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< TITLE > class SG_EXPORT osg::Switch< / TITLE >
< META NAME = "GENERATOR" CONTENT = "DOC++ 3.4.10" >
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< BODY BGCOLOR = "#ffffff" >
< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::Switch< / A > < / H2 > < / H2 > < BLOCKQUOTE > Switch is a Group node which allows switching between children.< / BLOCKQUOTE >
< HR >
< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 155 >
< param name = classes value = "CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CGroup,MGroup.html,CSwitch,MSwitch.html" >
< param name = before value = "M,M,M,M,M" >
< param name = after value = "Md_SPSPSP,Md_SPSP,Md_SP,Md_,M" >
< param name = indent value = "0,1,2,3,4" >
< param name = arrowdir value = "down" >
< / APPLET >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.198.1" > Switch< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.198.2" > Switch< / A > < / B > (const <!1> < A HREF = "Switch.html#DOC.2.198.2" > Switch< / A > & , const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)
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< DD > < I > Copy constructor using CopyOp to manage deep vs shallow copy< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.198.3" > META_Node< / A > < / B > (<!1> < A HREF = "osg.html" > osg< / A > , <!1> < A HREF = "Switch.html" > Switch< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.198.4" > traverse< / A > < / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.198.5" > setNewChildDefaultValue< / A > < / B > (bool value)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.6" > getNewChildDefaultValue< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual bool < B > < A HREF = "#DOC.2.198.7" > addChild< / A > < / B > ( <!1> < A HREF = "Node.html" > Node< / A > * child )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual bool < B > < A HREF = "#DOC.2.198.8" > addChild< / A > < / B > ( <!1> < A HREF = "Node.html" > Node< / A > * child, bool value )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual bool < B > < A HREF = "#DOC.2.198.9" > removeChild< / A > < / B > ( <!1> < A HREF = "Node.html" > Node< / A > * child )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.198.10" > setValue< / A > < / B > (unsigned int pos, bool value)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.11" > getValue< / A > < / B > (unsigned int pos) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.198.12" > setChildValue< / A > < / B > (const <!1> < A HREF = "Node.html" > Node< / A > * child, bool value)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.13" > getChildValue< / A > < / B > (const <!1> < A HREF = "Node.html" > Node< / A > * child) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.14" > setAllChildrenOff< / A > < / B > ()
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< DD > < I > Set all the children off (false), and set the new default child value to off (false)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.15" > setAllChildrenOn< / A > < / B > ()
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< DD > < I > Set all the children on (true), and set the new default child value to on (true)< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.16" > setSingleChildOn< / A > < / B > (unsigned int pos)
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< DD > < I > Set a single child to be on, switch off all other children< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.198.18" > setValue< / A > < / B > (int value)
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< DD > < I > Selects the active child Node or enables a special SwitchType mode.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > int < B > < A HREF = "#DOC.2.198.19" > getValue< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "Switch.html#DOC.2.198.20" > ValueList< / A > & < B > < A HREF = "#DOC.2.198.21" > getValueList< / A > < / B > () const
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.198.17" > Values< / A > < / B >
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< DD > < I > Special values for the Switch.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef std::vector< bool> < B > < A HREF = "#DOC.2.198.20" > ValueList< / A > < / B >
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< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.198.23" > _newChildDefaultValue< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Switch.html#DOC.2.198.20" > ValueList< / A > < B > < A HREF = "#DOC.2.198.24" > _values< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.198.22" > ~Switch< / A > < / B > ()
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< / DL > < / P >
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< HR > < H3 > Inherited from < A HREF = "Group.html" > Group< / A > :< / H3 >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Group.html" > Group< / A > * < B > asGroup< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > virtual const <!1> < A HREF = "Group.html" > Group< / A > * < B > asGroup< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > insertChild< / B > ( unsigned int <!1> < A HREF = "TemplateIndexArray.html#DOC.2.10.15" > index< / A > , <!1> < A HREF = "Node.html" > Node< / A > * child )
< DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > replaceChild< / B > ( <!1> < A HREF = "Node.html" > Node< / A > * origChild, <!1> < A HREF = "Node.html" > Node< / A > * newChild )
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumChildren< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > setChild< / B > ( unsigned int i, <!1> < A HREF = "Node.html" > Node< / A > * node )
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Node.html" > Node< / A > * < B > getChild< / B > ( unsigned int i )
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Node.html" > Node< / A > * < B > getChild< / B > ( unsigned int i ) const
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< IMG ALT = "o" SRC = icon2.gif > inline bool < B > containsNode< / B > ( const <!1> < A HREF = "Node.html" > Node< / A > * node ) const
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getChildIndex< / B > ( const <!1> < A HREF = "Node.html" > Node< / A > * node ) const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "osg.html#DOC.2.86" > NodeList< / A > < B > _children< / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > computeBound< / B > () const
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< HR > < H3 > Inherited from < A HREF = "Node.html" > Node< / A > :< / H3 >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > cloneType< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > clone< / B > (const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop) const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const <!1> < A HREF = "Object.html" > Object< / A > * obj) const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > libraryName< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Transform.html" > Transform< / A > * < B > asTransform< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > virtual const <!1> < A HREF = "Transform.html" > Transform< / A > * < B > asTransform< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > accept< / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > ascend< / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)
< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setName< / B > ( const std::string& <!1> < A HREF = "Test.html#DOC.202.1.3" > name< / A > )
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setName< / B > ( const char* <!1> < A HREF = "Test.html#DOC.202.1.3" > name< / A > )
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< IMG ALT = "o" SRC = icon2.gif > inline const std::string& < B > getName< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Node.html#DOC.2.119.18" > ParentList< / A > & < B > getParents< / B > () const
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Node.html#DOC.2.119.18" > ParentList< / A > < B > getParents< / B > ()
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< DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Group.html" > Group< / A > * < B > getParent< / B > (unsigned int i)
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Group.html" > Group< / A > * < B > getParent< / B > (unsigned int i) const
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumParents< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > setUpdateCallback< / B > (<!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * nc)
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getUpdateCallback< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getUpdateCallback< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumChildrenRequiringUpdateTraversal< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > setCullCallback< / B > (<!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * nc)
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getCullCallback< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getCullCallback< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > setCullingActive< / B > (bool active)
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< IMG ALT = "o" SRC = icon2.gif > inline bool < B > getCullingActive< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumChildrenWithCullingDisabled< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline bool < B > isCullingActive< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumChildrenWithOccluderNodes< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > bool < B > containsOccluderNodes< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setNodeMask< / B > (<!1> < A HREF = "Node.html#DOC.2.119.37" > NodeMask< / A > nm)
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Node.html#DOC.2.119.37" > NodeMask< / A > < B > getNodeMask< / B > () const
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Node.html#DOC.2.119.40" > DescriptionList< / A > & < B > getDescriptions< / B > () const
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Node.html#DOC.2.119.40" > DescriptionList< / A > & < B > getDescriptions< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const std::string& < B > getDescription< / B > (unsigned int i) const
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< IMG ALT = "o" SRC = icon2.gif > inline std::string& < B > getDescription< / B > (unsigned int i)
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< IMG ALT = "o" SRC = icon2.gif > inline unsigned int < B > getNumDescriptions< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > addDescription< / B > (const std::string& desc)
