2004-06-29 21:59:07 +08:00
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#include <osg/Node>
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#include <osg/Geometry>
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#include <osg/Notify>
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#include <osg/Texture3D>
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#include <osg/TexGen>
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#include <osg/Geode>
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#include <osg/Billboard>
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#include <osg/PositionAttitudeTransform>
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#include <osg/ClipNode>
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#include <osg/AlphaFunc>
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#include <osg/TexGenNode>
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#include <osg/TexEnvCombine>
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2004-07-07 23:05:00 +08:00
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#include <osg/Material>
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2004-06-29 21:59:07 +08:00
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgDB/FileNameUtils>
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#include <osgUtil/CullVisitor>
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#include <osgProducer/Viewer>
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const int maximumTextureSize = 256;
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typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
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struct PassThroughTransformFunction
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{
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unsigned char operator() (unsigned char c) const { return c; }
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};
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struct ProcessRow
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{
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virtual void operator() (unsigned int num,
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GLenum source_pixelFormat, unsigned char* source,
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GLenum dest_pixelFormat, unsigned char* dest) const
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{
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switch(source_pixelFormat)
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{
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case(GL_LUMINANCE):
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case(GL_ALPHA):
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switch(dest_pixelFormat)
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{
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case(GL_LUMINANCE):
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case(GL_ALPHA): A_to_A(num, source, dest); break;
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case(GL_LUMINANCE_ALPHA): A_to_LA(num, source, dest); break;
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case(GL_RGB): A_to_RGB(num, source, dest); break;
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case(GL_RGBA): A_to_RGBA(num, source, dest); break;
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}
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break;
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case(GL_LUMINANCE_ALPHA):
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switch(dest_pixelFormat)
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{
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case(GL_LUMINANCE):
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case(GL_ALPHA): LA_to_A(num, source, dest); break;
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case(GL_LUMINANCE_ALPHA): LA_to_LA(num, source, dest); break;
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case(GL_RGB): LA_to_RGB(num, source, dest); break;
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case(GL_RGBA): LA_to_RGBA(num, source, dest); break;
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}
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break;
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case(GL_RGB):
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switch(dest_pixelFormat)
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{
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case(GL_LUMINANCE):
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case(GL_ALPHA): RGB_to_A(num, source, dest); break;
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case(GL_LUMINANCE_ALPHA): RGB_to_LA(num, source, dest); break;
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case(GL_RGB): RGB_to_RGB(num, source, dest); break;
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case(GL_RGBA): RGB_to_RGBA(num, source, dest); break;
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}
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break;
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case(GL_RGBA):
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switch(dest_pixelFormat)
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{
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case(GL_LUMINANCE):
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case(GL_ALPHA): RGBA_to_A(num, source, dest); break;
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case(GL_LUMINANCE_ALPHA): RGBA_to_LA(num, source, dest); break;
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case(GL_RGB): RGBA_to_RGB(num, source, dest); break;
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case(GL_RGBA): RGBA_to_RGBA(num, source, dest); break;
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}
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break;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// alpha sources..
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virtual void A_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source++;
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}
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}
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virtual void A_to_LA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source;
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*dest++ = *source++;
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}
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}
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virtual void A_to_RGB(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source;
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*dest++ = *source;
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*dest++ = *source++;
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}
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}
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virtual void A_to_RGBA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source;
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*dest++ = *source;
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*dest++ = *source;
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*dest++ = *source++;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// alpha luminiance sources..
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virtual void LA_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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++source;
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*dest++ = *source++;
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}
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}
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virtual void LA_to_LA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source++;
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*dest++ = *source++;
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}
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}
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virtual void LA_to_RGB(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source;
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*dest++ = *source;
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*dest++ = *source;
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source+=2;
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}
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}
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virtual void LA_to_RGBA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source;
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*dest++ = *source;
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*dest++ = *source++;
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*dest++ = *source++;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// RGB sources..
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virtual void RGB_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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unsigned char val = *source;
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*dest++ = val;
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source += 3;
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}
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}
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virtual void RGB_to_LA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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unsigned char val = *source;
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*dest++ = val;
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*dest++ = val;
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source += 3;
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}
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}
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virtual void RGB_to_RGB(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = *source++;
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}
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}
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virtual void RGB_to_RGBA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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unsigned char val = *source;
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = val;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// RGBA sources..
