2012-03-22 01:36:20 +08:00
|
|
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
2006-11-07 21:43:01 +08:00
|
|
|
*
|
2012-03-22 01:36:20 +08:00
|
|
|
* This library is open source and may be redistributed and/or modified under
|
|
|
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
2006-11-07 21:43:01 +08:00
|
|
|
* (at your option) any later version. The full license is in LICENSE file
|
|
|
|
* included with this distribution, and on the openscenegraph.org website.
|
2012-03-22 01:36:20 +08:00
|
|
|
*
|
2006-11-07 21:43:01 +08:00
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
2012-03-22 01:36:20 +08:00
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
2006-11-07 21:43:01 +08:00
|
|
|
* OpenSceneGraph Public License for more details.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef OSGSHADOW_OCCLUDERGEOMETRY
|
|
|
|
#define OSGSHADOW_OCCLUDERGEOMETRY 1
|
|
|
|
|
|
|
|
#include <osg/Drawable>
|
|
|
|
#include <osg/Array>
|
|
|
|
#include <osg/PrimitiveSet>
|
2006-11-24 00:55:46 +08:00
|
|
|
#include <osg/Polytope>
|
2006-11-07 21:43:01 +08:00
|
|
|
|
|
|
|
#include <osgShadow/Export>
|
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
namespace osgShadow {
|
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
class ShadowVolumeGeometry;
|
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
/** OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows.
|
|
|
|
* OccluderGeometry supports the computation of silhouette edges and shadow volume geometries, as well as use as geometry that one can rendering
|
|
|
|
* into a shadow map or end caps for the ZP+ algorithm. OccluderGeometry may be of the same resolution as an underlying geometry that it
|
2012-03-22 01:36:20 +08:00
|
|
|
* represents, or can be of lower resolution and combine manager seperate geometries together into a single shadow casting object.
|
2006-11-07 21:43:01 +08:00
|
|
|
* OccluderGeometry may be attached as UserData to Nodes or to Drawables. */
|
|
|
|
class OSGSHADOW_EXPORT OccluderGeometry : public osg::Drawable
|
|
|
|
{
|
|
|
|
public :
|
|
|
|
OccluderGeometry();
|
|
|
|
|
|
|
|
OccluderGeometry(const OccluderGeometry& oc, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
virtual Object* cloneType() const { return new OccluderGeometry(); }
|
|
|
|
virtual Object* clone(const osg::CopyOp& copyop) const { return new OccluderGeometry(*this,copyop); }
|
|
|
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const OccluderGeometry*>(obj)!=NULL; }
|
2006-11-22 00:16:56 +08:00
|
|
|
virtual const char* libraryName() const { return "osgShadow"; }
|
2006-11-07 21:43:01 +08:00
|
|
|
virtual const char* className() const { return "OccluderGeometry"; }
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
/** Compute an occluder geometry containing all the geometry in specified subgraph.*/
|
|
|
|
void computeOccluderGeometry(osg::Node* subgraph, osg::Matrix* matrix=0, float sampleRatio=1.0f);
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
/** Compute an occluder geometry containing the geometry in specified drawable.*/
|
|
|
|
void computeOccluderGeometry(osg::Drawable* drawable, osg::Matrix* matrix=0, float sampleRatio=1.0f);
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
|
|
|
|
/** Compute ShadowVolumeGeometry. */
|
2006-12-01 02:42:38 +08:00
|
|
|
void computeShadowVolumeGeometry(const osg::Vec4& lightpos, ShadowVolumeGeometry& svg) const;
|
2006-11-24 19:37:57 +08:00
|
|
|
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
/** Set the bounding polytope of the OccluderGeometry.*/
|
|
|
|
void setBoundingPolytope(const osg::Polytope& polytope) { _boundingPolytope = polytope; }
|
|
|
|
|
|
|
|
/** Get the bounding polytope of the OccluderGeometry.*/
|
|
|
|
osg::Polytope& getBoundingPolytope() { return _boundingPolytope; }
|
|
|
|
|
|
|
|
/** Get the const bounding polytope of the OccluderGeometry.*/
|
|
|
|
const osg::Polytope& getBoundingPolytope() const { return _boundingPolytope; }
|
|
|
|
|
|
|
|
|
|
|
|
/** Render the occluder geometry. */
|
|
|
|
virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
/** Compute the bounding box around occluder geometry.*/
|
2014-05-14 18:19:43 +08:00
|
|
|
virtual osg::BoundingBox computeBoundingBox() const;
|
2006-11-07 21:43:01 +08:00
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
typedef std::vector<osg::Vec3> Vec3List;
|
|
|
|
typedef std::vector<GLuint> UIntList;
|
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
public:
|
2006-11-22 23:38:59 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
void processGeometry(osg::Drawable* drawable, osg::Matrix* matrix=0, float sampleRatio=1.0f);
|
2006-11-22 23:38:59 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
protected :
|
2006-11-22 23:38:59 +08:00
|
|
|
|
2006-11-24 19:37:57 +08:00
|
|
|
virtual ~OccluderGeometry() {}
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
struct Edge
|
|
|
|
{
|
|
|
|
Edge():
|
|
|
|
_p1(0),
|
|
|
|
_p2(0),
|
2006-11-22 23:38:59 +08:00
|
|
|
_t1(-1),
|
|
|
|
_t2(-1) {}
|
2006-11-07 21:43:01 +08:00
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
Edge(unsigned int p1, unsigned int p2):
|
2006-11-07 21:43:01 +08:00
|
|
|
_p1(p1),
|
|
|
|
_p2(p2),
|
2006-11-22 23:38:59 +08:00
|
|
|
_t1(-1),
|
|
|
|
_t2(-1)
|
|
|
|
{
|
|
|
|
if (p1>p2)
|
|
|
|
{
|
|
|
|
// swap ordering so p1 is less than or equal to p2
|
|
|
|
_p1 = p2;
|
|
|
|
_p2 = p1;
|
|
|
|
}
|
|
|
|
}
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
inline bool operator < (const Edge& rhs) const
|
|
|
|
{
|
|
|
|
if (_p1 < rhs._p1) return true;
|
|
|
|
if (_p1 > rhs._p1) return false;
|
|
|
|
return (_p2 < rhs._p2);
|
|
|
|
}
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
bool addTriangle(unsigned int tri) const
|
|
|
|
{
|
|
|
|
if (_t1<0)
|
|
|
|
{
|
|
|
|
_t1 = tri;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else if (_t2<0)
|
|
|
|
{
|
|
|
|
_t2 = tri;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// argg more than two triangles assigned
|
|
|
|
return false;
|
|
|
|
}
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
bool boundaryEdge() const { return _t2<0; }
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 05:32:49 +08:00
|
|
|
unsigned int _p1;
|
|
|
|
unsigned int _p2;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 05:32:49 +08:00
|
|
|
mutable int _t1;
|
|
|
|
mutable int _t2;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 05:32:49 +08:00
|
|
|
mutable osg::Vec3 _normal;
|
2006-11-07 21:43:01 +08:00
|
|
|
};
|
|
|
|
|
|
|
|
typedef std::vector<Edge> EdgeList;
|
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
inline bool isLightPointSilhouetteEdge(const osg::Vec3& lightpos, const Edge& edge) const
|
2006-11-07 21:43:01 +08:00
|
|
|
{
|
2006-11-24 00:55:46 +08:00
|
|
|
if (edge.boundaryEdge()) return true;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-04-06 23:36:13 +08:00
|
|
|
float offset = 0.0f;
|
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
osg::Vec3 delta(lightpos-_vertices[edge._p1]);
|
2007-04-06 23:36:13 +08:00
|
|
|
delta.normalize();
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-04-06 23:36:13 +08:00
|
|
|
float n1 = delta * _triangleNormals[edge._t1] + offset;
|
|
|
|
float n2 = delta * _triangleNormals[edge._t2] + offset;
|
|
|
|
|
|
|
|
float angle_offset = 0.0f;
|
|
|
|
|
|
|
|
n1 = cos(acosf(n1) + angle_offset);
|
|
|
|
n2 = cos(acosf(n2) + angle_offset);
|
2006-11-24 00:55:46 +08:00
|
|
|
|
|
|
|
if (n1==0.0f && n2==0.0f) return false;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
|
|
|
return n1*n2 <= 0.0f;
|
2006-11-07 21:43:01 +08:00
|
|
|
}
|
2006-11-23 19:22:49 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
inline bool isLightDirectionSilhouetteEdge(const osg::Vec3& lightdirection, const Edge& edge) const
|
2006-11-23 19:22:49 +08:00
|
|
|
{
|
2006-11-24 00:55:46 +08:00
|
|
|
if (edge.boundaryEdge()) return true;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-04-06 23:36:13 +08:00
|
|
|
float offset = 0.0f;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-04-06 23:36:13 +08:00
|
|
|
float n1 = lightdirection * _triangleNormals[edge._t1] + offset;
