OpenSceneGraph/include/osgDB/ReaderWriter

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_READERWRITER
#define OSGDB_READERWRITER 1
#include <osg/Referenced>
#include <osg/Image>
#include <osg/Node>
#include <string>
namespace osgDB {
/** pure virtual base class for reading and writing of non native formats. */
class OSGDB_EXPORT ReaderWriter : public osg::Referenced
{
public:
virtual ~ReaderWriter() {}
virtual const char* className() = 0;
virtual bool acceptsExtension(const std::string& /*extension*/) { return false; }
class Options : public osg::Referenced
{
public:
Options() {}
Options(const std::string& str):_str(str) {}
void setOptionString(const std::string& str) { _str = str; }
const std::string& getOptionString() const { return _str; }
protected:
virtual ~Options() {}
std::string _str;
};
class ReadResult
{
public:
enum ReadStatus
{
FILE_NOT_HANDLED,
FILE_LOADED,
ERROR_IN_READING_FILE
};
ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {}
ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {}
ReadResult(osg::Object* obj):_status(FILE_LOADED),_object(obj) {}
ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {}
ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; }
osg::Object* getObject() { return _object.get(); }
osg::Image* getImage() { return dynamic_cast<osg::Image*>(_object.get()); }
osg::Node* getNode() { return dynamic_cast<osg::Node*>(_object.get()); }
bool validObject() { return _object.valid(); }
bool validImage() { return getImage()!=0; }
bool validNode() { return getNode()!=0; }
osg::Object* takeObject() { osg::Object* obj = _object.get(); if (obj) { obj->ref(); _object=NULL; obj->unref_nodelete(); } return obj; }
osg::Image* takeImage() { osg::Image* image=dynamic_cast<osg::Image*>(_object.get()); if (image) { image->ref(); _object=NULL; image->unref_nodelete(); } return image; }
osg::Node* takeNode() { osg::Node* node=dynamic_cast<osg::Node*>(_object.get()); if (node) { node->ref(); _object=NULL; node->unref_nodelete(); } return node; }
const std::string& message() const { return _message; }
ReadStatus status() const { return _status; }
bool success() const { return _status==FILE_LOADED; }
bool error() const { return _status==ERROR_IN_READING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED; }
protected:
ReadStatus _status;
std::string _message;
osg::ref_ptr<osg::Object> _object;
};
class WriteResult
{
public:
enum WriteStatus
{
FILE_NOT_HANDLED,
FILE_SAVED,
ERROR_IN_WRITING_FILE
};
WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {}
WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {}
WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {}
WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; }
const std::string& message() const { return _message; }
WriteStatus status() const { return _status; }
bool success() const { return _status==FILE_SAVED; }
bool error() const { return _status==ERROR_IN_WRITING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED; }
protected:
WriteStatus _status;
std::string _message;
};
virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) { return ReadResult(ReadResult::FILE_NOT_HANDLED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) {return WriteResult(WriteResult::FILE_NOT_HANDLED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) { return WriteResult(WriteResult::FILE_NOT_HANDLED); }
};
}
#endif // OSG_READERWRITER