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virtual void RGBA_to_A(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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source += 3;
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*dest++ = *source++;
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}
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}
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virtual void RGBA_to_LA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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unsigned char val = *source;
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source += 3;
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*dest++ = val;
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*dest++ = *source++;
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}
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}
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virtual void RGBA_to_RGB(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = *source++;
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++source;
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}
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}
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virtual void RGBA_to_RGBA(unsigned int num, unsigned char* source, unsigned char* dest) const
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{
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for(unsigned int i=0;i<num;++i)
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{
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = *source++;
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*dest++ = *source++;
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}
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}
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};
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osg::Image* createTexture3D(ImageList& imageList, ProcessRow& processRow, unsigned int numComponentsDesired=0)
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{
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int max_s = 0;
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int max_t = 0;
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unsigned int max_components = 0;
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int total_r = 0;
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ImageList::iterator itr;
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2004-07-09 23:42:07 +08:00
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for(itr=imageList.begin();
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2004-06-29 21:59:07 +08:00
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itr!=imageList.end();
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++itr)
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{
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osg::Image* image = itr->get();
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GLenum pixelFormat = image->getPixelFormat();
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if (pixelFormat==GL_ALPHA ||
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pixelFormat==GL_LUMINANCE ||
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pixelFormat==GL_LUMINANCE_ALPHA ||
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pixelFormat==GL_RGB ||
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pixelFormat==GL_RGBA)
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{
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2004-07-09 23:42:07 +08:00
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max_s = osg::maximum(image->s(), max_s);
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max_t = osg::maximum(image->t(), max_t);
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max_components = osg::maximum(osg::Image::computeNumComponents(pixelFormat), max_components);
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2004-06-29 21:59:07 +08:00
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total_r += image->r();
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}
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else
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{
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osg::notify(osg::NOTICE)<<"Image "<<image->getFileName()<<" has unsuitable pixel format"<< std::hex<< pixelFormat << std::dec << std::endl;
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}
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}
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if (numComponentsDesired!=0) max_components = numComponentsDesired;
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GLenum desiredPixelFormat = 0;
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switch(max_components)
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{
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case(1):
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2004-09-03 18:02:56 +08:00
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osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE" << std::endl;
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2004-06-29 21:59:07 +08:00
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desiredPixelFormat = GL_LUMINANCE;
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break;
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case(2):
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2004-09-03 18:02:56 +08:00
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osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_LUMINANCE_ALPHA" << std::endl;
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2004-06-29 21:59:07 +08:00
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desiredPixelFormat = GL_LUMINANCE_ALPHA;
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break;
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case(3):
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2004-09-03 18:02:56 +08:00
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osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGB" << std::endl;
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2004-06-29 21:59:07 +08:00
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desiredPixelFormat = GL_RGB;
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break;
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case(4):
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2004-09-03 18:02:56 +08:00
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osg::notify(osg::NOTICE)<<"desiredPixelFormat = GL_RGBA" << std::endl;
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2004-06-29 21:59:07 +08:00
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desiredPixelFormat = GL_RGBA;
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break;
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}
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if (desiredPixelFormat==0) return 0;
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// compute nearest powers of two for each axis.
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int s_nearestPowerOfTwo = 1;
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while(s_nearestPowerOfTwo<max_s && s_nearestPowerOfTwo<maximumTextureSize) s_nearestPowerOfTwo*=2;
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int t_nearestPowerOfTwo = 1;
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while(t_nearestPowerOfTwo<max_t && t_nearestPowerOfTwo<maximumTextureSize) t_nearestPowerOfTwo*=2;
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int r_nearestPowerOfTwo = 1;
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while(r_nearestPowerOfTwo<total_r && r_nearestPowerOfTwo<maximumTextureSize) r_nearestPowerOfTwo*=2;
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2004-09-03 18:02:56 +08:00
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osg::notify(osg::NOTICE)<<"max image width = "<<max_s<<" nearest power of two = "<<s_nearestPowerOfTwo<<std::endl;
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osg::notify(osg::NOTICE)<<"max image height = "<<max_t<<" nearest power of two = "<<t_nearestPowerOfTwo<<std::endl;
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osg::notify(osg::NOTICE)<<"max image depth = "<<total_r<<" nearest power of two = "<<r_nearestPowerOfTwo<<std::endl;
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2004-06-29 21:59:07 +08:00
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// now allocate the 3d texture;
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osg::ref_ptr<osg::Image> image_3d = new osg::Image;
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image_3d->allocateImage(s_nearestPowerOfTwo,t_nearestPowerOfTwo,r_nearestPowerOfTwo,
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desiredPixelFormat,GL_UNSIGNED_BYTE);
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2004-09-03 23:42:43 +08:00
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unsigned int r_offset = (total_r<r_nearestPowerOfTwo) ? r_nearestPowerOfTwo/2 - total_r/2 : 0;
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int curr_dest_r = r_offset;
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// copy across the values from the source images into the image_3d.