|
|
|
|
float n2 = lightdirection * _triangleNormals[edge._t2] + offset;
|
|
|
|
|
|
|
|
float angle_offset = 0.0f;
|
|
|
|
|
|
|
|
n1 = cos(acosf(n1) + angle_offset);
|
|
|
|
n2 = cos(acosf(n2) + angle_offset);
|
2006-11-24 00:55:46 +08:00
|
|
|
|
|
|
|
if (n1==0.0f && n2==0.0f) return false;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
|
|
|
return n1*n2 <= 0.0f;
|
2006-11-23 19:22:49 +08:00
|
|
|
}
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-22 00:59:34 +08:00
|
|
|
void setUpInternalStructures();
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-22 00:59:34 +08:00
|
|
|
void removeDuplicateVertices();
|
2006-11-22 23:38:59 +08:00
|
|
|
void removeNullTriangles();
|
2006-11-22 00:59:34 +08:00
|
|
|
void computeNormals();
|
|
|
|
void buildEdgeMaps();
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-06-28 04:36:16 +08:00
|
|
|
void computeLightDirectionSilhouetteEdges(const osg::Vec3& lightdirection, UIntList& silhouetteIndices) const;
|
|
|
|
void computeLightPositionSilhouetteEdges(const osg::Vec3& lightpos, UIntList& silhouetteIndices) const;
|
2006-11-22 00:16:56 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
osg::Polytope _boundingPolytope;
|
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
Vec3List _vertices;
|
2006-11-22 00:59:34 +08:00
|
|
|
Vec3List _normals;
|
2006-11-07 21:43:01 +08:00
|
|
|
Vec3List _triangleNormals;
|
|
|
|
UIntList _triangleIndices;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-22 23:38:59 +08:00
|
|
|
EdgeList _edges;
|
2006-11-07 21:43:01 +08:00
|
|
|
};
|
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
class OSGSHADOW_EXPORT ShadowVolumeGeometry : public osg::Drawable
|
|
|
|
{
|
|
|
|
public :
|
|
|
|
ShadowVolumeGeometry();
|
|
|
|
|
|
|
|
ShadowVolumeGeometry(const ShadowVolumeGeometry& oc, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
virtual Object* cloneType() const { return new ShadowVolumeGeometry(); }
|
|
|
|
virtual Object* clone(const osg::CopyOp& copyop) const { return new ShadowVolumeGeometry(*this,copyop); }
|
|
|
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const ShadowVolumeGeometry*>(obj)!=NULL; }
|
|
|
|
virtual const char* libraryName() const { return "osgShadow"; }
|
|
|
|
virtual const char* className() const { return "ShadowVolumeGeometry"; }
|
2007-01-19 06:32:18 +08:00
|
|
|
|
|
|
|
enum DrawMode
|
|
|
|
{
|
|
|
|
GEOMETRY,
|
|
|
|
STENCIL_TWO_PASS,
|
|
|
|
STENCIL_TWO_SIDED
|
|
|
|
};
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2007-01-19 06:32:18 +08:00
|
|
|
void setDrawMode(DrawMode mode) { _drawMode = mode; }
|
|
|
|
DrawMode getDrawMode() const { return _drawMode; }
|
2006-11-24 00:55:46 +08:00
|
|
|
|
|
|
|
typedef std::vector<osg::Vec3> Vec3List;
|
|
|
|
typedef std::vector<GLuint> UIntList;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
void setVertices(const Vec3List& vertices) { _vertices = vertices; }
|
|
|
|
Vec3List& getVertices() { return _vertices; }
|
|
|
|
const Vec3List& getVertices() const { return _vertices; }
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
void setNormals(const Vec3List& normals) { _normals = normals; }
|
|
|
|
Vec3List& getNormals() { return _normals; }
|
|
|
|
const Vec3List& getNormals() const { return _normals; }
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
|
|
|
|
/** Render the occluder geometry. */
|
|
|
|
virtual void drawImplementation(osg::RenderInfo& renderInfo) const;
|
2012-03-22 01:36:20 +08:00
|
|
|
|
2006-11-24 00:55:46 +08:00
|
|
|
/** Compute the bounding box around occluder geometry.*/
|
2014-05-14 18:19:43 +08:00
|
|
|
virtual osg::BoundingBox computeBoundingBox() const;
|
2006-11-24 00:55:46 +08:00
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
protected :
|
|
|
|
|
|
|
|
virtual ~ShadowVolumeGeometry() {}
|
|
|
|
|
2007-01-19 06:32:18 +08:00
|
|
|
DrawMode _drawMode;
|
2006-11-24 00:55:46 +08:00
|
|
|
Vec3List _vertices;
|
|
|
|
Vec3List _normals;
|
|
|
|
UIntList _indices;
|
|
|
|
};
|
|
|
|
|
2006-11-07 21:43:01 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|