OpenSceneGraph/src/osgPlugins/ive/ViewPoint.cpp

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/**********************************************************************
*
* FILE: ViewPoint.cpp
*
* DESCRIPTION: Read/Write osg::ViewPoint in binary format to disk.
*
* CREATED BY: Auto generated by iveGenerate
* and later modified by Rune Schmidt Jensen.
*
* HISTORY: Created 24.3.2003
*
* Copyright 2003 VR-C
**********************************************************************/
#include "Exception.h"
#include "ViewPoint.h"
#include "PositionAttitudeTransform.h"
using namespace ive;
void ViewPoint::write(DataOutputStream* out){
// Write ViewPoint's identification.
out->writeInt(IVEVIEWPOINT);
// If the osg class is inherited by any other class we should also write this to file.
osg::PositionAttitudeTransform* pat = dynamic_cast<osg::PositionAttitudeTransform*>(this);
if(pat){
((ive::PositionAttitudeTransform*)(pat))->write(out);
}
else
throw Exception("ViewPoint::write(): Could not cast this osg::ViewPoint to an osg::PositionAttitudeTransform.");
// Write ViewPoint's properties.
}
void ViewPoint::read(DataInputStream* in){
// Peek on ViewPoint's identification.
int id = in->peekInt();
if(id == IVEVIEWPOINT){
// Read ViewPoint's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::PositionAttitudeTransform* pat = dynamic_cast<osg::PositionAttitudeTransform*>(this);
if(pat){
((ive::PositionAttitudeTransform*)(pat))->read(in);
}
else
throw Exception("ViewPoint::read(): Could not cast this osg::ViewPoint to an osg::PositionAttitudeTransform.");
// Read ViewPoint's properties
}
else{
throw Exception("ViewPoint::read(): Expected ViewPoint identification.");
}
}