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setStateSet< / B > (<!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * dstate)
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * < B > getOrCreateStateSet< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * < B > getStateSet< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * < B > getStateSet< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "BoundingSphere.html" > BoundingSphere< / A > & < B > getBound< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > dirtyBound< / B > ()
< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > typedef std::vector< <!1> < A HREF = "Group.html" > Group< / A > *> < B > ParentList< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > NodeMask< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef std::vector< std::string> < B > DescriptionList< / B >
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< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > mutable <!1> < A HREF = "BoundingSphere.html" > BoundingSphere< / A > < B > _bsphere< / B >
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< IMG ALT = "o" SRC = icon2.gif > mutable bool < B > _bsphere_computed< / B >
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< IMG ALT = "o" SRC = icon2.gif > std::string < B > _name< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Node.html#DOC.2.119.18" > ParentList< / A > < B > _parents< / B >
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< DT >
< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > > < B > _updateCallback< / B >
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< IMG ALT = "o" SRC = icon2.gif > unsigned int < B > _numChildrenRequiringUpdateTraversal< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > > < B > _cullCallback< / B >
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< IMG ALT = "o" SRC = icon2.gif > bool < B > _cullingActive< / B >
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< IMG ALT = "o" SRC = icon2.gif > unsigned int < B > _numChildrenWithCullingDisabled< / B >
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< IMG ALT = "o" SRC = icon2.gif > unsigned int < B > _numChildrenWithOccluderNodes< / B >
< DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Node.html#DOC.2.119.37" > NodeMask< / A > < B > _nodeMask< / B >
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Node.html#DOC.2.119.40" > DescriptionList< / A > < B > _descriptions< / B >
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< DT >
< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "StateSet.html" > StateSet< / A > > < B > _stateset< / B >
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > void < B > addParent< / B > (<!1> < A HREF = "Group.html" > osg::Group< / A > * node)
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< IMG ALT = "o" SRC = icon2.gif > void < B > removeParent< / B > (<!1> < A HREF = "Group.html" > osg::Group< / A > * node)
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< IMG ALT = "o" SRC = icon2.gif > void < B > setNumChildrenRequiringUpdateTraversal< / B > (unsigned int num)
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< IMG ALT = "o" SRC = icon2.gif > void < B > setNumChildrenWithCullingDisabled< / B > (unsigned int num)
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< IMG ALT = "o" SRC = icon2.gif > void < B > setNumChildrenWithOccluderNodes< / B > (unsigned int num)
< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Object.html" > Object< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setDataVariance< / B > (<!1> < A HREF = "Object.html#DOC.2.136.8" > DataVariance< / A > dv)
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Object.html#DOC.2.136.8" > DataVariance< / A > < B > getDataVariance< / B > () const
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< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > setUserData< / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > * obj)
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > * < B > getUserData< / B > ()
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Referenced.html" > Referenced< / A > * < B > getUserData< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > DataVariance< / B >
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Object.html#DOC.2.136.8" > DataVariance< / A > < B > _dataVariance< / B >
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< DT >
< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "Referenced.html" > Referenced< / A > > < B > _userData< / B >
< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > & )
< DT >
< IMG ALT = "o" SRC = icon2.gif > static void < B > setDeleteHandler< / B > (<!1> < A HREF = "DeleteHandler.html" > DeleteHandler< / A > * handler)
< DT >
< IMG ALT = "o" SRC = icon2.gif > static <!1> < A HREF = "DeleteHandler.html" > DeleteHandler< / A > * < B > getDeleteHandler< / B > ()
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref_nodelete< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline int < B > referenceCount< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
< / DL > < / P >
< / DL >
< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< BLOCKQUOTE > Switch is a Group node which allows switching between children.