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2004-07-09 23:42:07 +08:00
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for(itr=imageList.begin();
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2004-06-29 21:59:07 +08:00
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itr!=imageList.end();
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++itr)
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{
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osg::Image* image = itr->get();
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GLenum pixelFormat = image->getPixelFormat();
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if (pixelFormat==GL_ALPHA ||
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pixelFormat==GL_LUMINANCE ||
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pixelFormat==GL_LUMINANCE_ALPHA ||
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pixelFormat==GL_RGB ||
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pixelFormat==GL_RGBA)
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{
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2004-07-09 23:26:48 +08:00
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int num_r = osg::minimum(image->r(), (image_3d->r() - curr_dest_r));
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int num_t = osg::minimum(image->t(), image_3d->t());
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int num_s = osg::minimum(image->s(), image_3d->s());
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2004-06-29 21:59:07 +08:00
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2004-09-03 23:42:43 +08:00
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unsigned int s_offset_dest = (image->s()<s_nearestPowerOfTwo) ? s_nearestPowerOfTwo/2 - image->s()/2 : 0;
|
|
|
|
unsigned int t_offset_dest = (image->t()<t_nearestPowerOfTwo) ? t_nearestPowerOfTwo/2 - image->t()/2 : 0;
|
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
for(int r=0;r<num_r;++r, ++curr_dest_r)
|
|
|
|
{
|
|
|
|
for(int t=0;t<num_t;++t)
|
|
|
|
{
|
2004-09-03 23:42:43 +08:00
|
|
|
unsigned char* dest = image_3d->data(s_offset_dest,t+t_offset_dest,curr_dest_r);
|
2004-06-29 21:59:07 +08:00
|
|
|
unsigned char* source = image->data(0,t,r);
|
|
|
|
|
|
|
|
processRow(num_s, image->getPixelFormat(), source, image_3d->getPixelFormat(), dest);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return image_3d.release();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
osg::Image* createNormalMapTexture(osg::Image* image_3d)
|
|
|
|
{
|
2004-09-03 18:02:56 +08:00
|
|
|
unsigned int sourcePixelIncrement = 1;
|
|
|
|
unsigned int alphaOffset = 0;
|
|
|
|
switch(image_3d->getPixelFormat())
|
|
|
|
{
|
|
|
|
case(GL_ALPHA):
|
|
|
|
case(GL_LUMINANCE):
|
|
|
|
sourcePixelIncrement = 1;
|
|
|
|
alphaOffset = 0;
|
|
|
|
break;
|
|
|
|
case(GL_LUMINANCE_ALPHA):
|
|
|
|
sourcePixelIncrement = 2;
|
|
|
|
alphaOffset = 1;
|
|
|
|
break;
|
|
|
|
case(GL_RGB):
|
|
|
|
sourcePixelIncrement = 3;
|
|
|
|
alphaOffset = 0;
|
|
|
|
break;
|
|
|
|
case(GL_RGBA):
|
|
|
|
sourcePixelIncrement = 4;
|
|
|
|
alphaOffset = 3;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
osg::notify(osg::NOTICE)<<"Source pixel format not support for normal map generation."<<std::endl;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
osg::ref_ptr<osg::Image> bumpmap_3d = new osg::Image;
|
|
|
|
bumpmap_3d->allocateImage(image_3d->s(),image_3d->t(),image_3d->r(),
|
|
|
|
GL_RGBA,GL_UNSIGNED_BYTE);
|
|
|
|
|
2004-09-03 18:02:56 +08:00
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
for(int r=1;r<image_3d->r()-1;++r)
|
|
|
|
{
|
|
|
|
for(int t=1;t<image_3d->t()-1;++t)
|
|
|
|
{
|
2004-09-03 18:02:56 +08:00
|
|
|
unsigned char* ptr = image_3d->data(1,t,r)+alphaOffset;
|
|
|
|
unsigned char* left = image_3d->data(0,t,r)+alphaOffset;
|
|
|
|
unsigned char* right = image_3d->data(2,t,r)+alphaOffset;
|
|
|
|
unsigned char* above = image_3d->data(1,t+1,r)+alphaOffset;
|
|
|
|
unsigned char* below = image_3d->data(1,t-1,r)+alphaOffset;
|
|
|
|
unsigned char* in = image_3d->data(1,t,r+1)+alphaOffset;
|
|
|
|
unsigned char* out = image_3d->data(1,t,r-1)+alphaOffset;
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
unsigned char* destination = (unsigned char*) bumpmap_3d->data(1,t,r);
|
|
|
|
|
|
|
|
for(int s=1;s<image_3d->s()-1;++s)
|
|
|
|
{
|
|
|
|
|
|
|
|
osg::Vec3 grad((float)(*left)-(float)(*right),
|
|
|
|
(float)(*below)-(float)(*above),
|
|
|
|
(float)(*out) -(float)(*in));
|
|
|
|
|
|
|
|
grad.normalize();
|
|
|
|
|
|
|
|
if (grad.x()==0.0f && grad.y()==0.0f && grad.z()==0.0f)
|
|
|
|
{
|
|
|
|
grad.set(128.0f,128.0f,128.0f);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
grad.x() = osg::clampBetween((grad.x()+1.0f)*128.0f,0.0f,255.0f);
|
|
|
|
grad.y() = osg::clampBetween((grad.y()+1.0f)*128.0f,0.0f,255.0f);
|
|
|
|
grad.z() = osg::clampBetween((grad.z()+1.0f)*128.0f,0.0f,255.0f);
|
|
|
|
}
|
|
|
|
|
|
|
|
*destination++ = (unsigned char)(grad.x()); // scale and bias X.
