OpenSceneGraph/include/osgAnimation/BoneMapVisitor

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/* -*-c++-*-
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
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* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
*
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* Authors:
* Cedric Pinson <cedric.pinson@plopbyte.net>
*/
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#ifndef OSGANIMATION_BONEMAP_VISITOR
#define OSGANIMATION_BONEMAP_VISITOR 1
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#include <osgAnimation/Export>
#include <osgAnimation/Bone>
#include <osg/NodeVisitor>
namespace osgAnimation
{
class OSGANIMATION_EXPORT BoneMapVisitor : public osg::NodeVisitor
{
public:
META_NodeVisitor(osgAnimation, BoneMapVisitor)
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BoneMapVisitor();
void apply(osg::Node&);
void apply(osg::Transform& node);
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const BoneMap& getBoneMap() const;
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protected:
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BoneMap _map;
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};
}
#endif