33 lines
564 B
C++
33 lines
564 B
C++
|
#include <osg/Stencil>
|
||
|
|
||
|
using namespace osg;
|
||
|
|
||
|
Stencil::Stencil()
|
||
|
{
|
||
|
// set up same defaults as glStencilFunc.
|
||
|
_func = ALWAYS;
|
||
|
_funcRef = 0;
|
||
|
_funcMask = ~0;
|
||
|
|
||
|
// set up same defaults as glStencilOp.
|
||
|
_sfail = KEEP;
|
||
|
_zfail = KEEP;
|
||
|
_zpass = KEEP;
|
||
|
|
||
|
// set up same defaults as glStencilMask.
|
||
|
_writeMask = ~0;
|
||
|
}
|
||
|
|
||
|
|
||
|
Stencil::~Stencil()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void Stencil::apply(State&) const
|
||
|
{
|
||
|
glStencilFunc((GLenum)_func,_funcRef,_funcMask);
|
||
|
glStencilOp((GLenum)_sfail,(GLenum)_zfail,(GLenum)_zpass);
|
||
|
glStencilMask(_writeMask);
|
||
|
}
|
||
|
|