OpenSceneGraph/src/osgWrappers/osgDB/DynamicLibrary.cpp

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// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgDB/DynamicLibrary>
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// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(void *, osgDB::DynamicLibrary::HANDLE);
TYPE_NAME_ALIAS(void *, osgDB::DynamicLibrary::PROC_ADDRESS);
BEGIN_OBJECT_REFLECTOR(osgDB::DynamicLibrary)
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I_BaseType(osg::Referenced);
I_Method0(const std::string &, getName);
I_Method0(const std::string &, getFullName);
I_Method0(osgDB::DynamicLibrary::HANDLE, getHandle);
I_Method1(osgDB::DynamicLibrary::PROC_ADDRESS, getProcAddress, IN, const std::string &, procName);
I_ReadOnlyProperty(const std::string &, FullName);
I_ReadOnlyProperty(osgDB::DynamicLibrary::HANDLE, Handle);
I_ReadOnlyProperty(const std::string &, Name);
END_REFLECTOR