OpenSceneGraph/CMakeModules/FindOpenThreads.cmake

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# OpenThreads is a C++ based threading library. Its largest userbase
# seems to OpenSceneGraph so you might notice I accept OSGDIR as an
# environment path.
# I consider this part of the Findosg* suite used to find OpenSceneGraph
# components.
# Each component is separate and you must opt in to each module.
#
# Locate OpenThreads
# This module defines
# OPENTHREADS_LIBRARY
# OPENTHREADS_FOUND, if false, do not try to link to OpenThreads
# OPENTHREADS_INCLUDE_DIR, where to find the headers
#
# $OPENTHREADS_DIR is an environment variable that would
# correspond to the ./configure --prefix=$OPENTHREADS_DIR
# used in building osg.
#
# Created by Eric Wing.
# prefer FindOpenThreads from cmake distribution
if(EXISTS ${CMAKE_ROOT}/Modules/FindOpenThreads.cmake)
include(${CMAKE_ROOT}/Modules/FindOpenThreads.cmake)
if(OPENTHREADS_FOUND)
return()
endif()
endif()
# Header files are presumed to be included like
# #include <OpenThreads/Thread>
From Eric Wing, "These enhancements make it much easier to control which libraries get found by FIND_ using environmental variables. The problem with the old script was that CMake searches what it considers system paths first. This makes it difficult to override in the case where you might have a stable version in /usr/local, but are trying to build a bleeding edge release in the non-standard location /bleeding-edge. I went to the CMake mailing list hoping to find a good solution to this. Unfortunately, there isn't one, and I have to do something rather bone-headed in the Find module. Basically, I have to run FIND_ twice: once with default search paths turned off and my environmental variables listed, and again with standard search paths reenabled. At least it works. I also added a few more environmental variables, specifically: OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR These two variables address the shortcoming of OPENTHREADS_DIR in the case where the include path and library path don't share a common parent. Put all this together, and you can setup an automated shell script or Microsoft .bat file to configure and build your application in an automated step. You still should be able to use the key CMake variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it will occur after the environmental paths are searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the accidental ordering problem where you might use CMAKE_INCLUDE_PATH to find some other component like GLUT, but didn't want to accidentally include an older version of OpenThreads located in the same area. As the ultimate override, you can still pass -DVAR=value arguments to cmake and it will take these above all else. However, it's safer for people to not use these in case we modify the script and change the variable names. Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said before, this is kind of a hack and the variable wasn't really intended to be used in this way. And I just got bitten by it in some bad corner cases. The problem is that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default value for it (such as /usr/local). The problem is that /usr/local may not be the place you want searched. If you wait to set the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were planning to change the value in the GUI, it's too late if you had a stuff in /usr/local because FIND_ already found something and won't change the value when you reconfigure since it is already set. You will have to manually change the value yourself. Furthermore, as another problem example, on the Mac, /Library/Frameworks is supposed to be searched before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to be hit first which took me a really long time to understand how this was happenning. The work around is that I must push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict with anything else. But I think it would be much better if we removed it entirely. And with so many different environmental variables at our disposal, I don't think we need this one: (Checked by CMake automatically:) CMAKE_INCLUDE_PATH CMAKE_SYSTEM_INCLUDE_PATH CMAKE_LIBRARY_PATH CMAKE_SYSTEM_LIBRARY_PATH PATH LIB (Checked by us:) OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR OPENTHREADS_DIR OSG_INCLUDE_DIR OSG_LIBRARY_DIR OSG_DIR "
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# To make it easier for one-step automated configuration/builds,
