OpenSceneGraph/src/osg/PointSprite.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/PointSprite>
#include <osg/State>
#include <osg/buffered_value>
#include <osg/Notify>
using namespace osg;
int PointSprite::compare(const StateAttribute& sa) const
{
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if (this==&sa) return 0;\
const std::type_info* type_lhs = &typeid(*this);\
const std::type_info* type_rhs = &typeid(sa);\
if (type_lhs->before(*type_rhs)) return -1;\
if (*type_lhs != *type_rhs) return 1;\
return 0; // passed all the above comparison macro's, must be equal.
}
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bool PointSprite::checkValidityOfAssociatedModes(osg::State& state) const
{
bool modeValid = isPointSpriteSupported(state.getContextID());
state.setModeValidity(GL_POINT_SPRITE_ARB, modeValid);
return modeValid;
}
void PointSprite::apply(osg::State& state) const
{
if(!isPointSpriteSupported(state.getContextID())) return;
glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
}
struct IntializedSupportedPair
{
IntializedSupportedPair():
initialized(false),
supported(false) {}
bool initialized;
bool supported;
};
typedef osg::buffered_object< IntializedSupportedPair > BufferedExtensions;
static BufferedExtensions s_extensions;
bool PointSprite::isPointSpriteSupported(unsigned int contextID)
{
if (!s_extensions[contextID].initialized)
{
s_extensions[contextID].initialized = true;
s_extensions[contextID].supported = isGLExtensionSupported(contextID, "GL_ARB_point_sprite") || isGLExtensionSupported(contextID, "GL_NV_point_sprite");
}
return s_extensions[contextID].supported;
}