|
|
|
|
*destination++ = (unsigned char)(grad.y()); // scale and bias Y.
|
|
|
|
*destination++ = (unsigned char)(grad.z()); // scale and bias Z.
|
|
|
|
|
|
|
|
*destination++ = *ptr;
|
|
|
|
|
2004-09-03 18:02:56 +08:00
|
|
|
ptr += sourcePixelIncrement;
|
|
|
|
left += sourcePixelIncrement;
|
|
|
|
right += sourcePixelIncrement;
|
|
|
|
above += sourcePixelIncrement;
|
|
|
|
below += sourcePixelIncrement;
|
|
|
|
in += sourcePixelIncrement;
|
|
|
|
out += sourcePixelIncrement;
|
2004-06-29 21:59:07 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return bumpmap_3d.release();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
2004-07-12 00:38:16 +08:00
|
|
|
osg::Node* createCube(float size,float alpha, unsigned int numSlices, float sliceEnd=1.0f)
|
2004-06-29 21:59:07 +08:00
|
|
|
{
|
|
|
|
|
|
|
|
// set up the Geometry.
|
|
|
|
osg::Geometry* geom = new osg::Geometry;
|
|
|
|
|
|
|
|
float halfSize = size*0.5f;
|
|
|
|
float y = halfSize;
|
2004-07-12 00:38:16 +08:00
|
|
|
float dy =-size/(float)(numSlices-1)*sliceEnd;
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
//y = -halfSize;
|
|
|
|
//dy *= 0.5;
|
|
|
|
|
|
|
|
osg::Vec3Array* coords = new osg::Vec3Array(4*numSlices);
|
|
|
|
geom->setVertexArray(coords);
|
|
|
|
for(unsigned int i=0;i<numSlices;++i, y+=dy)
|
|
|
|
{
|
|
|
|
(*coords)[i*4+0].set(-halfSize,y,halfSize);
|
|
|
|
(*coords)[i*4+1].set(-halfSize,y,-halfSize);
|
|
|
|
(*coords)[i*4+2].set(halfSize,y,-halfSize);
|
|
|
|
(*coords)[i*4+3].set(halfSize,y,halfSize);
|
|
|
|
}
|
|
|
|
|
2004-07-02 22:43:27 +08:00
|
|
|
osg::Vec3Array* normals = new osg::Vec3Array(1);
|
|
|
|
(*normals)[0].set(0.0f,-1.0f,0.0f);
|
|
|
|
geom->setNormalArray(normals);
|
|
|
|
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
|
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
osg::Vec4Array* colors = new osg::Vec4Array(1);
|
|
|
|
(*colors)[0].set(1.0f,1.0f,1.0f,alpha);
|
|
|
|
geom->setColorArray(colors);
|
|
|
|
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
|
|
|
|
|
|
|
|
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,coords->size()));
|
|
|
|
|
|
|
|
osg::Billboard* billboard = new osg::Billboard;
|
|
|
|
billboard->setMode(osg::Billboard::POINT_ROT_WORLD);
|
|
|
|
billboard->addDrawable(geom);
|
2004-08-02 22:52:39 +08:00
|
|
|
billboard->setPosition(0,osg::Vec3(0.0f,0.0f,0.0f));
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
return billboard;
|
|
|
|
}
|
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
osg::Node* createModel(osg::ref_ptr<osg::Image>& image_3d, osg::ref_ptr<osg::Image>& bumpmap_3d,
|
|
|
|
float xSize, float ySize, float zSize,
|
|
|
|
float xMultiplier, float yMultiplier, float zMultiplier,
|
|
|
|
unsigned int numSlices=500, float sliceEnd=1.0f, float alphaFuncValue=0.02f)
|
2004-06-29 21:59:07 +08:00
|
|
|
{
|
2004-09-03 23:42:43 +08:00
|
|
|
bool two_pass = bumpmap_3d.valid() && (image_3d->getPixelFormat()==GL_RGB || image_3d->getPixelFormat()==GL_RGBA);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
osg::Group* group = new osg::Group;
|
|
|
|
|
|
|
|
osg::TexGenNode* texgenNode_0 = new osg::TexGenNode;
|
|
|
|
texgenNode_0->setTextureUnit(0);
|
|
|
|
texgenNode_0->getTexGen()->setMode(osg::TexGen::EYE_LINEAR);
|
2004-09-03 23:42:43 +08:00
|
|
|
texgenNode_0->getTexGen()->setPlane(osg::TexGen::S, osg::Vec4(xMultiplier,0.0f,0.0f,0.5f));
|
|
|
|
texgenNode_0->getTexGen()->setPlane(osg::TexGen::T, osg::Vec4(0.0f,yMultiplier,0.0f,0.5f));
|
|
|
|
texgenNode_0->getTexGen()->setPlane(osg::TexGen::R, osg::Vec4(0.0f,0.0f,zMultiplier,0.5f));
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
if (two_pass)
|
|
|
|
{
|
|
|
|
osg::TexGenNode* texgenNode_1 = new osg::TexGenNode;
|
|
|
|
texgenNode_1->setTextureUnit(1);
|
|
|
|
texgenNode_1->getTexGen()->setMode(osg::TexGen::EYE_LINEAR);
|
|
|
|
texgenNode_1->getTexGen()->setPlane(osg::TexGen::S, texgenNode_0->getTexGen()->getPlane(osg::TexGen::S));
|
|
|
|
