OpenSceneGraph/include/osg/Timer

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
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#ifndef OSG_TIMER
#define OSG_TIMER 1
#include <osg/Export>
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namespace osg {
#if defined(_MSC_VER)
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typedef __int64 Timer_t;
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#else
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typedef unsigned long long Timer_t;
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#endif
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/** Time stamper. */
class OSG_EXPORT Timer {
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public:
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Timer();
~Timer() {}
static const Timer* instance();
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Timer_t tick() const;
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inline double delta_s( Timer_t t1, Timer_t t2 ) const { return (double)(t2 - t1)*_secsPerTick; }
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inline double delta_m( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e3; }
inline double delta_u( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e6; }
inline double delta_n( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e9; }
inline double getSecondsPerTick() const { return _secsPerTick; }
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protected :
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double _secsPerTick;
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};
}
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#endif