OpenSceneGraph/src/osgPlugins/osgParticle/IO_LinearInterpolator.cpp

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#include <osgParticle/LinearInterpolator>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
bool LinearInterpolator_readLocalData(osg::Object &obj, osgDB::Input &fr);
bool LinearInterpolator_writeLocalData(const osg::Object &obj, osgDB::Output &fw);
osgDB::RegisterDotOsgWrapperProxy LinearInterpolator_Proxy
(
osgNew osgParticle::LinearInterpolator,
"LinearInterpolator",
"Object Interpolator LinearInterpolator",
LinearInterpolator_readLocalData,
LinearInterpolator_writeLocalData
);
bool LinearInterpolator_readLocalData(osg::Object &, osgDB::Input &)
{
return false;
}
bool LinearInterpolator_writeLocalData(const osg::Object &, osgDB::Output &)
{
return false;
}