OpenSceneGraph/doc/doc++/osg/clampArrayElementBetweenRange.html

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2001-09-20 05:19:47 +08:00
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<TITLE>template<class A, class T>inline void osg::clampArrayElementBetweenRange</TITLE>
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2001-09-22 10:42:08 +08:00
<H2>template&lt;class <!1><A HREF="MatrixProduct.html#DOC.2.47.59.1">A</A>, class <!1><A HREF="TexGen.html#DOC.2.85.9.2">T</A>&gt;inline void <A HREF="#DOC.DOCU">osg::clampArrayElementBetweenRange</A></H2><H2>(<!1><A HREF="MatrixProduct.html#DOC.2.47.59.1">A</A>&amp; value,<BR>&nbsp; const unsigned int i,<BR>&nbsp; const <!1><A HREF="TexGen.html#DOC.2.85.9.2">T</A> minValue,<BR>&nbsp; const <!1><A HREF="TexGen.html#DOC.2.85.9.2">T</A> maxValue,<BR>&nbsp; const char* valueName)</H2><BLOCKQUOTE>if array element value[i] is between or equal to minValue and maxValue do nothing - legal value, otherise clamp value to specified to range and return warning with valueName specifying which variable was clamped.</BLOCKQUOTE>
2001-09-20 05:19:47 +08:00
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<H2>Documentation</H2>
<BLOCKQUOTE>if array element value[i] is between or equal to minValue and maxValue do nothing - legal value,
otherise clamp value to specified to range and return warning
with valueName specifying which variable was clamped. Equivilant to
calling clampGEQUAL(value,minValue,valueName); clampLEQUAL(value,maxValue,valueName); </BLOCKQUOTE>
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