# we leverage environmental paths. This is preferable
# to the -DVAR=value switches because it insulates the
# users from changes we may make in this script.
# It also offers a little more flexibility than setting
# the CMAKE_*_PATH since we can target specific components.
# However, the default CMake behavior will search system paths
# before anything else. This is problematic in the cases
# where you have an older (stable) version installed, but
# are trying to build a newer version.
# CMake doesn't offer a nice way to globally control this behavior
# so we have to do a nasty "double FIND_" in this module.
# The first FIND disables the CMAKE_ search paths and only checks
# the environmental paths.
# If nothing is found, then the second find will search the
# standard install paths.
# Explicit -DVAR=value arguments should still be able to override everything.
# Note: We have added an additional check for ${CMAKE_PREFIX_PATH}.
# This is not an official CMake variable, but one we are proposing be
# added to CMake. Be warned that this may go away or the variable name
# may change.
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
PATHS
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$ENV{OPENTHREADS_INCLUDE_DIR}
$ENV{OPENTHREADS_DIR}/include
$ENV{OPENTHREADS_DIR}
$ENV{OSG_INCLUDE_DIR}
$ENV{OSG_DIR}/include
$ENV{OSG_DIR}
$ENV{OSGDIR}/include
$ENV{OSGDIR}
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NO_DEFAULT_PATH
)
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
~/Library/Frameworks
/Library/Frameworks
/usr/local/include
/usr/include
/sw/include # Fink
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
)
From Eric Wing, "These enhancements make it much easier to control which libraries get found by FIND_ using environmental variables. The problem with the old script was that CMake searches what it considers system paths first. This makes it difficult to override in the case where you might have a stable version in /usr/local, but are trying to build a bleeding edge release in the non-standard location /bleeding-edge. I went to the CMake mailing list hoping to find a good solution to this. Unfortunately, there isn't one, and I have to do something rather bone-headed in the Find module. Basically, I have to run FIND_ twice: once with default search paths turned off and my environmental variables listed, and again with standard search paths reenabled. At least it works. I also added a few more environmental variables, specifically: OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR These two variables address the shortcoming of OPENTHREADS_DIR in the case where the include path and library path don't share a common parent. Put all this together, and you can setup an automated shell script or Microsoft .bat file to configure and build your application in an automated step. You still should be able to use the key CMake variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it will occur after the environmental paths are searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the accidental ordering problem where you might use CMAKE_INCLUDE_PATH to find some other component like GLUT, but didn't want to accidentally include an older version of OpenThreads located in the same area. As the ultimate override, you can still pass -DVAR=value arguments to cmake and it will take these above all else. However, it's safer for people to not use these in case we modify the script and change the variable names. Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said before, this is kind of a hack and the variable wasn't really intended to be used in this way. And I just got bitten by it in some bad corner cases. The problem is that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default value for it (such as /usr/local). The problem is that /usr/local may not be the place you want searched. If you wait to set the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were planning to change the value in the GUI, it's too late if you had a stuff in /usr/local because FIND_ already found something and won't change the value when you reconfigure since it is already set. You will have to manually change the value yourself. Furthermore, as another problem example, on the Mac, /Library/Frameworks is supposed to be searched before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to be hit first which took me a really long time to understand how this was happenning. The work around is that I must push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict with anything else. But I think it would be much better if we removed it entirely. And with so many different environmental variables at our disposal, I don't think we need this one: (Checked by CMake automatically:) CMAKE_INCLUDE_PATH CMAKE_SYSTEM_INCLUDE_PATH CMAKE_LIBRARY_PATH CMAKE_SYSTEM_LIBRARY_PATH PATH LIB (Checked by us:) OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR OPENTHREADS_DIR OSG_INCLUDE_DIR OSG_LIBRARY_DIR OSG_DIR "
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FIND_LIBRARY(OPENTHREADS_LIBRARY
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NAMES OpenThreads OpenThreadsWin32
PATHS
$ENV{OPENTHREADS_LIBRARY_DIR}
$ENV{OPENTHREADS_DIR}/lib64
$ENV{OPENTHREADS_DIR}/lib
$ENV{OPENTHREADS_DIR}
$ENV{OSG_LIBRARY_DIR}
$ENV{OSG_DIR}/lib64
$ENV{OSG_DIR}/lib
$ENV{OSG_DIR}
$ENV{OSGDIR}/lib64
$ENV{OSGDIR}/lib
$ENV{OSGDIR}
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NO_DEFAULT_PATH
)
