OpenSceneGraph/src/osg/Stats.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2007 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Stats>
#include <osg/Notify>
using namespace osg;
Stats::Stats(const std::string& name, unsigned int numberOfFrames):
_name(name)
{
allocate(numberOfFrames);
}
void Stats::allocate(unsigned int numberOfFrames)
{
_baseFrameNumber = 0;
_latestFrameNumber = 0;
_attributeMapList.clear();
_attributeMapList.resize(numberOfFrames);
}
bool Stats::setAttribute(int frameNumber, const std::string& attributeName, double value)
{
if (frameNumber<getEarliestFrameNumber()) return false;
if (frameNumber>_latestFrameNumber)
{
// need to advance
// first clear the entries up to and including the new frameNumber
for(int i = _latestFrameNumber+1; i<= frameNumber; ++i)
{
int index = (i - _baseFrameNumber) % _attributeMapList.size();
_attributeMapList[index].clear();
}
if ( (frameNumber-_baseFrameNumber) >= static_cast<int>(_attributeMapList.size()))
{
_baseFrameNumber = (frameNumber/_attributeMapList.size())*_attributeMapList.size();
}
_latestFrameNumber = frameNumber;
}
int index = getIndex(frameNumber);
if (index<0)
{
osg::notify(osg::NOTICE)<<"Failed to assing valid index for Stats::setAttribute("<<frameNumber<<","<<attributeName<<","<<value<<")"<<std::endl;
return false;
}
AttributeMap& attributeMap = _attributeMapList[index];
attributeMap[attributeName] = value;
return true;
}
bool Stats::getAttribute(int frameNumber, const std::string& attributeName, double& value) const
{
int index = getIndex(frameNumber);
if (index<0) return false;
const AttributeMap& attributeMap = _attributeMapList[index];
AttributeMap::const_iterator itr = attributeMap.find(attributeName);
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if (itr == attributeMap.end()) return false;
value = itr->second;
return true;
}
Stats::AttributeMap& Stats::getAttributeMap(int frameNumber)
{
int index = getIndex(frameNumber);
if (index<0) return _invalidAttributeMap;
return _attributeMapList[index];
}
const Stats::AttributeMap& Stats::getAttributeMap(int frameNumber) const
{
int index = getIndex(frameNumber);
if (index<0) return _invalidAttributeMap;
return _attributeMapList[index];
}
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void Stats::report(std::ostream& out, const char* indent) const
{
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if (indent) out<<indent;
out<<"Stats "<<_name<<std::endl;
for(int i = getEarliestFrameNumber(); i<= getLatestFrameNumber(); ++i)
{
out<<" FrameNumber "<<i<<std::endl;
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const osg::Stats::AttributeMap& attributes = getAttributeMap(i);
for(osg::Stats::AttributeMap::const_iterator itr = attributes.begin();
itr != attributes.end();
++itr)
{
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if (indent) out<<indent;
out<<" "<<itr->first<<"\t"<<itr->second<<std::endl;
}
}
}
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void Stats::report(std::ostream& out, unsigned int frameNumber, const char* indent) const
{
if (indent) out<<indent;
out<<"Stats "<<_name<<" FrameNumber "<<frameNumber<<std::endl;
const osg::Stats::AttributeMap& attributes = getAttributeMap(frameNumber);
for(osg::Stats::AttributeMap::const_iterator itr = attributes.begin();
itr != attributes.end();
++itr)
{
if (indent) out<<indent;
out<<" "<<itr->first<<"\t"<<itr->second<<std::endl;
}
}