OpenSceneGraph/src/osg/Makefile

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Makefile
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TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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AlphaFunc.cpp\
AnimationPath.cpp\
Array.cpp\
Billboard.cpp\
BoundingBox.cpp\
BoundingSphere.cpp\
BlendFunc.cpp\
Camera.cpp\
ClipNode.cpp\
ClipPlane.cpp\
ColorMask.cpp\
ColorMatrix.cpp\
CollectOccludersVisitor.cpp\
ConvexPlanarPolygon.cpp\
ConvexPlanarOccluder.cpp\
CopyOp.cpp\
CullFace.cpp\
CullingSet.cpp\
CullStack.cpp\
Depth.cpp\
DisplaySettings.cpp\
DOFTransform.cpp\
Drawable.cpp\
DrawPixels.cpp\
ClearNode.cpp\
Fog.cpp\
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FrameStamp.cpp\
FrontFace.cpp\
GLExtensions.cpp\
Geometry.cpp\
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GeoSet.cpp\
GeoSet_ogl.cpp\
Geode.cpp\
Group.cpp\
Image.cpp\
Impostor.cpp\
ImpostorSprite.cpp\
LOD.cpp\
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Light.cpp\
LightModel.cpp\
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LightSource.cpp\
LineSegment.cpp\
LineStipple.cpp\
LineWidth.cpp\
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Material.cpp\
Matrix.cpp\
MatrixTransform.cpp\
MemoryManager.cpp\
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Node.cpp\
NodeCallback.cpp\
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NodeVisitor.cpp\
Notify.cpp\
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Object.cpp\
OccluderNode.cpp\
Point.cpp\
PolygonMode.cpp\
PolygonOffset.cpp\
PolygonStipple.cpp\
PositionAttitudeTransform.cpp\
PrimitiveSet.cpp\
ProceduralGeometry.cpp\
Projection.cpp\
Quat.cpp\
Sequence.cpp\
ShadeModel.cpp\
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ShadowVolumeOccluder.cpp\
Shape.cpp\
State.cpp\
StateSet.cpp\
Stencil.cpp\
Switch.cpp\
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TexEnv.cpp\
TexEnvCombine.cpp\
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TexGen.cpp\
TexMat.cpp\
Texture.cpp\
Texture1D.cpp\
Texture2D.cpp\
Texture3D.cpp\
TextureCubeMap.cpp\
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Timer.cpp\
Transform.cpp\
UnitTestFramework.cpp\
Version.cpp\
Vec3.cpp\
Viewport.cpp\
DEF += -DSG_LIBRARY
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LIBS += $(GL_LIBS) $(OTHER_LIBS)
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TARGET_BASENAME = osg
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
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include $(TOPDIR)/Make/makerules