texgenNode_1->getTexGen()->setPlane(osg::TexGen::T, texgenNode_0->getTexGen()->getPlane(osg::TexGen::T));
|
|
|
|
texgenNode_1->getTexGen()->setPlane(osg::TexGen::R, texgenNode_0->getTexGen()->getPlane(osg::TexGen::R));
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
texgenNode_1->addChild(texgenNode_0);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
group->addChild(texgenNode_1);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
group->addChild(texgenNode_0);
|
|
|
|
}
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
osg::BoundingBox bb(-xSize*0.5f,-ySize*0.5f,-zSize*0.5f,xSize*0.5f,ySize*0.5f,zSize*0.5f);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
osg::ClipNode* clipnode = new osg::ClipNode;
|
2004-09-03 23:42:43 +08:00
|
|
|
clipnode->addChild(createCube(1.0f,1.0f, numSlices,sliceEnd));
|
2004-06-29 21:59:07 +08:00
|
|
|
clipnode->createClipBox(bb);
|
|
|
|
|
|
|
|
{
|
|
|
|
// set up the Geometry to enclose the clip volume to prevent near/far clipping from affecting billboard
|
|
|
|
osg::Geometry* geom = new osg::Geometry;
|
|
|
|
|
|
|
|
osg::Vec3Array* coords = new osg::Vec3Array();
|
|
|
|
coords->push_back(bb.corner(0));
|
|
|
|
coords->push_back(bb.corner(1));
|
|
|
|
coords->push_back(bb.corner(2));
|
|
|
|
coords->push_back(bb.corner(3));
|
|
|
|
coords->push_back(bb.corner(4));
|
|
|
|
coords->push_back(bb.corner(5));
|
|
|
|
coords->push_back(bb.corner(6));
|
|
|
|
coords->push_back(bb.corner(7));
|
|
|
|
|
|
|
|
geom->setVertexArray(coords);
|
|
|
|
|
|
|
|
osg::Vec4Array* colors = new osg::Vec4Array(1);
|
|
|
|
(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
|
|
|
|
geom->setColorArray(colors);
|
|
|
|
geom->setColorBinding(osg::Geometry::BIND_OVERALL);
|
|
|
|
|
|
|
|
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POINTS,0,coords->size()));
|
|
|
|
|
|
|
|
osg::Geode* geode = new osg::Geode;
|
|
|
|
geode->addDrawable(geom);
|
|
|
|
|
|
|
|
clipnode->addChild(geode);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
texgenNode_0->addChild(clipnode);
|
|
|
|
|
|
|
|
osg::StateSet* stateset = texgenNode_0->getOrCreateStateSet();
|
|
|
|
|
2004-07-07 23:05:00 +08:00
|
|
|
stateset->setMode(GL_LIGHTING,osg::StateAttribute::ON);
|
2004-06-29 21:59:07 +08:00
|
|
|
stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
|
2004-09-03 23:42:43 +08:00
|
|
|
stateset->setAttribute(new osg::AlphaFunc(osg::AlphaFunc::GREATER,alphaFuncValue));
|
2004-07-07 23:05:00 +08:00
|
|
|
|
|
|
|
osg::Material* material = new osg::Material;
|
|
|
|
material->setDiffuse(osg::Material::FRONT_AND_BACK,osg::Vec4(1.0f,1.0f,1.0f,1.0f));
|
|
|
|
stateset->setAttributeAndModes(material);
|
2004-09-03 23:42:43 +08:00
|
|
|
|
|
|
|
osg::Vec3 lightDirection(1.0f,-1.0f,1.0f);
|
|
|
|
lightDirection.normalize();
|
|
|
|
|
|
|
|
if (bumpmap_3d.valid())
|
|
|
|
{
|
|
|
|
if (two_pass)
|
|
|
|
{
|
|
|
|
|
|
|
|
// set up normal texture
|
|
|
|
osg::Texture3D* bump_texture3D = new osg::Texture3D;
|
|
|
|
bump_texture3D->setFilter(osg::Texture3D::MIN_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
bump_texture3D->setFilter(osg::Texture3D::MAG_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_R,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_S,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_T,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setImage(bumpmap_3d.get());
|
|
|
|
|
|
|
|
stateset->setTextureAttributeAndModes(0,bump_texture3D,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
osg::TexEnvCombine* tec = new osg::TexEnvCombine;
|
|
|
|
tec->setConstantColorAsLightDirection(lightDirection);
|
|
|
|
|
|
|
|
tec->setCombine_RGB(osg::TexEnvCombine::DOT3_RGB);
|
|
|
|
tec->setSource0_RGB(osg::TexEnvCombine::CONSTANT);
|
|
|
|
tec->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
|
|
|
|
tec->setSource1_RGB(osg::TexEnvCombine::TEXTURE);
|
|
|
|
tec->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
|
|
|
|
|
|
