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< TITLE > class OSGUTIL_EXPORT osgUtil::DelaunayTriangulator< / TITLE >
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< H2 > class OSGUTIL_EXPORT < A HREF = "#DOC.DOCU" > osgUtil::DelaunayTriangulator< / A > < / H2 > < / H2 > < BLOCKQUOTE > Utility class that triangulates an irregolar network of sample points.< / BLOCKQUOTE >
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< H2 > Inheritance:< / H2 >
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< param name = classes value = "Mosg::Referenced,M,CDelaunayTriangulator,MDelaunayTriangulator.html" >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.3.1" > DelaunayTriangulator< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > explicit < B > < A HREF = "#DOC.2.3.2" > DelaunayTriangulator< / A > < / B > (osg::Vec3Array* points, osg::Vec3Array* normals = 0)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.3.3" > DelaunayTriangulator< / A > < / B > (const <!1> < A HREF = "DelaunayTriangulator.html#DOC.2.3.3" > DelaunayTriangulator< / A > & copy, const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.3.4" > triangulate< / A > < / B > ()
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< DD > < I > Start triangulation< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const osg::Vec3Array* < B > < A HREF = "#DOC.2.3.10" > getInputPointArray< / A > < / B > () const
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< DD > < I > Get the const input point array< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline osg::Vec3Array* < B > < A HREF = "#DOC.2.3.11" > getInputPointArray< / A > < / B > ()
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< DD > < I > Get the input point array< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.3.12" > setInputPointArray< / A > < / B > (osg::Vec3Array* points)
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< DD > < I > Set the input point array< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const osg::Vec3Array* < B > < A HREF = "#DOC.2.3.13" > getOutputNormalArray< / A > < / B > () const
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< DD > < I > Get the const output normal array (optional)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline osg::Vec3Array* < B > < A HREF = "#DOC.2.3.14" > getOutputNormalArray< / A > < / B > ()
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< DD > < I > Get the output normal array (optional)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.3.15" > setOutputNormalArray< / A > < / B > (osg::Vec3Array* normals)
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< DD > < I > Set the output normal array (optional)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const osg::DrawElementsUInt* < B > < A HREF = "#DOC.2.3.16" > getTriangles< / A > < / B > () const
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< DD > < I > Get the generated primitive (call triangulate() first)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline osg::DrawElementsUInt* < B > < A HREF = "#DOC.2.3.17" > getTriangles< / A > < / B > ()
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< DD > < I > Get the generated primitive (call triangulate() first)< / I >
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< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.3.5" > ~DelaunayTriangulator< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "DelaunayTriangulator.html" > DelaunayTriangulator< / A > & < B > < A HREF = "#DOC.2.3.6" > operator=< / A > < / B > (const <!1> < A HREF = "DelaunayTriangulator.html" > DelaunayTriangulator< / A > & )
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< / DL > < / P >
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< A NAME = "DOC.DOCU" > < / A >
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< H2 > Documentation< / H2 >
< BLOCKQUOTE > Utility class that triangulates an irregolar network of sample points.
Just create a DelaunayTriangulator, assign it the sample point array and call
its triangulate() method to start the triangulation. Then you can obtain the
generated primitive by calling the getTriangles() method.< / BLOCKQUOTE >
< DL >
< A NAME = "DelaunayTriangulator" > < / A >
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< A NAME = "DOC.2.3.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > DelaunayTriangulator()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "DelaunayTriangulator" > < / A >
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< A NAME = "DOC.2.3.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > explicit DelaunayTriangulator(osg::Vec3Array* points, osg::Vec3Array* normals = 0)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "DelaunayTriangulator" > < / A >
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< A NAME = "DOC.2.3.3" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > DelaunayTriangulator(const <!1> < A HREF = "DelaunayTriangulator.html#DOC.2.3.3" > DelaunayTriangulator< / A > & copy, const osg::CopyOp & copyop = osg::CopyOp::SHALLOW_COPY)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "triangulate" > < / A >
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< A NAME = "DOC.2.3.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool triangulate()< / B > < / TT >
< DD > Start triangulation
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~DelaunayTriangulator" > < / A >
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< A NAME = "DOC.2.3.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~DelaunayTriangulator()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "operator=" > < / A >
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< A NAME = "DOC.2.3.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "DelaunayTriangulator.html" > DelaunayTriangulator< / A > & operator=(const <!1> < A HREF = "DelaunayTriangulator.html" > DelaunayTriangulator< / A > & )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getInputPointArray" > < / A >
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< A NAME = "DOC.2.3.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const osg::Vec3Array* getInputPointArray() const < / B > < / TT >
< DD > Get the const input point array
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getInputPointArray" > < / A >
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< A NAME = "DOC.2.3.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline osg::Vec3Array* getInputPointArray()< / B > < / TT >
< DD > Get the input point array
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setInputPointArray" > < / A >
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< A NAME = "DOC.2.3.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setInputPointArray(osg::Vec3Array* points)< / B > < / TT >
< DD > Set the input point array
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getOutputNormalArray" > < / A >
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< A NAME = "DOC.2.3.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const osg::Vec3Array* getOutputNormalArray() const < / B > < / TT >
< DD > Get the const output normal array (optional)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getOutputNormalArray" > < / A >
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< A NAME = "DOC.2.3.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline osg::Vec3Array* getOutputNormalArray()< / B > < / TT >
< DD > Get the output normal array (optional)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setOutputNormalArray" > < / A >
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< A NAME = "DOC.2.3.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setOutputNormalArray(osg::Vec3Array* normals)< / B > < / TT >
< DD > Set the output normal array (optional)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTriangles" > < / A >
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< A NAME = "DOC.2.3.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const osg::DrawElementsUInt* getTriangles() const < / B > < / TT >
< DD > Get the generated primitive (call triangulate() first)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTriangles" > < / A >
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< A NAME = "DOC.2.3.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline osg::DrawElementsUInt* getTriangles()< / B > < / TT >
< DD > Get the generated primitive (call triangulate() first)
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
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