2012-03-22 01:36:20 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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2006-06-08 23:27:18 +08:00
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*
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2012-03-22 01:36:20 +08:00
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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2006-06-08 23:27:18 +08:00
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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2012-03-22 01:36:20 +08:00
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*
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2006-06-08 23:27:18 +08:00
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2012-03-22 01:36:20 +08:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2006-06-08 23:27:18 +08:00
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ClampColor>
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#include <osg/GLExtensions>
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#include <osg/State>
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#include <osg/Notify>
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#include <osg/buffered_value>
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using namespace osg;
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ClampColor::ClampColor():
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2006-09-12 17:26:42 +08:00
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_clampVertexColor(GL_FIXED_ONLY),
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_clampFragmentColor(GL_FIXED_ONLY),
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_clampReadColor(GL_FIXED_ONLY)
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2006-06-08 23:27:18 +08:00
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{
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}
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2006-09-12 17:26:42 +08:00
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ClampColor::ClampColor(GLenum vertexMode, GLenum fragmentMode, GLenum readMode):
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_clampVertexColor(vertexMode),
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_clampFragmentColor(fragmentMode),
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_clampReadColor(readMode)
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2006-06-08 23:27:18 +08:00
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{
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}
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ClampColor::~ClampColor()
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{
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}
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void ClampColor::apply(State& state) const
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{
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2012-03-22 01:36:20 +08:00
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// get the contextID (user defined ID of 0 upwards) for the
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2006-06-08 23:27:18 +08:00
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// current OpenGL context.
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2014-12-10 18:38:12 +08:00
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const GLExtensions* extensions = state.get<GLExtensions>();
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2014-12-09 22:57:25 +08:00
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if (!extensions->isClampColorSupported)
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2006-06-08 23:27:18 +08:00
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{
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2010-05-28 23:47:52 +08:00
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OSG_WARN<<"Warning: ClampColor::apply(..) failed, ClampColor is not support by OpenGL driver."<<std::endl;
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2006-06-08 23:27:18 +08:00
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return;
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}
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2006-09-12 17:26:42 +08:00
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extensions->glClampColor(GL_CLAMP_VERTEX_COLOR, _clampVertexColor);
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extensions->glClampColor(GL_CLAMP_FRAGMENT_COLOR, _clampFragmentColor);
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extensions->glClampColor(GL_CLAMP_READ_COLOR, _clampReadColor);
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2006-06-08 23:27:18 +08:00
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}
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