2003-03-15 04:35:45 +08:00
# include <osg/MatrixTransform>
# include <osg/ClipNode>
# include <osg/Billboard>
# include <osg/Geode>
# include <osg/Group>
# include <osg/Notify>
# include <osg/Material>
# include <osg/PolygonOffset>
# include <osg/PolygonMode>
# include <osg/LineStipple>
# include <osgDB/Registry>
# include <osgDB/ReadFile>
# include <osgGA/TrackballManipulator>
# include <osgGA/FlightManipulator>
# include <osgGA/DriveManipulator>
# include <osgUtil/TransformCallback>
# include <osgProducer/Viewer>
# include <osgUtil/Optimizer>
osg : : Node * decorate_with_clip_node ( osg : : Node * subgraph )
{
osg : : Group * rootnode = new osg : : Group ;
// create wireframe view of the model so the user can see
// what parts are being culled away.
osg : : StateSet * stateset = new osg : : StateSet ;
//osg::Material* material = new osg::Material;
osg : : PolygonMode * polymode = new osg : : PolygonMode ;
polymode - > setMode ( osg : : PolygonMode : : FRONT_AND_BACK , osg : : PolygonMode : : LINE ) ;
stateset - > setAttributeAndModes ( polymode , osg : : StateAttribute : : OVERRIDE | osg : : StateAttribute : : ON ) ;
osg : : Group * wireframe_subgraph = new osg : : Group ;
wireframe_subgraph - > setStateSet ( stateset ) ;
wireframe_subgraph - > addChild ( subgraph ) ;
rootnode - > addChild ( wireframe_subgraph ) ;
/*
// simple approach to adding a clipnode above a subrgaph.
// create clipped part.
osg : : ClipNode * clipped_subgraph = new osg : : ClipNode ;
osg : : BoundingSphere bs = subgraph - > getBound ( ) ;
bs . radius ( ) * = 0.4f ;
osg : : BoundingBox bb ;
bb . expandBy ( bs ) ;
clipped_subgraph - > createClipBox ( bb ) ;
clipped_subgraph - > addChild ( subgraph ) ;
rootnode - > addChild ( clipped_subgraph ) ;
*/
// more complex approach to managing ClipNode, allowing
// ClipNode node to be transformed independantly from the subgraph
// that it is clipping.
osg : : MatrixTransform * transform = new osg : : MatrixTransform ;
osg : : NodeCallback * nc = new osgUtil : : TransformCallback ( subgraph - > getBound ( ) . center ( ) , osg : : Vec3 ( 0.0f , 0.0f , 1.0f ) , osg : : inDegrees ( 45.0f ) ) ;
transform - > setUpdateCallback ( nc ) ;
osg : : ClipNode * clipnode = new osg : : ClipNode ;
osg : : BoundingSphere bs = subgraph - > getBound ( ) ;
bs . radius ( ) * = 0.4f ;
osg : : BoundingBox bb ;
bb . expandBy ( bs ) ;
clipnode - > createClipBox ( bb ) ;
clipnode - > setCullingActive ( false ) ;
transform - > addChild ( clipnode ) ;
rootnode - > addChild ( transform ) ;
// create clipped part.
osg : : Group * clipped_subgraph = new osg : : Group ;
clipped_subgraph - > setStateSet ( clipnode - > getStateSet ( ) ) ;
clipped_subgraph - > addChild ( subgraph ) ;
rootnode - > addChild ( clipped_subgraph ) ;
return rootnode ;
}
int main ( int argc , char * * argv )
{
// use an ArgumentParser object to manage the program arguments.
osg : : ArgumentParser arguments ( & argc , argv ) ;
// set up the usage document, in case we need to print out how to use this program.
2003-04-09 19:44:32 +08:00
arguments . getApplicationUsage ( ) - > setDescription ( arguments . getApplicationName ( ) + " is the example which demonstrates use multi-pass and osg::ClipNode to clip parts of the scene away.. " ) ;
2003-04-07 05:32:44 +08:00
arguments . getApplicationUsage ( ) - > setCommandLineUsage ( arguments . getApplicationName ( ) + " [options] filename ... " ) ;
2003-03-15 04:35:45 +08:00
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -h or --help " , " Display this information " ) ;
// initialize the viewer.
osgProducer : : Viewer viewer ( arguments ) ;
// set up the value with sensible default event handlers.
viewer . setUpViewer ( osgProducer : : Viewer : : STANDARD_SETTINGS ) ;
// get details on keyboard and mouse bindings used by the viewer.
viewer . getUsage ( * arguments . getApplicationUsage ( ) ) ;
// if user request help write it out to cout.
if ( arguments . read ( " -h " ) | | arguments . read ( " --help " ) )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout ) ;
return 1 ;
}
// any option left unread are converted into errors to write out later.
arguments . reportRemainingOptionsAsUnrecognized ( ) ;
// report any errors if they have occured when parsing the program aguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
2003-04-07 05:32:44 +08:00
if ( arguments . argc ( ) < = 1 )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , osg : : ApplicationUsage : : COMMAND_LINE_OPTION ) ;
return 1 ;
}
2003-03-15 04:35:45 +08:00
// load the nodes from the commandline arguments.
osg : : Node * loadedModel = osgDB : : readNodeFiles ( arguments ) ;
if ( ! loadedModel )
{
return 1 ;
}
// decorate the scenegraph with a clip node.
osg : : Node * rootnode = decorate_with_clip_node ( loadedModel ) ;
// run optimization over the scene graph
osgUtil : : Optimizer optimzer ;
optimzer . optimize ( rootnode ) ;
// set the scene to render
viewer . setSceneData ( rootnode ) ;
// create the windows and run the threads.
2003-04-08 23:18:45 +08:00
viewer . realize ( ) ;
2003-03-15 04:35:45 +08:00
while ( ! viewer . done ( ) )
{
// wait for all cull and draw threads to complete.
viewer . sync ( ) ;
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer . update ( ) ;
// fire off the cull and draw traversals of the scene.
viewer . frame ( ) ;
}
2003-03-25 18:05:09 +08:00
// wait for all cull and draw threads to complete before exit.
viewer . sync ( ) ;
2003-03-15 04:35:45 +08:00
return 0 ;
}