|
|
tec->setCombine_Alpha(osg::TexEnvCombine::REPLACE);
|
|
|
|
tec->setSource0_Alpha(osg::TexEnvCombine::PRIMARY_COLOR);
|
|
|
|
tec->setOperand0_Alpha(osg::TexEnvCombine::SRC_ALPHA);
|
|
|
|
tec->setSource1_Alpha(osg::TexEnvCombine::TEXTURE);
|
|
|
|
tec->setOperand1_Alpha(osg::TexEnvCombine::SRC_ALPHA);
|
|
|
|
|
|
|
|
stateset->setTextureAttributeAndModes(0, tec, osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_S,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_T,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_R,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
|
|
|
|
// set up color texture
|
|
|
|
osg::Texture3D* texture3D = new osg::Texture3D;
|
|
|
|
texture3D->setFilter(osg::Texture3D::MIN_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
texture3D->setFilter(osg::Texture3D::MAG_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_R,osg::Texture3D::CLAMP);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_S,osg::Texture3D::CLAMP);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_T,osg::Texture3D::CLAMP);
|
|
|
|
if (image_3d->getPixelFormat()==GL_ALPHA ||
|
|
|
|
image_3d->getPixelFormat()==GL_LUMINANCE)
|
|
|
|
{
|
|
|
|
texture3D->setInternalFormatMode(osg::Texture3D::USE_USER_DEFINED_FORMAT);
|
|
|
|
texture3D->setInternalFormat(GL_INTENSITY);
|
|
|
|
}
|
|
|
|
texture3D->setImage(image_3d.get());
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
stateset->setTextureAttributeAndModes(1,texture3D,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
stateset->setTextureMode(1,GL_TEXTURE_GEN_S,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(1,GL_TEXTURE_GEN_T,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(1,GL_TEXTURE_GEN_R,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
stateset->setTextureAttributeAndModes(1,new osg::TexEnv(),osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
osg::ref_ptr<osg::Image> bumpmap_3d = createNormalMapTexture(image_3d.get());
|
|
|
|
osg::Texture3D* bump_texture3D = new osg::Texture3D;
|
|
|
|
bump_texture3D->setFilter(osg::Texture3D::MIN_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
bump_texture3D->setFilter(osg::Texture3D::MAG_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_R,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_S,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setWrap(osg::Texture3D::WRAP_T,osg::Texture3D::CLAMP);
|
|
|
|
bump_texture3D->setImage(bumpmap_3d.get());
|
|
|
|
|
|
|
|
stateset->setTextureAttributeAndModes(0,bump_texture3D,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
osg::TexEnvCombine* tec = new osg::TexEnvCombine;
|
|
|
|
tec->setConstantColorAsLightDirection(lightDirection);
|
|
|
|
|
|
|
|
tec->setCombine_RGB(osg::TexEnvCombine::DOT3_RGB);
|
|
|
|
tec->setSource0_RGB(osg::TexEnvCombine::CONSTANT);
|
|
|
|
tec->setOperand0_RGB(osg::TexEnvCombine::SRC_COLOR);
|
|
|
|
tec->setSource1_RGB(osg::TexEnvCombine::TEXTURE);
|
|
|
|
tec->setOperand1_RGB(osg::TexEnvCombine::SRC_COLOR);
|
|
|
|
|
|
|
|
tec->setCombine_Alpha(osg::TexEnvCombine::MODULATE);
|
|
|
|
tec->setSource0_Alpha(osg::TexEnvCombine::PRIMARY_COLOR);
|
|
|
|
tec->setOperand0_Alpha(osg::TexEnvCombine::SRC_ALPHA);
|
|
|
|
tec->setSource1_Alpha(osg::TexEnvCombine::TEXTURE);
|
|
|
|
tec->setOperand1_Alpha(osg::TexEnvCombine::SRC_ALPHA);
|
|
|
|
|
|
|
|
stateset->setTextureAttributeAndModes(0, tec, osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_S,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_T,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_R,osg::StateAttribute::ON);
|
|
|
|
|
|
|
|
image_3d = bumpmap_3d;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2004-06-29 21:59:07 +08:00
|
|
|
{
|
|
|
|
// set up the 3d texture itself,
|
|
|
|
// note, well set the filtering up so that mip mapping is disabled,
|
|
|
|
// gluBuild3DMipsmaps doesn't do a very good job of handled the
|
|
|
|
// inbalanced dimensions of the 256x256x4 texture.