From Eric Wing, "These enhancements make it much easier to control which libraries get found by FIND_ using environmental variables. The problem with the old script was that CMake searches what it considers system paths first. This makes it difficult to override in the case where you might have a stable version in /usr/local, but are trying to build a bleeding edge release in the non-standard location /bleeding-edge. I went to the CMake mailing list hoping to find a good solution to this. Unfortunately, there isn't one, and I have to do something rather bone-headed in the Find module. Basically, I have to run FIND_ twice: once with default search paths turned off and my environmental variables listed, and again with standard search paths reenabled. At least it works. I also added a few more environmental variables, specifically: OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR These two variables address the shortcoming of OPENTHREADS_DIR in the case where the include path and library path don't share a common parent. Put all this together, and you can setup an automated shell script or Microsoft .bat file to configure and build your application in an automated step. You still should be able to use the key CMake variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it will occur after the environmental paths are searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the accidental ordering problem where you might use CMAKE_INCLUDE_PATH to find some other component like GLUT, but didn't want to accidentally include an older version of OpenThreads located in the same area. As the ultimate override, you can still pass -DVAR=value arguments to cmake and it will take these above all else. However, it's safer for people to not use these in case we modify the script and change the variable names. Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said before, this is kind of a hack and the variable wasn't really intended to be used in this way. And I just got bitten by it in some bad corner cases. The problem is that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default value for it (such as /usr/local). The problem is that /usr/local may not be the place you want searched. If you wait to set the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were planning to change the value in the GUI, it's too late if you had a stuff in /usr/local because FIND_ already found something and won't change the value when you reconfigure since it is already set. You will have to manually change the value yourself. Furthermore, as another problem example, on the Mac, /Library/Frameworks is supposed to be searched before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to be hit first which took me a really long time to understand how this was happenning. The work around is that I must push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict with anything else. But I think it would be much better if we removed it entirely. And with so many different environmental variables at our disposal, I don't think we need this one: (Checked by CMake automatically:) CMAKE_INCLUDE_PATH CMAKE_SYSTEM_INCLUDE_PATH CMAKE_LIBRARY_PATH CMAKE_SYSTEM_LIBRARY_PATH PATH LIB (Checked by us:) OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR OPENTHREADS_DIR OSG_INCLUDE_DIR OSG_LIBRARY_DIR OSG_DIR "
2007-04-25 17:21:57 +08:00
FIND_LIBRARY(OPENTHREADS_LIBRARY
NAMES OpenThreads OpenThreadsWin32
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(OPENTHREADS_LIBRARY
NAMES OpenThreads OpenThreadsWin32
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local/lib64
/usr/local/lib
/usr/lib64
/usr/lib
/sw/lib64
/sw/lib
/opt/local/lib64
/opt/local/lib
/opt/csw/lib64
/opt/csw/lib
/opt/lib64
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
)
From Eric Wing, "These enhancements make it much easier to control which libraries get found by FIND_ using environmental variables. The problem with the old script was that CMake searches what it considers system paths first. This makes it difficult to override in the case where you might have a stable version in /usr/local, but are trying to build a bleeding edge release in the non-standard location /bleeding-edge. I went to the CMake mailing list hoping to find a good solution to this. Unfortunately, there isn't one, and I have to do something rather bone-headed in the Find module. Basically, I have to run FIND_ twice: once with default search paths turned off and my environmental variables listed, and again with standard search paths reenabled. At least it works. I also added a few more environmental variables, specifically: OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR These two variables address the shortcoming of OPENTHREADS_DIR in the case where the include path and library path don't share a common parent. Put all this together, and you can setup an automated shell script or Microsoft .bat file to configure and build your application in an automated step. You still should be able to use the key CMake variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it will occur after the environmental paths are searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the accidental ordering problem where you might use CMAKE_INCLUDE_PATH to find some other component like GLUT, but didn't want to accidentally include an older version of OpenThreads located in the same area. As the ultimate override, you can still pass -DVAR=value arguments to cmake and it will take these above all else. However, it's safer for people to not use these in case we modify the script and change the variable names. Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said before, this is kind of a hack and the variable wasn't really intended to be used in this way. And I just got bitten by it in some bad corner cases. The problem is that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default value for it (such as /usr/local). The problem is that /usr/local may not be the place you want searched. If you wait to set the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were planning to change the value in the GUI, it's too late if you had a stuff in /usr/local because FIND_ already found something and won't change the value when you reconfigure since it is already set. You will have to manually change the value yourself. Furthermore, as another problem example, on the Mac, /Library/Frameworks is supposed to be searched before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to be hit first which took me a really long time to understand how this was happenning. The work around is that I must push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict with anything else. But I think it would be much better if we removed it entirely. And with so many different environmental variables at our disposal, I don't think we need this one: (Checked by CMake automatically:) CMAKE_INCLUDE_PATH CMAKE_SYSTEM_INCLUDE_PATH CMAKE_LIBRARY_PATH CMAKE_SYSTEM_LIBRARY_PATH PATH LIB (Checked by us:) OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR OPENTHREADS_DIR OSG_INCLUDE_DIR OSG_LIBRARY_DIR OSG_DIR "