Typical uses would be for objects which might need to be rendered
differently at different times, for instance a switch could be used
to represent the different states of a traffic light.< / BLOCKQUOTE >
< DL >
< A NAME = "Switch" > < / A >
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< A NAME = "DOC.2.198.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Switch()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "Switch" > < / A >
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< A NAME = "DOC.2.198.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Switch(const <!1> < A HREF = "Switch.html#DOC.2.198.2" > Switch< / A > & , const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)< / B > < / TT >
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< DD > Copy constructor using CopyOp to manage deep vs shallow copy
< DL > < DT > < DD > < / DL > < P >
< A NAME = "META_Node" > < / A >
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< A NAME = "DOC.2.198.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > META_Node(<!1> < A HREF = "osg.html" > osg< / A > , <!1> < A HREF = "Switch.html" > Switch< / A > )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "traverse" > < / A >
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< A NAME = "DOC.2.198.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void traverse(<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setNewChildDefaultValue" > < / A >
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< A NAME = "DOC.2.198.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setNewChildDefaultValue(bool value)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getNewChildDefaultValue" > < / A >
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< A NAME = "DOC.2.198.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool getNewChildDefaultValue() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "addChild" > < / A >
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< A NAME = "DOC.2.198.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual bool addChild( <!1> < A HREF = "Node.html" > Node< / A > * child )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "addChild" > < / A >
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< A NAME = "DOC.2.198.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual bool addChild( <!1> < A HREF = "Node.html" > Node< / A > * child, bool value )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "removeChild" > < / A >
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< A NAME = "DOC.2.198.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual bool removeChild( <!1> < A HREF = "Node.html" > Node< / A > * child )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setValue" > < / A >
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< A NAME = "DOC.2.198.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setValue(unsigned int pos, bool value)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getValue" > < / A >
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< A NAME = "DOC.2.198.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool getValue(unsigned int pos) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setChildValue" > < / A >
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< A NAME = "DOC.2.198.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setChildValue(const <!1> < A HREF = "Node.html" > Node< / A > * child, bool value)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getChildValue" > < / A >
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< A NAME = "DOC.2.198.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool getChildValue(const <!1> < A HREF = "Node.html" > Node< / A > * child) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setAllChildrenOff" > < / A >
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< A NAME = "DOC.2.198.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool setAllChildrenOff()< / B > < / TT >
< DD > Set all the children off (false), and set the new default child value to off (false)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setAllChildrenOn" > < / A >
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< A NAME = "DOC.2.198.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool setAllChildrenOn()< / B > < / TT >
< DD > Set all the children on (true), and set the new default child value to on (true)
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setSingleChildOn" > < / A >
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< A NAME = "DOC.2.198.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool setSingleChildOn(unsigned int pos)< / B > < / TT >
< DD > Set a single child to be on, switch off all other children
< DL > < DT > < DD > < / DL > < P >
< A NAME = "Values" > < / A >
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< A NAME = "DOC.2.198.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum Values< / B > < / TT >
< DD >
Special values for the Switch. Use these if you want to
turn on/off all child nodes.
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "ALL_CHILDREN_ON" > < / A >
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< A NAME = "DOC.2.198.17.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ALL_CHILDREN_ON< / B > < / TT >
< DD > All children turned on.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "ALL_CHILDREN_OFF" > < / A >
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< A NAME = "DOC.2.198.17.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ALL_CHILDREN_OFF< / B > < / TT >
< DD > All children off.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "MULTIPLE_CHILDREN_ON" > < / A >
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< A NAME = "DOC.2.198.17.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > MULTIPLE_CHILDREN_ON< / B > < / TT >
< DD > Multiple children turned on
< DL > < DT > < DD > < / DL > < P > < / DL >
< A NAME = "setValue" > < / A >
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< A NAME = "DOC.2.198.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setValue(int value)< / B > < / TT >
< DD >
Selects the active child Node or enables a special
SwitchType mode.
< DL > < DT > < DT > < B > Parameters:< / B > < DD > < B > value< / B > - the number of the active child
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(<!1> < A HREF = "ImpostorSpriteManager.html#DOC.2.93.3" > first< / A > child == number 0) or SwitchType. Invalid values
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will be ignored.< BR > < DD > < / DL > < P >
< A NAME = "getValue" > < / A >
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< A NAME = "DOC.2.198.19" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > int getValue() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "ValueList" > < / A >
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< A NAME = "DOC.2.198.20" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef std::vector< bool> ValueList< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getValueList" > < / A >
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< A NAME = "DOC.2.198.21" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "Switch.html#DOC.2.198.20" > ValueList< / A > & getValueList() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "~Switch" > < / A >
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< A NAME = "DOC.2.198.22" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~Switch()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_newChildDefaultValue" > < / A >
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< A NAME = "DOC.2.198.23" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool _newChildDefaultValue< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_values" > < / A >
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< A NAME = "DOC.2.198.24" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Switch.html#DOC.2.198.20" > ValueList< / A > _values< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
< / BODY >
< / HTML >