|
|
|
|
osg::Texture3D* texture3D = new osg::Texture3D;
|
|
|
|
texture3D->setFilter(osg::Texture3D::MIN_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
texture3D->setFilter(osg::Texture3D::MAG_FILTER,osg::Texture3D::LINEAR);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_R,osg::Texture3D::CLAMP);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_S,osg::Texture3D::CLAMP);
|
|
|
|
texture3D->setWrap(osg::Texture3D::WRAP_T,osg::Texture3D::CLAMP);
|
2004-09-03 18:02:56 +08:00
|
|
|
if (image_3d->getPixelFormat()==GL_ALPHA ||
|
|
|
|
image_3d->getPixelFormat()==GL_LUMINANCE)
|
|
|
|
{
|
|
|
|
texture3D->setInternalFormatMode(osg::Texture3D::USE_USER_DEFINED_FORMAT);
|
|
|
|
texture3D->setInternalFormat(GL_INTENSITY);
|
|
|
|
}
|
2004-06-29 22:58:24 +08:00
|
|
|
texture3D->setImage(image_3d.get());
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
stateset->setTextureAttributeAndModes(0,texture3D,osg::StateAttribute::ON);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_S,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_T,osg::StateAttribute::ON);
|
|
|
|
stateset->setTextureMode(0,GL_TEXTURE_GEN_R,osg::StateAttribute::ON);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
stateset->setTextureAttributeAndModes(0,new osg::TexEnv(),osg::StateAttribute::ON);
|
2004-06-29 21:59:07 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
return group;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int main( int argc, char **argv )
|
|
|
|
{
|
|
|
|
|
|
|
|
// use an ArgumentParser object to manage the program arguments.
|
|
|
|
osg::ArgumentParser arguments(&argc,argv);
|
|
|
|
|
|
|
|
// set up the usage document, in case we need to print out how to use this program.
|
|
|
|
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates use of 3D textures.");
|
|
|
|
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
2004-09-03 23:42:43 +08:00
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("-n","Create normal map for per voxel lighting.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("-s","Number of slices to create.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--xSize","Relative width of rendered brick.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--ySize","Relative length of rendered brick.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--zSize","Relative height of rendered brick.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--xMultiplier","Tex coord x mulitplier.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--yMultiplier","Tex coord y mulitplier.");
|
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--zMultiplier","Tex coord z mulitplier.");
|
2004-07-12 00:38:16 +08:00
|
|
|
arguments.getApplicationUsage()->addCommandLineOption("--clip","clip volume as a ratio, 0.0 clip all, 1.0 clip none.");
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
|
|
|
|
// construct the viewer.
|
|
|
|
osgProducer::Viewer viewer(arguments);
|
|
|
|
|
|
|
|
// set up the value with sensible default event handlers.
|
|
|
|
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
|
|
|
|
|
|
|
// get details on keyboard and mouse bindings used by the viewer.
|
|
|
|
viewer.getUsage(*arguments.getApplicationUsage());
|
|
|
|
|
|
|
|
// if user request help write it out to cout.
|
|
|
|
if (arguments.read("-h") || arguments.read("--help"))
|
|
|
|
{
|
|
|
|
arguments.getApplicationUsage()->write(std::cout);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string outputFile;
|
|
|
|
while (arguments.read("-o",outputFile)) {}
|
|
|
|
|
|
|
|
|
2004-07-12 00:38:16 +08:00
|
|
|
unsigned int numSlices=500;
|
|
|
|
while (arguments.read("-s",numSlices)) {}
|
|
|
|
|
|
|
|
|
|
|
|
float sliceEnd=1.0f;
|
|
|
|
while (arguments.read("--clip",sliceEnd)) {}
|
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
float alphaFunc=0.02f;
|
|
|
|
while (arguments.read("--alphaFunc",alphaFunc)) {}
|
|
|
|
|
2004-07-12 00:38:16 +08:00
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
bool createNormalMap = false;
|
|
|
|
while (arguments.read("-n")) createNormalMap=true;
|
2004-07-12 00:38:16 +08:00
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
float xSize=1.0f, ySize=1.0f, zSize=1.0f;
|
|
|
|
while (arguments.read("--xSize",xSize)) {}
|
|
|
|
while (arguments.read("--ySize",ySize)) {}
|
|
|
|
while (arguments.read("--zSize",zSize)) {}
|
|
|
|
|
|
|
|
float xMultiplier=1.0f, yMultiplier=1.0f, zMultiplier=1.0f;
|
|
|
|
while (arguments.read("--xMultiplier",xMultiplier)) {}
|
|
|
|
while (arguments.read("--yMultiplier",yMultiplier)) {}
|
|
|
|
while (arguments.read("--zMultiplier",zMultiplier)) {}
|
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
osg::ref_ptr<osg::Image> image_3d;
|
|
|
|
|
|
|
|
while (arguments.read("--images"))
|
|
|
|
{
|
|
|
|
ImageList imageList;
|
|
|
|
for(int pos=1;pos<arguments.argc() && !arguments.isOption(pos);++pos)
|
|
|
|
{
|
|
|
|
// not an option so assume string is a filename.
