OpenSceneGraph/src/osg/dxtctool.cpp

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// dxtctool.cpp: implementation of DXTC Tools functions.
//
// Copyright (C) 2002 Tanguy Fautr<74>.
// For conditions of distribution and use,
// see copyright notice in dxtctool.h
//
//////////////////////////////////////////////////////////////////////
#include "dxtctool.h"
namespace dxtc_tool {
const size_t dxtc_pixels::BSIZE_DXT1 = 8;
const size_t dxtc_pixels::BSIZE_DXT3 = 16;
const size_t dxtc_pixels::BSIZE_DXT5 = 16;
const size_t dxtc_pixels::BSIZE_ALPHA_DXT3 = 8;
const size_t dxtc_pixels::BSIZE_ALPHA_DXT5 = 8;
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// Members Functions
//////////////////////////////////////////////////////////////////////
bool dxtc_pixels::OpenGLSize() const
{
size_t Width = m_Width;
size_t Height = m_Height;
// size_t TotalTrueBits = 0;
if ((Width == 0) || (Height == 0))
return false;
for (; (Width % 2) == 0; Width /= 2);
for (; (Height % 2) == 0; Height /= 2);
if ((Width != 1) || (Height != 1))
return false;
else
return true;
}
bool dxtc_pixels::VFlip() const
{
// Check that the given dimentions are 2^x, 2^y
if (! OpenGLSize())
return false;
// Check that the given format are supported
if (! SupportedFormat())
return false;
// Nothing to do if Height == 1
if (m_Height == 1)
return true;
if (DXT1())
VFlip_DXT1();
else if (DXT3())
VFlip_DXT3();
else if (DXT5())
VFlip_DXT5();
else
return false; // We should never get there
return true;
}
void dxtc_pixels::VFlip_DXT1() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT1;
__int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H2(pPixels + j * BSIZE_DXT1);
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j)
BVF_Color_H4(pPixels + j * BSIZE_DXT1);
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Color(GetBlock(i, j, BSIZE_DXT1), GetBlock(TargetRow, j, BSIZE_DXT1));
}
}
void dxtc_pixels::VFlip_DXT3() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT3;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT3_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT3 + BSIZE_ALPHA_DXT3));
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT3(GetBlock(i, j, BSIZE_DXT3), GetBlock(TargetRow, j, BSIZE_DXT3));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT3)) + BSIZE_ALPHA_DXT3);
}
}
void dxtc_pixels::VFlip_DXT5() const
{
// const size_t Size = ((m_Width + 3) / 4) * ((m_Height + 3) / 4) * BSIZE_DXT5;
// __int8 * const pPixels = (__int8 * const) m_pPixels;
if (m_Height == 2)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H2(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height == 4)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
BVF_Alpha_DXT5_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5));
BVF_Color_H4(((__int8 * const) m_pPixels) + (j * BSIZE_DXT5 + BSIZE_ALPHA_DXT5));
}
if (m_Height > 4)
for (size_t i = 0; i < ((m_Height + 7) / 8); ++i)
for (size_t j = 0; j < (m_Width + 3) / 4; ++j) {
const size_t TargetRow = ((m_Height + 3) / 4) - (i + 1);
BVF_Alpha_DXT5(GetBlock(i, j, BSIZE_DXT5), GetBlock(TargetRow, j, BSIZE_DXT5));
BVF_Color(((__int8 * const) GetBlock(i, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5,
((__int8 * const) GetBlock(TargetRow, j, BSIZE_DXT5)) + BSIZE_ALPHA_DXT5);
}
}
}; // namespace dxtc_tool