OpenSceneGraph/VisualStudio/osgPlugins/osg/dot_osg.dsp

242 lines
7.0 KiB
Plaintext
Raw Normal View History

# Microsoft Developer Studio Project File - Name="dot_osg" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=dot_osg - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "dot_osg.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dot_osg.mak" CFG="dot_osg - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "dot_osg - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "dot_osg - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "dot_osg - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../../lib"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "osg_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "osg_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 osgDB.lib osg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osg.dll" /libpath:"../../../lib"
# SUBTRACT LINK32 /nodefaultlib
!ELSEIF "$(CFG)" == "dot_osg - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../../lib"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "osg_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSG_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 osgd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_osgd.dll" /pdbtype:sept /libpath:"../../../lib"
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
# Begin Target
# Name "dot_osg - Win32 Release"
# Name "dot_osg - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\AlphaFunc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Billboard.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\ColorMask.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\ClipPlane.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\CullFace.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Depth.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Drawable.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Fog.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\FrontFace.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Geode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\GeoSet.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\StateSet.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Group.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Image.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Impostor.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Light.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\LightSource.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\LOD.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Material.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Matrix.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Node.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Object.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Point.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\PolygonMode.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\PolygonOffset.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\ReaderWriterOSG.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Switch.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Stencil.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\TexEnv.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\TexGen.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\TexMat.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Texture.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Transform.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Src\osgPlugins\Osg\Transparency.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project