OpenSceneGraph/include/osgViewer/Scene

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_SCENE
#define OSGVIEWER_SCENE 1
#include <osgUtil/UpdateVisitor>
#include <osgGA/GUIEventHandler>
#include <osgGA/EventVisitor>
#include <osgDB/DatabasePager>
#include <osgViewer/Export>
#include <list>
namespace osgViewer{
// WARNING ** Under development do not use, yet :-)
/** Scene holds the highe level reference to a single scene graph.*/
class OSGVIEWER_EXPORT Scene : public virtual osg::Referenced
{
public:
Scene();
virtual ~Scene();
void setSceneData(osg::Node* node);
osg::Node* getSceneData();
const osg::Node* getSceneData() const;
osg::FrameStamp* getFrameStamp() { return _frameStamp.get(); }
void setEventQueue(osgGA::EventQueue* eventQueue) { _eventQueue = eventQueue; }
osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
const osgGA::EventQueue* getEventQueue() const { return _eventQueue.get(); }
typedef std::list< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlers;
void addEventHandler(osgGA::GUIEventHandler* eventHandler);
EventHandlers& getEventHandlers() { return _eventHandlers; }
const EventHandlers& getEventHandlers() const { return _eventHandlers; }
void setDatabasePager(osgDB::DatabasePager* dp);
osgDB::DatabasePager* getDatabasePager() { return _databasePager.get(); }
const osgDB::DatabasePager* getDatabasePager() const { return _databasePager.get(); }
virtual void frameAdvance();
virtual void frameEventTraversal();
virtual void frameUpdateTraversal();
public:
void init();
protected:
bool _firstFrame;
osg::Timer_t _startTick;
osg::ref_ptr<osg::FrameStamp> _frameStamp;
osg::ref_ptr<osg::Node> _sceneData;
osg::ref_ptr<osgUtil::UpdateVisitor> _updateVisitor;
osg::ref_ptr<osgGA::EventQueue> _eventQueue;
osg::ref_ptr<osgGA::EventVisitor> _eventVisitor;
osg::ref_ptr<osgDB::DatabasePager> _databasePager;
EventHandlers _eventHandlers;
};
}
#endif