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< TITLE > class SG_EXPORT osg::LightSource< / TITLE >
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< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::LightSource< / A > < / H2 > < / H2 > < BLOCKQUOTE > Leaf Node for defining a light in the scene< / BLOCKQUOTE >
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< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 125 >
< param name = classes value = "CReferenced,MReferenced.html,CObject,MObject.html,CNode,MNode.html,CLightSource,MLightSource.html" >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.43.1" > LightSource< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.43.2" > META_Node< / A > < / B > (<!1> < A HREF = "LightSource.html" > LightSource< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.43.3" > setLight< / A > < / B > (<!1> < A HREF = "Light.html" > Light< / A > * light)
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< DD > < I > Set the attached light< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline <!1> < A HREF = "Light.html" > Light< / A > * < B > < A HREF = "#DOC.2.43.4" > getLight< / A > < / B > ()
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< DD > < I > Get the attached light< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const <!1> < A HREF = "Light.html" > Light< / A > * < B > < A HREF = "#DOC.2.43.5" > getLight< / A > < / B > () const
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< DD > < I > Get the const attached light< / I >
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< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "Light.html" > Light< / A > > < B > < A HREF = "#DOC.2.43.8" > _light< / A > < / B >
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< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.43.6" > ~LightSource< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual const bool < B > < A HREF = "#DOC.2.43.7" > computeBound< / A > < / B > () const
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< HR > < H3 > Inherited from < A HREF = "Node.html" > Node< / A > :< / H3 >
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > clone< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const <!1> < A HREF = "Object.html" > Object< / A > * obj) const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > accept< / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > ascend< / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & nv)
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > traverse< / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > & )
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setName< / B > ( const std::string& name )
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setName< / B > ( const char* name )
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< IMG ALT = "o" SRC = icon2.gif > inline const std::string& < B > getName< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Node.html#DOC.2.54.11" > ParentList< / A > & < B > getParents< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Group.html" > Group< / A > * < B > getParent< / B > (const int i)
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Group.html" > Group< / A > * < B > getParent< / B > (const int i) const
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< IMG ALT = "o" SRC = icon2.gif > inline const int < B > getNumParents< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > setAppCallback< / B > (<!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * nc)
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getAppCallback< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > * < B > getAppCallback< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const int < B > getNumChildrenRequiringAppTraversal< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setUserData< / B > (void* <!1> < A HREF = "Image.html#DOC.2.36.15" > data< / A > , <!1> < A HREF = "MemoryAdapter.html" > MemoryAdapter< / A > * ma=0L)
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< IMG ALT = "o" SRC = icon2.gif > inline void* < B > getUserData< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const void* < B > getUserData< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "MemoryAdapter.html" > MemoryAdapter< / A > * < B > getMemoryAdapter< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "MemoryAdapter.html" > MemoryAdapter< / A > * < B > getMemoryAdapter< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setNodeMask< / B > (const NodeMask nm)
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< IMG ALT = "o" SRC = icon2.gif > inline const NodeMask < B > getNodeMask< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Node.html#DOC.2.54.27" > DescriptionList< / A > & < B > getDescriptions< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Node.html#DOC.2.54.27" > DescriptionList< / A > & < B > getDescriptions< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const std::string& < B > getDescription< / B > (const int i) const
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< IMG ALT = "o" SRC = icon2.gif > inline std::string& < B > getDescription< / B > (const int i)
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< IMG ALT = "o" SRC = icon2.gif > inline const int < B > getNumDescriptions< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > addDescription< / B > (const std::string& desc)
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setStateSet< / B > (<!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * dstate)
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * < B > getStateSet< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "StateSet.html" > osg::StateSet< / A > * < B > getStateSet< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "BoundingSphere.html" > BoundingSphere< / A > & < B > getBound< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > void < B > dirtyBound< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > typedef std::vector< <!1> < A HREF = "Group.html" > Group< / A > *> < B > ParentList< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef std::vector< std::string> < B > DescriptionList< / B >
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< IMG ALT = "o" SRC = icon2.gif > mutable <!1> < A HREF = "BoundingSphere.html" > BoundingSphere< / A > < B > _bsphere< / B >
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< IMG ALT = "o" SRC = icon2.gif > mutable bool < B > _bsphere_computed< / B >
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< IMG ALT = "o" SRC = icon2.gif > std::string < B > _name< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Node.html#DOC.2.54.11" > ParentList< / A > < B > _parents< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "NodeCallback.html" > NodeCallback< / A > > < B > _appCallback< / B >
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< IMG ALT = "o" SRC = icon2.gif > int < B > _numChildrenRequiringAppTraversal< / B >
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< IMG ALT = "o" SRC = icon2.gif > void* < B > _userData< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "MemoryAdapter.html" > MemoryAdapter< / A > > < B > _memoryAdapter< / B >
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< IMG ALT = "o" SRC = icon2.gif > NodeMask < B > _nodeMask< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Node.html#DOC.2.54.27" > DescriptionList< / A > < B > _descriptions< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "StateSet.html" > StateSet< / A > > < B > _dstate< / B >
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< IMG ALT = "o" SRC = icon2.gif > void < B > setNumChildrenRequiringAppTraversal< / B > (const int num)
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< HR > < H3 > Inherited from < A HREF = "Object.html" > Object< / A > :< / H3 >
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< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > & )
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline const int < B > referenceCount< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
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< A NAME = "DOC.DOCU" > < / A >
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< H2 > Documentation< / H2 >
< BLOCKQUOTE > Leaf Node for defining a light in the scene< / BLOCKQUOTE >
< DL >
< A NAME = "LightSource" > < / A >
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< A NAME = "DOC.2.43.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > LightSource()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "META_Node" > < / A >
< A NAME = "DOC.2.43.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > META_Node(<!1> < A HREF = "LightSource.html" > LightSource< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "setLight" > < / A >
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< A NAME = "DOC.2.43.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setLight(<!1> < A HREF = "Light.html" > Light< / A > * light)< / B > < / TT >
< DD > Set the attached light
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getLight" > < / A >
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< A NAME = "DOC.2.43.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline <!1> < A HREF = "Light.html" > Light< / A > * getLight()< / B > < / TT >
< DD > Get the attached light
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getLight" > < / A >
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< A NAME = "DOC.2.43.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const <!1> < A HREF = "Light.html" > Light< / A > * getLight() const < / B > < / TT >
< DD > Get the const attached light
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~LightSource" > < / A >
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< A NAME = "DOC.2.43.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~LightSource()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "computeBound" > < / A >
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< A NAME = "DOC.2.43.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual const bool computeBound() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_light" > < / A >
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< A NAME = "DOC.2.43.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "Light.html" > Light< / A > > _light< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
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