OpenSceneGraph/src/osg/ClipNode.cpp

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#include <osg/ClipNode>
using namespace osg;
ClipNode::ClipNode()
{
_value = StateAttribute::ON;
_dstate = osgNew StateSet;
}
ClipNode::ClipNode(const ClipNode& cn, const CopyOp& copyop):Group(cn,copyop)
{
for(ClipPlaneList::const_iterator itr=cn._planes.begin();
itr!=cn._planes.end();
++itr)
{
ClipPlane* plane = dynamic_cast<ClipPlane*>(copyop(itr->get()));
if (plane) addClipPlane(plane);
}
}
ClipNode::~ClipNode()
{
}
// Create a 6 clip planes to create a clip box.
void ClipNode::createClipBox(const BoundingBox& bb,unsigned int clipPlaneNumberBase)
{
_planes.clear();
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase ,1.0,0.0,0.0,-bb.xMin()));
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase+1,-1.0,0.0,0.0,bb.xMax()));
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase+2,0.0,1.0,0.0,-bb.yMin()));
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase+3,0.0,-1.0,0.0,bb.yMax()));
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase+4,0.0,0.0,1.0,-bb.zMin()));
_planes.push_back(osgNew ClipPlane(clipPlaneNumberBase+5,0.0,0.0,-1.0,bb.zMax()));
setLocalStateSetModes(_value);
}
// Add a ClipPlane to a ClipNode. Return true if plane is added,
// return false if plane already exists in ClipNode, or clipplane is false.
const bool ClipNode::addClipPlane(ClipPlane* clipplane)
{
if (!clipplane) return false;
if (std::find(_planes.begin(),_planes.end(),clipplane)==_planes.end())
{
// cliplane doesn't exist in list so add it.
_planes.push_back(clipplane);
setLocalStateSetModes(_value);
return true;
}
else
{
return false;
}
}
// Remove ClipPlane from a ClipNode. Return true if plane is removed,
// return false if plane does not exists in ClipNode.
const bool ClipNode::removeClipPlane(ClipPlane* clipplane)
{
if (!clipplane) return false;
ClipPlaneList::iterator itr = std::find(_planes.begin(),_planes.end(),clipplane);
if (itr!=_planes.end())
{
// cliplane exist in list so erase it.
_planes.erase(itr);
setLocalStateSetModes(_value);
return true;
}
else
{
return false;
}
}
// Remove ClipPlane, at specified index, from a ClipNode. Return true if plane is removed,
// return false if plane does not exists in ClipNode.
const bool ClipNode::removeClipPlane(unsigned int pos)
{
if (pos<_planes.size())
{
_planes.erase(_planes.begin()+pos);
setLocalStateSetModes(_value);
return true;
}
else
{
return false;
}
}
// Set the GLModes on StateSet associated with the ClipPlanes.
void ClipNode::setStateSetModes(StateSet& stateset,const StateAttribute::GLModeValue value) const
{
for(ClipPlaneList::const_iterator itr=_planes.begin();
itr!=_planes.end();
++itr)
{
stateset.setAssociatedModes(itr->get(),value);
}
}
void ClipNode::setLocalStateSetModes(const StateAttribute::GLModeValue value)
{
if (!_dstate) _dstate = osgNew StateSet;
_dstate->setAllToInherit();
setStateSetModes(*_dstate,value);
}
const bool ClipNode::computeBound() const
{
return Group::computeBound();
}