OpenSceneGraph/CMakeModules/FindGTA.cmake

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# Locate libgta
# This module defines
# GTA_FOUND, if false, do not try to link to libgta
# GTA_INCLUDE_DIRS, where to find the headers
# GTA_LIBRARIES
#
# $GTA_DIR is an environment variable that would
# correspond to the ./configure --prefix=$GTA_DIR
# used in building libgta.
INCLUDE(FindPkgConfig OPTIONAL)
IF(PKG_CONFIG_FOUND)
INCLUDE(FindPkgConfig)
PKG_CHECK_MODULES(GTA gta)
ENDIF(PKG_CONFIG_FOUND)
IF(NOT GTA_FOUND)
FIND_PATH(GTA_INCLUDE_DIRS gta/gta.hpp
$ENV{GTA_DIR}/include
$ENV{GTA_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
/usr/freeware/include
)
FIND_LIBRARY(GTA_LIBRARY
NAMES gta libgta
PATHS
$ENV{GTA_DIR}/lib
$ENV{GTA_DIR}
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
/usr/freeware/lib64
)
SET(GTA_FOUND "NO")
IF(GTA_LIBRARY AND GTA_INCLUDE_DIRS)
SET(GTA_FOUND "YES")
ENDIF(GTA_LIBRARY AND GTA_INCLUDE_DIRS)
ENDIF(NOT GTA_FOUND)