OpenSceneGraph/include/osg/Endian

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_ENDIAN
#define OSG_ENDIAN 1
namespace osg {
enum Endian
{
BigEndian,
LittleEndian
};
inline Endian getCpuByteOrder()
{
static char big_endian_1[2] = { 0, 1 };
if ( (*((short*) big_endian_1)) == 1)
return BigEndian;
else
return LittleEndian;
}
template <class T>
inline void swapBytes( T& in )
{
if( sizeof( T ) == 1 ) return;
typedef unsigned char * BytePtr;
T tmp = in;
BytePtr sptr = (BytePtr)&in;
BytePtr tptr = (BytePtr)&tmp + sizeof(T)-1;
for( unsigned int i = 0; i < sizeof(T); ++i )
*(sptr++) = *(dptr--);
}
}
#endif