‘sizesSpecified’ set but not used [-Wunused-but-set-variable]
2011-06-22 20:30:01 +08:00
//while ( arguments.read("--enable-output-tiles") ) { outputTiles = true; }
//while ( arguments.read("--disable-output-tiles") ) { outputTiles = false; }
while ( arguments.read("--use-fbo")) { renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; }
while ( arguments.read("--use-pbuffer")) { renderImplementation = osg::Camera::PIXEL_BUFFER; }
while ( arguments.read("--use-pbuffer-rtt")) { renderImplementation = osg::Camera::PIXEL_BUFFER_RTT; }
while ( arguments.read("--use-fb")) { renderImplementation = osg::Camera::FRAME_BUFFER; }
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Camera settings for inactive screenshot
bool useLatLongHeight = true;
osg::Vec3d eye;
osg::Vec3d latLongHeight( 50.0, 10.0, 2000.0 );
osg::Vec3d hpr( 0.0, 0.0, 0.0 );
if ( arguments.read("--camera-eye", eye.x(), eye.y(), eye.z()) )
{
useLatLongHeight = false;
activeMode = false;
}
else if ( arguments.read("--camera-latlongheight", latLongHeight.x(), latLongHeight.y(), latLongHeight.z()) )
{
activeMode = false;
latLongHeight.x() = osg::DegreesToRadians( latLongHeight.x() );
latLongHeight.y() = osg::DegreesToRadians( latLongHeight.y() );
}
if ( arguments.read("--camera-hpr", hpr.x(), hpr.y(), hpr.z()) )
{
activeMode = false;
hpr.x() = osg::DegreesToRadians( hpr.x() );
hpr.y() = osg::DegreesToRadians( hpr.y() );
hpr.z() = osg::DegreesToRadians( hpr.z() );
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Construct scene graph
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osg::ref_ptr<osg::Node> scene = osgDB::readRefNodeFiles( arguments );
if ( !scene ) scene = osgDB::readRefNodeFile( "cow.osgt" );
if ( !scene )
{
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
return 1;
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Create camera for rendering tiles offscreen. FrameBuffer is recommended because it requires less memory.
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setClearColor( bgColor );
camera->setClearMask( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
camera->setReferenceFrame( osg::Transform::ABSOLUTE_RF );
camera->setRenderOrder( osg::Camera::PRE_RENDER );
camera->setRenderTargetImplementation( renderImplementation );
camera->setViewport( 0, 0, tileWidth, tileHeight );
camera->addChild( scene );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Set the printer
osg::ref_ptr<PosterPrinter> printer = new PosterPrinter;
printer->setTileSize( tileWidth, tileHeight );
printer->setPosterSize( posterWidth, posterHeight );
printer->setCamera( camera.get() );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osg::ref_ptr<osg::Image> posterImage = 0;
if ( outputPoster )
{
posterImage = new osg::Image;
posterImage->allocateImage( posterWidth, posterHeight, 1, GL_RGBA, GL_UNSIGNED_BYTE );
printer->setFinalPoster( posterImage.get() );
printer->setOutputPosterName( posterName );
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
#if 0
// While recording sub-images of the poster, the scene will always be traversed twice, from its two
// parent node: root and camera. Sometimes this may not be so comfortable.
// To prevent this behaviour, we can use a switch node to enable one parent and disable the other.
// However, the solution also needs to be used with care, as the window will go blank while taking
// snapshots and recover later.
osg::ref_ptr<osg::Switch> root = new osg::Switch;
root->addChild( scene, true );
root->addChild( camera.get(), false );
#else
osg::ref_ptr<osg::Group> root = new osg::Group;
root->addChild( scene );
root->addChild( camera.get() );
#endif
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osgViewer::Viewer viewer;
viewer.setSceneData( root.get() );
viewer.getDatabasePager()->setDoPreCompile( false );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
if ( renderImplementation==osg::Camera::FRAME_BUFFER )
{
// FRAME_BUFFER requires the window resolution equal or greater than the to-be-copied size
viewer.setUpViewInWindow( 100, 100, tileWidth, tileHeight );
}
else
{
// We want to see the console output, so just render in a window
viewer.setUpViewInWindow( 100, 100, 800, 600 );
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
if ( activeMode )
{
viewer.addEventHandler( new PrintPosterHandler(printer.get()) );
viewer.addEventHandler( new osgViewer::StatsHandler );
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
viewer.setCameraManipulator( new osgGA::TrackballManipulator );
viewer.run();
}
else
{
osg::Camera* camera = viewer.getCamera();
if ( !useLatLongHeight ) computeViewMatrix( camera, eye, hpr );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
else computeViewMatrixOnEarth( camera, scene.get(), latLongHeight, hpr );
osg::ref_ptr<CustomRenderer> renderer = new CustomRenderer( camera );
camera->setRenderer( renderer.get() );
viewer.setThreadingModel( osgViewer::Viewer::SingleThreaded );
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Realize and initiate the first PagedLOD request
viewer.realize();
viewer.frame();
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
printer->init( camera );
while ( !printer->done() )
{
viewer.advance();
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
// Keep updating and culling until full level of detail is reached
renderer->setCullOnly( true );
while ( viewer.getDatabasePager()->getRequestsInProgress() )
{
viewer.updateTraversal();
viewer.renderingTraversals();
}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
renderer->setCullOnly( false );
printer->frame( viewer.getFrameStamp(), viewer.getSceneData() );
viewer.renderingTraversals();
}
}
return 0;
}