OpenSceneGraph/src/osg/Notify.cpp

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#include <osg/Notify>
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#include <string>
using namespace std;
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osg::NotifySeverity g_NotifyLevel = osg::NOTICE;
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void osg::setNotifyLevel(osg::NotifySeverity severity)
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{
osg::initNotifyLevel();
g_NotifyLevel = severity;
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}
osg::NotifySeverity osg::getNotifyLevel()
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{
osg::initNotifyLevel();
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return g_NotifyLevel;
}
bool osg::initNotifyLevel()
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{
static bool s_NotifyInit = false;
if (s_NotifyInit) return true;
s_NotifyInit = true;
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// g_NotifyLevel
// =============
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g_NotifyLevel = osg::NOTICE; // Default value
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char* OSGNOTIFYLEVEL=getenv("OSG_NOTIFY_LEVEL");
if (!OSGNOTIFYLEVEL) OSGNOTIFYLEVEL=getenv("OSGNOTIFYLEVEL");
if(OSGNOTIFYLEVEL)
{
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std::string stringOSGNOTIFYLEVEL(OSGNOTIFYLEVEL);
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// Convert to upper case
for(std::string::iterator i=stringOSGNOTIFYLEVEL.begin();
i!=stringOSGNOTIFYLEVEL.end();
++i)
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{
*i=toupper(*i);
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}
if(stringOSGNOTIFYLEVEL.find("ALWAYS")!=std::string::npos) g_NotifyLevel=osg::ALWAYS;
else if(stringOSGNOTIFYLEVEL.find("FATAL")!=std::string::npos) g_NotifyLevel=osg::FATAL;
else if(stringOSGNOTIFYLEVEL.find("WARN")!=std::string::npos) g_NotifyLevel=osg::WARN;
else if(stringOSGNOTIFYLEVEL.find("NOTICE")!=std::string::npos) g_NotifyLevel=osg::NOTICE;
else if(stringOSGNOTIFYLEVEL.find("INFO")!=std::string::npos) g_NotifyLevel=osg::INFO;
else if(stringOSGNOTIFYLEVEL.find("DEBUG_INFO")!=std::string::npos) g_NotifyLevel=osg::DEBUG_INFO;
else if(stringOSGNOTIFYLEVEL.find("DEBUG_FP")!=std::string::npos) g_NotifyLevel=osg::DEBUG_FP;
else if(stringOSGNOTIFYLEVEL.find("DEBUG")!=std::string::npos) g_NotifyLevel=osg::DEBUG_INFO;
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}
return true;
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}
#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
const char* NullStreamName = "nul";
#else
const char* NullStreamName = "/dev/null";
#endif
std::ostream& osg::notify(const osg::NotifySeverity severity)
{
// set up global notify null stream for inline notify
static std::ofstream s_NotifyNulStream(NullStreamName);
static bool initialized = false;
if (!initialized)
{
std::cerr<<""; // dummy op to force construction of cerr, before a reference is passed back to calling code.
std::cout<<""; // dummy op to force construction of cout, before a reference is passed back to calling code.
initialized = osg::initNotifyLevel();
}
if (severity<=g_NotifyLevel)
{
if (severity<=osg::WARN) return std::cerr;
else return std::cout;
}
return s_NotifyNulStream;
}