OpenSceneGraph/VisualStudio/examples/osgfxbrowser/osgfxbrowser.dsp

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# Microsoft Developer Studio Project File - Name="Example osgfxbrowser" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=Example osgfxbrowser - Win32 Debug
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CPP=cl.exe
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2003-08-27 21:09:38 +08:00
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2003-08-27 21:09:38 +08:00
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SOURCE=..\..\..\examples\osgfxbrowser\Frame.h
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"..\..\..\Include\Osg\ShadowVolumeOccluder"\
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"..\..\..\include\osgUtil\RenderLeaf"\
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"..\..\..\Include\osgUtil\SceneView"\
{$(INCLUDE)}"openthreads\barrier"\
{$(INCLUDE)}"openthreads\condition"\
{$(INCLUDE)}"openthreads\exports"\
{$(INCLUDE)}"openthreads\mutex"\
{$(INCLUDE)}"openthreads\thread"\
{$(INCLUDE)}"producer\block"\
{$(INCLUDE)}"producer\blockingqueue"\
{$(INCLUDE)}"producer\camera"\
{$(INCLUDE)}"producer\cameraconfig"\
{$(INCLUDE)}"producer\cameragroup"\
{$(INCLUDE)}"producer\export"\
{$(INCLUDE)}"producer\inputarea"\
{$(INCLUDE)}"producer\keyboard"\
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