|
|
|
|
osg::Image *image = osgDB::readImageFile( arguments[pos]);
|
|
|
|
|
|
|
|
if(image)
|
|
|
|
{
|
|
|
|
imageList.push_back(image);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// pack the textures into a single texture.
|
|
|
|
ProcessRow processRow;
|
2004-09-03 18:02:56 +08:00
|
|
|
image_3d = createTexture3D(imageList, processRow);
|
2004-06-29 21:59:07 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// any option left unread are converted into errors to write out later.
|
|
|
|
arguments.reportRemainingOptionsAsUnrecognized();
|
|
|
|
|
|
|
|
// report any errors if they have occured when parsing the program aguments.
|
|
|
|
if (arguments.errors())
|
|
|
|
{
|
|
|
|
arguments.writeErrorMessages(std::cout);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// assume remaining argments are file names of textures.
|
|
|
|
for(int pos=1;pos<arguments.argc() && !image_3d;++pos)
|
|
|
|
{
|
|
|
|
if (!arguments.isOption(pos))
|
|
|
|
{
|
|
|
|
// not an option so assume string is a filename.
|
|
|
|
image_3d = osgDB::readImageFile( arguments[pos]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!image_3d) return 0;
|
|
|
|
|
2004-09-03 23:42:43 +08:00
|
|
|
osg::ref_ptr<osg::Image> bumpmap_3d = createNormalMap ? createNormalMapTexture(image_3d.get()) : 0;
|
|
|
|
|
2004-06-29 21:59:07 +08:00
|
|
|
// create a model from the images.
|
2004-09-03 23:42:43 +08:00
|
|
|
osg::Node* rootNode = createModel(image_3d, bumpmap_3d,
|
|
|
|
xSize, ySize, zSize,
|
|
|
|
xMultiplier, yMultiplier, zMultiplier,
|
|
|
|
numSlices, sliceEnd, alphaFunc);
|
2004-06-29 21:59:07 +08:00
|
|
|
|
|
|
|
if (!outputFile.empty())
|
|
|
|
{
|
|
|
|
std::string ext = osgDB::getFileExtension(outputFile);
|
|
|
|
std::string name_no_ext = osgDB::getNameLessExtension(outputFile);
|
|
|
|
if (ext=="osg")
|
|
|
|
{
|
|
|
|
image_3d->setFileName(name_no_ext + ".dds");
|
|
|
|
osgDB::writeImageFile(*image_3d, image_3d->getFileName());
|
|
|
|
osgDB::writeNodeFile(*rootNode, outputFile);
|
|
|
|
}
|
|
|
|
else if (ext=="ive")
|
|
|
|
{
|
|
|
|
osgDB::writeNodeFile(*rootNode, outputFile);
|
|
|
|
}
|
|
|
|
else if (ext=="dds")
|
|
|
|
{
|
|
|
|
osgDB::writeImageFile(*image_3d, outputFile);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
std::cout<<"Extension not support for file output, not file written."<<std::endl;
|
|
|
|
}
|
2004-06-29 22:58:24 +08:00
|
|
|
|
|
|
|
return 0;
|
2004-06-29 21:59:07 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (rootNode)
|
|
|
|
{
|
|
|
|
|
|
|
|
// set the scene to render
|
|
|
|
viewer.setSceneData(rootNode);
|
|
|
|
|
|
|
|
// create the windows and run the threads.
|
|
|
|
viewer.realize();
|
|
|
|
|
|
|
|
while( !viewer.done() )
|
|
|
|
{
|
|
|
|
// wait for all cull and draw threads to complete.
|
|
|
|
viewer.sync();
|
|
|
|
|
|
|
|
// update the scene by traversing it with the the update visitor which will
|
|
|
|
// call all node update callbacks and animations.
|
|
|
|
viewer.update();
|
|
|
|
|
|
|
|
// fire off the cull and draw traversals of the scene.
|
|
|
|
viewer.frame();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// wait for all cull and draw threads to complete before exit.
|
|
|
|
viewer.sync();
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|