2002-07-17 04:07:32 +08:00
|
|
|
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
|
2001-10-04 23:12:57 +08:00
|
|
|
//Distributed under the terms of the GNU Library General Public License (LGPL)
|
|
|
|
//as published by the Free Software Foundation.
|
|
|
|
|
2001-09-20 05:19:47 +08:00
|
|
|
#ifndef OSG_PLANE
|
|
|
|
#define OSG_PLANE 1
|
|
|
|
|
2002-06-18 18:18:12 +08:00
|
|
|
#include <osg/Export>
|
2001-09-20 05:19:47 +08:00
|
|
|
#include <osg/Vec3>
|
|
|
|
#include <osg/Vec4>
|
|
|
|
#include <osg/Matrix>
|
|
|
|
#include <osg/BoundingSphere>
|
|
|
|
#include <osg/BoundingBox>
|
|
|
|
|
2002-06-12 17:22:30 +08:00
|
|
|
#include <vector>
|
|
|
|
|
2001-09-20 05:19:47 +08:00
|
|
|
namespace osg {
|
|
|
|
|
|
|
|
/** A plane class. It can be used to represent an infinite plane.*/
|
|
|
|
class SG_EXPORT Plane
|
|
|
|
{
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
inline Plane():_fv(0.0f,0.0f,0.0f,0.0f) { _lowerBBCorner = 0; _upperBBCorner = 0; }
|
|
|
|
inline Plane(const Plane& pl):_fv(pl._fv) { calculateUpperLowerBBCorners(); }
|
2002-09-02 20:31:35 +08:00
|
|
|
inline Plane(float a,float b,float c,float d):_fv(a,b,c,d) { calculateUpperLowerBBCorners(); }
|
2001-09-20 05:19:47 +08:00
|
|
|
inline Plane(const Vec4& vec):_fv(vec) { calculateUpperLowerBBCorners(); }
|
2002-09-02 20:31:35 +08:00
|
|
|
inline Plane(const Vec3& norm,float d):_fv(norm[0],norm[1],norm[2],d) { calculateUpperLowerBBCorners(); }
|
2001-09-20 05:19:47 +08:00
|
|
|
inline Plane(const Vec3& v1, const Vec3& v2, const Vec3& v3) { set(v1,v2,v3); calculateUpperLowerBBCorners(); }
|
|
|
|
|
|
|
|
inline Plane& operator = (const Plane& pl)
|
|
|
|
{
|
|
|
|
if (&pl==this) return *this;
|
|
|
|
_fv = pl._fv;
|
|
|
|
_lowerBBCorner = pl._lowerBBCorner;
|
|
|
|
_upperBBCorner = pl._upperBBCorner;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void set(const Plane& pl) { _fv = pl._fv; calculateUpperLowerBBCorners(); }
|
2002-09-02 20:31:35 +08:00
|
|
|
inline void set(float a,float b,float c,float d) { _fv.set(a,b,c,d); calculateUpperLowerBBCorners(); }
|
2001-09-20 05:19:47 +08:00
|
|
|
inline void set(const Vec4& vec) { _fv = vec; calculateUpperLowerBBCorners(); }
|
2002-09-02 20:31:35 +08:00
|
|
|
inline void set(const Vec3& norm,float d) { _fv.set(norm[0],norm[1],norm[2],d); calculateUpperLowerBBCorners(); }
|
2001-09-20 05:19:47 +08:00
|
|
|
inline void set(const Vec3& v1, const Vec3& v2, const Vec3& v3)
|
|
|
|
{
|
|
|
|
osg::Vec3 norm = (v2-v1)^(v3-v2);
|
|
|
|
float length = norm.length();
|
|
|
|
if (length>1e-6) norm/= length;
|
|
|
|
else norm.set(0.0f,0.0f,0.0f);
|
|
|
|
_fv.set(norm[0],norm[1],norm[2],-(v1*norm));
|
|
|
|
calculateUpperLowerBBCorners();
|
|
|
|
}
|
2002-06-14 00:21:00 +08:00
|
|
|
|
2002-09-12 21:23:15 +08:00
|
|
|
inline void set(const Vec3& norm, const Vec3& point)
|
|
|
|
{
|
|
|
|
float d = -norm[0]*point[0] - norm[1]*point[1] - norm[2]*point[2];
|
|
|
|
_fv.set(norm[0],norm[1],norm[2],d);
|
|
|
|
calculateUpperLowerBBCorners();
|
|
|
|
}
|
|
|
|
|
2002-06-14 00:21:00 +08:00
|
|
|