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FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
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NAMES OpenThreadsd OpenThreadsWin32d
PATHS
$ENV{OPENTHREADS_DEBUG_LIBRARY_DIR}
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$ENV{OPENTHREADS_LIBRARY_DIR}
$ENV{OPENTHREADS_DIR}/lib64
$ENV{OPENTHREADS_DIR}/lib
$ENV{OPENTHREADS_DIR}
$ENV{OSG_LIBRARY_DIR}
$ENV{OSG_DIR}/lib64
$ENV{OSG_DIR}/lib
$ENV{OSG_DIR}
$ENV{OSGDIR}/lib64
$ENV{OSGDIR}/lib
$ENV{OSGDIR}
NO_DEFAULT_PATH
)
FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
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NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
PATHS
/usr/local/lib64
/usr/local/lib
/usr/lib64
/usr/lib
/sw/lib64
/sw/lib
/opt/local/lib64
/opt/local/lib
/opt/csw/lib64
/opt/csw/lib
/opt/lib64
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
)
From Eric Wing, "These enhancements make it much easier to control which libraries get found by FIND_ using environmental variables. The problem with the old script was that CMake searches what it considers system paths first. This makes it difficult to override in the case where you might have a stable version in /usr/local, but are trying to build a bleeding edge release in the non-standard location /bleeding-edge. I went to the CMake mailing list hoping to find a good solution to this. Unfortunately, there isn't one, and I have to do something rather bone-headed in the Find module. Basically, I have to run FIND_ twice: once with default search paths turned off and my environmental variables listed, and again with standard search paths reenabled. At least it works. I also added a few more environmental variables, specifically: OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR These two variables address the shortcoming of OPENTHREADS_DIR in the case where the include path and library path don't share a common parent. Put all this together, and you can setup an automated shell script or Microsoft .bat file to configure and build your application in an automated step. You still should be able to use the key CMake variables like CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it will occur after the environmental paths are searched. The reason for this is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR are more specific. This prevents the accidental ordering problem where you might use CMAKE_INCLUDE_PATH to find some other component like GLUT, but didn't want to accidentally include an older version of OpenThreads located in the same area. As the ultimate override, you can still pass -DVAR=value arguments to cmake and it will take these above all else. However, it's safer for people to not use these in case we modify the script and change the variable names. Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX} searches in the Find module. As I've said before, this is kind of a hack and the variable wasn't really intended to be used in this way. And I just got bitten by it in some bad corner cases. The problem is that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX}, CMake sets a default value for it (such as /usr/local). The problem is that /usr/local may not be the place you want searched. If you wait to set the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is already run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were planning to change the value in the GUI, it's too late if you had a stuff in /usr/local because FIND_ already found something and won't change the value when you reconfigure since it is already set. You will have to manually change the value yourself. Furthermore, as another problem example, on the Mac, /Library/Frameworks is supposed to be searched before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff in /usr/local to be hit first which took me a really long time to understand how this was happenning. The work around is that I must push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to conflict with anything else. But I think it would be much better if we removed it entirely. And with so many different environmental variables at our disposal, I don't think we need this one: (Checked by CMake automatically:) CMAKE_INCLUDE_PATH CMAKE_SYSTEM_INCLUDE_PATH CMAKE_LIBRARY_PATH CMAKE_SYSTEM_LIBRARY_PATH PATH LIB (Checked by us:) OPENTHREADS_INCLUDE_DIR OPENTHREADS_LIBRARY_DIR OPENTHREADS_DIR OSG_INCLUDE_DIR OSG_LIBRARY_DIR OSG_DIR "
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IF(OPENTHREADS_LIBRARY)
IF(NOT OPENTHREADS_LIBRARY_DEBUG)
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#MESSAGE("-- Warning Debug OpenThreads not found, using: ${OPENTHREADS_LIBRARY}")
#SET(OPENTHREADS_LIBRARY_DEBUG "${OPENTHREADS_LIBRARY}")
SET(OPENTHREADS_LIBRARY_DEBUG "${OPENTHREADS_LIBRARY}" CACHE FILEPATH "Debug version of OpenThreads Library (use regular version if not available)" FORCE)
ENDIF(NOT OPENTHREADS_LIBRARY_DEBUG)
ENDIF(OPENTHREADS_LIBRARY)
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SET(OPENTHREADS_FOUND "NO")
IF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)
SET(OPENTHREADS_FOUND "YES")
# MESSAGE("-- Found OpenThreads: "${OPENTHREADS_LIBRARY})
ENDIF(OPENTHREADS_INCLUDE_DIR AND OPENTHREADS_LIBRARY)