OpenSceneGraph/examples/osgviewerSDL/CMakeLists.txt

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CMake
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SET(TARGET_EXTERNAL_LIBRARIES ${SDL_LIBRARY} )
IF("${SDL_LIBRARY}" MATCHES "SDLmain")
# Found a precompiled SDLmain library.
SET(TARGET_SRC osgviewerSDL.cpp)
ELSE()
# No SDLmain has been found.
# Depending on platform, code may need to be provided for SDLmain.
IF(APPLE)
SET(TARGET_SRC osgviewerSDL.cpp SDLMainForMacOSX.m SDLMainForMacOSX.h)
ELSE()
# Unhandled case. No libsdlmain has been found and no code substitute.
# Depending on platform (or SDL version),
# this may or may not link successfully.
SET(TARGET_SRC osgviewerSDL.cpp)
SET(TARGET_EXTERNAL_LIBRARIES ${SDLMAIN_LIBRARY} ${TARGET_EXTERNAL_LIBRARIES} )
ENDIF()
ENDIF()
IF (MINGW)
SET(TARGET_EXTERNAL_LIBRARIES mingw32 ${TARGET_EXTERNAL_LIBRARIES} winmm dinput ddraw dxguid)
ENDIF()
INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} )
#### end var setup ###
SETUP_EXAMPLE(osgviewerSDL)