/** flip/reverse the orientation of the plane.*/
|
|
|
|
inline void flip()
|
|
|
|
{
|
|
|
|
_fv = -_fv;
|
|
|
|
calculateUpperLowerBBCorners();
|
|
|
|
}
|
2001-09-20 05:19:47 +08:00
|
|
|
|
|
|
|
|
|
|
|
inline void makeUnitLength()
|
|
|
|
{
|
|
|
|
float length = sqrtf(_fv[0]*_fv[0] + _fv[1]*_fv[1]+ _fv[2]*_fv[2]);
|
|
|
|
_fv /= length;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** calculate the upper and lower bounding box corners to be used
|
|
|
|
* in the intersect(BoundingBox&) method for speeding calculations.*/
|
|
|
|
inline void calculateUpperLowerBBCorners()
|
|
|
|
{
|
|
|
|
_upperBBCorner = (_fv.x()>=0.0f?1:0) |
|
|
|
|
(_fv.y()>=0.0f?2:0) |
|
|
|
|
(_fv.z()>=0.0f?4:0);
|
|
|
|
|
|
|
|
_lowerBBCorner = (~_upperBBCorner)&7;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2002-09-12 21:23:15 +08:00
|
|
|
inline bool valid() const { return _fv.valid(); }
|
2001-09-20 05:19:47 +08:00
|
|
|
|
2002-11-21 23:35:51 +08:00
|
|
|
inline bool operator == (const Plane& plane) const { return _fv==plane._fv; }
|
|
|
|
inline bool operator != (const Plane& plane) const { return _fv!=plane._fv; }
|
|
|
|
inline bool operator < (const Plane& plane) const { return _fv<plane._fv; }
|
|
|
|
|
|
|
|
inline float* ptr() { return _fv.ptr(); }
|
|
|
|
inline const float* ptr() const { return _fv.ptr(); }
|
|
|
|
|
2001-09-20 05:19:47 +08:00
|
|
|
inline Vec4& asVec4() { return _fv; }
|
|
|
|
|
|
|
|
inline const Vec4& asVec4() const { return _fv; }
|
|
|
|
|
2002-09-02 20:31:35 +08:00
|
|
|
inline float& operator [] (unsigned int i) { return _fv[i]; }
|
|
|
|
inline float operator [] (unsigned int i) const { return _fv[i]; }
|
2001-09-20 05:19:47 +08:00
|
|
|
|
|
|
|
|
2002-09-12 21:23:15 +08:00
|
|
|
inline osg::Vec3 getNormal() const { return osg::Vec3(_fv[0],_fv[1],_fv[2]); }
|
2002-04-23 05:18:15 +08:00
|
|
|
|
|
|
|
/** calculate the distance between a point and the plane.*/
|
2002-09-02 20:31:35 +08:00
|
|
|
inline float distance(const osg::Vec3& v) const
|
2001-09-20 05:19:47 +08:00
|
|
|
{
|
|
|
|
return _fv[0]*v.x()+
|
|
|
|
_fv[1]*v.y()+
|
|
|
|
_fv[2]*v.z()+
|
|
|
|
_fv[3];
|
|
|
|
}
|
|
|
|
|
2002-06-12 17:22:30 +08:00
|
|
|
/** intersection test between plane and vertex list
|
|
|
|
return 1 if the bs is completely above plane,
|
|
|
|
return 0 if the bs intersects the plane,
|
|
|
|
return -1 if the bs is completely below the plane.*/
|
2002-09-02 20:31:35 +08:00
|
|
|
inline int intersect(const std::vector<Vec3>& vertices) const
|
2002-06-12 17:22:30 +08:00
|
|
|
{
|
|
|
|
if (vertices.empty()) return -1;
|
|
|
|
|
|
|
|
int noAbove = 0;
|
|
|
|
int noBelow = 0;
|
|
|
|
int noOn = 0;
|
|
|
|
for(std::vector<Vec3>::const_iterator itr=vertices.begin();
|
|
|
|
itr != vertices.end();
|
|
|
|
++itr)
|
|
|
|
{
|
|
|
|
float d = distance(*itr);
|
|
|
|
if (d>0.0f) ++noAbove;
|
|
|
|
else if (d<0.0f) ++noBelow;
|
|
|
|
else ++noOn;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (noAbove>0)
|
|
|
|
{
|
|
|
|
if (noBelow>0) return 0;
|
|
|
|
else return 1;
|
|
|
|
}
|
|
|
|
return -1; // treat points on line as outside...
