35 lines
868 B
C++
35 lines
868 B
C++
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
|
||
|
*
|
||
|
* This library is open source and may be redistributed and/or modified under
|
||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||
|
* (at your option) any later version. The full license is in LICENSE file
|
||
|
* included with this distribution, and on the openscenegraph.org website.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* OpenSceneGraph Public License for more details.
|
||
|
*/
|
||
|
#include <osg/Scissor>
|
||
|
|
||
|
using namespace osg;
|
||
|
|
||
|
Scissor::Scissor()
|
||
|
{
|
||
|
_x = 0;
|
||
|
_y = 0;
|
||
|
_width = 800;
|
||
|
_height = 600;
|
||
|
}
|
||
|
|
||
|
|
||
|
Scissor::~Scissor()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void Scissor::apply(State&) const
|
||
|
{
|
||
|
glScissor(_x,_y,_width,_height);
|
||
|
}
|
||
|
|