|
|
|
|
}
|
|
|
|
|
2001-10-01 19:15:55 +08:00
|
|
|
/** intersection test between plane and bounding sphere.
|
2001-09-20 05:19:47 +08:00
|
|
|
return 1 if the bs is completely above plane,
|
|
|
|
return 0 if the bs intersects the plane,
|
|
|
|
return -1 if the bs is completely below the plane.*/
|
2002-09-02 20:31:35 +08:00
|
|
|
inline int intersect(const BoundingSphere& bs) const
|
2001-09-20 05:19:47 +08:00
|
|
|
{
|
|
|
|
float d = distance(bs.center());
|
|
|
|
|
|
|
|
if (d>bs.radius()) return 1;
|
|
|
|
else if (d<-bs.radius()) return -1;
|
|
|
|
else return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2001-10-01 19:15:55 +08:00
|
|
|
/** intersection test between plane and bounding sphere.
|
2001-09-20 05:19:47 +08:00
|
|
|
return 1 if the bs is completely above plane,
|
|
|
|
return 0 if the bs intersects the plane,
|
|
|
|
return -1 if the bs is completely below the plane.*/
|
2002-09-02 20:31:35 +08:00
|
|
|
inline int intersect(const BoundingBox& bb) const
|
2001-09-20 05:19:47 +08:00
|
|
|
{
|
|
|
|
// if lowest point above plane than all above.
|
|
|
|
if (distance(bb.corner(_lowerBBCorner))>0.0f) return 1;
|
|
|
|
|
|
|
|
// if highest point is below plane then all below.
|
|
|
|
if (distance(bb.corner(_upperBBCorner))<0.0f) return -1;
|
|
|
|
|
|
|
|
// d_lower<=0.0f && d_upper>=0.0f
|
|
|
|
// therefore must be crossing plane.
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Transform the plane by matrix. Note, this operations carries out
|
|
|
|
* the calculation of the inverse of the matrix since to transforms
|
|
|
|
* planes must be multiplied my the inverse transposed. This
|
|
|
|
* make this operation expensive. If the inverse has been already
|
|
|
|
* calculated elsewhere then use transformProvidingInverse() instead.
|
|
|
|
* See http://www.worldserver.com/turk/computergraphics/NormalTransformations.pdf*/
|
|
|
|
inline void transform(const osg::Matrix& matrix)
|
|
|
|
{
|
|
|
|
osg::Matrix inverse;
|
|
|
|
inverse.invert(matrix);
|
|
|
|
transformProvidingInverse(inverse);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Transform the plane by provide a pre inverted matrix.
|
|
|
|
* see transform for details. */
|
|
|
|
inline void transformProvidingInverse(const osg::Matrix& matrix)
|
|
|
|
{
|
|
|
|
// note pre multiplications, which effectively transposes matrix.
|
|
|
|
_fv = matrix * _fv;
|
|
|
|
makeUnitLength();
|
|
|
|
calculateUpperLowerBBCorners();
|
|
|
|
}
|
|
|
|
|
2001-12-15 07:18:28 +08:00
|
|
|
friend inline std::ostream& operator << (std::ostream& output, const Plane& pl);
|
2001-09-20 05:19:47 +08:00
|
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
Vec4 _fv;
|
|
|
|
|
|
|
|
// variables cached to optimize calcs against bounding boxes.
|
|
|
|
unsigned int _upperBBCorner;
|
|
|
|
unsigned int _lowerBBCorner;
|
|
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2001-12-15 07:18:28 +08:00
|
|
|
inline std::ostream& operator << (std::ostream& output, const Plane& pl)
|
2001-09-20 05:19:47 +08:00
|
|
|
{
|
|
|
|
output << pl._fv[0] << " "
|
|
|
|
<< pl._fv[1] << " "
|
|
|
|
<< pl._fv[2] << " "
|
|
|
|
<< pl._fv[3];
|
|
|
|
return output; // to enable cascading
|
|
|
|
}
|
|
|
|
|
2002-02-03 20:33:41 +08:00
|
|
|
} // end of namespace
|
|
|
|
|
2001-09-20 05:19:47 +08:00
|
|
|
#endif
|